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dxvk/src
2022-08-08 13:34:59 +02:00
..
d3d9 [d3d9] Use new flat shading state for fixed-function pipelines 2022-08-08 13:34:59 +02:00
d3d10 [d3d11] Move d3d11_context_common.* -> d3d11_context.* 2022-08-04 13:43:36 +02:00
d3d11 [dxvk] Add flat shading parameter to rasterizer state 2022-08-08 13:34:59 +02:00
dxbc [dxbc] Bound-check mip level for resinfo instruction 2022-07-25 15:58:55 +02:00
dxgi [util] Use transcodeString in tows and fromws helpers 2022-07-30 20:30:32 +02:00
dxso [d3d9] Use new flat shading state for DXSO shaders 2022-08-08 13:34:59 +02:00
dxvk [dxvk] Add SPIR-V pass to decorate variables as flat on demand 2022-08-08 13:34:59 +02:00
spirv [spirv] Track currently active block ID 2022-07-20 22:38:03 +02:00
util [d3d9] Enable apitrace mode for The Witcher 2022-08-07 20:04:37 +02:00
vulkan [vulkan] Add feedback loop layout to getWritableAspectsForLayout 2022-08-06 01:33:30 +01:00
meson.build [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00