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dxvk/src/dxgi/meson.build
Philip Rebohle 851d9fb726
[general] Remove unnecessary include directories from build files
These are no longer needed because dxvk includes consistently
use relative file paths now, instead of global includes.
2018-11-02 14:54:39 +01:00

30 lines
781 B
Meson

dxgi_shaders = files([
'shaders/dxgi_presenter_frag.frag',
'shaders/dxgi_presenter_vert.vert',
])
dxgi_src = [
'dxgi_adapter.cpp',
'dxgi_device.cpp',
'dxgi_enums.cpp',
'dxgi_factory.cpp',
'dxgi_format.cpp',
'dxgi_main.cpp',
'dxgi_options.cpp',
'dxgi_output.cpp',
'dxgi_swapchain.cpp',
]
dxgi_dll = shared_library('dxgi'+dll_ext, dxgi_src,
name_prefix : '',
dependencies : [ dxvk_dep ],
include_directories : dxvk_include_path,
install : true,
vs_module_defs : 'dxgi'+def_spec_ext,
objects : not dxvk_msvc ? 'dxgi'+def_spec_ext : [],
override_options : ['cpp_std='+dxvk_cpp_std])
dxgi_dep = declare_dependency(
link_with : [ dxgi_dll ],
include_directories : [ dxvk_include_path ])