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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-05 01:24:14 +01:00
dxvk/src/dxbc
Philip Rebohle bd17be472d
[dxbc] Reciprocate W component of SV_POSITION in pixel shaders
Fixes the fog effect in Nier:Automata, as well as some major
visual issues in Rise of the Tomb Raider, and potentially
other games.
2018-04-05 20:10:00 +02:00
..
dxbc_analysis.cpp [dxbc] Check if the signature is nullptr before using it 2018-03-23 21:38:21 +01:00
dxbc_analysis.h [dxbc] Count clipping and culling planes 2018-03-23 19:48:07 +01:00
dxbc_chunk_isgn.cpp [dxbc] Vertex inputs now respect attribute type 2018-01-01 23:31:01 +01:00
dxbc_chunk_isgn.h Add support for MSVC, attempt 3 (#130) 2018-03-06 18:34:34 +01:00
dxbc_chunk_shex.cpp [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_chunk_shex.h [dxbc] Shader decoder and compiler overhaul (2/2) 2017-12-18 00:46:44 +01:00
dxbc_common.cpp [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_common.h [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_compiler.cpp [dxbc] Reciprocate W component of SV_POSITION in pixel shaders 2018-04-05 20:10:00 +02:00
dxbc_compiler.h [dxbc] Implemnted SV_ViewportArrayIndex for geometry shaders 2018-03-26 23:32:30 +02:00
dxbc_decoder.cpp [dxbc] Respect GloballyCoherent flag for UAVs 2018-03-31 16:41:19 +02:00
dxbc_decoder.h [dxbc] Respect GloballyCoherent flag for UAVs 2018-03-31 16:41:19 +02:00
dxbc_defs.cpp [dxbc] Implement ImmAtomic*Min/Max instructions 2018-04-02 10:58:26 +02:00
dxbc_defs.h [dxbc] Implemented samplepos instruction 2018-03-12 12:25:10 +01:00
dxbc_enums.h [dxbc] Implement ImmAtomic*Min/Max instructions 2018-04-02 10:58:26 +02:00
dxbc_header.cpp [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_header.h [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_include.h [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_module.cpp [dxbc] Count clipping and culling planes 2018-03-23 19:48:07 +01:00
dxbc_module.h [dxbc] Add analyzer stub 2018-03-22 20:01:57 +01:00
dxbc_names.cpp [dxbc] Implement ImmAtomic*Min/Max instructions 2018-04-02 10:58:26 +02:00
dxbc_names.h [dxbc] Added immediate constant buffer support 2017-12-19 17:41:23 +01:00
dxbc_options.cpp [dxbc] Lift ShaderStorageImageReadWithoutFormat requirement 2018-03-21 12:47:53 +01:00
dxbc_options.h [dxbc] Lift ShaderStorageImageReadWithoutFormat requirement 2018-03-21 12:47:53 +01:00
dxbc_reader.cpp [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
dxbc_reader.h [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
dxbc_tag.h [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_util.cpp [dxvk] Increase UAV slot count to 64 for the graphics pipeline 2018-03-21 04:56:33 +01:00
dxbc_util.h [d3d11] Implemented D3D11 parts of append/consume buffers 2018-01-11 12:23:55 +01:00
meson.build [dxbc] Add analyzer stub 2018-03-22 20:01:57 +01:00