mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-14 00:48:44 +01:00
71 lines
3.1 KiB
C++
71 lines
3.1 KiB
C++
#include "../d3d11/d3d11_options.h"
|
|
|
|
#include "dxbc_options.h"
|
|
|
|
namespace dxvk {
|
|
|
|
DxbcOptions::DxbcOptions() {
|
|
|
|
}
|
|
|
|
|
|
DxbcOptions::DxbcOptions(const Rc<DxvkDevice>& device, const D3D11Options& options) {
|
|
const Rc<DxvkAdapter> adapter = device->adapter();
|
|
|
|
const DxvkDeviceFeatures& devFeatures = device->features();
|
|
const DxvkDeviceInfo& devInfo = adapter->devicePropertiesExt();
|
|
|
|
useDepthClipWorkaround
|
|
= !devFeatures.extDepthClipEnable.depthClipEnable;
|
|
useStorageImageReadWithoutFormat
|
|
= devFeatures.core.features.shaderStorageImageReadWithoutFormat;
|
|
useSubgroupOpsForAtomicCounters
|
|
= (devInfo.coreSubgroup.supportedStages & VK_SHADER_STAGE_COMPUTE_BIT)
|
|
&& (devInfo.coreSubgroup.supportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT);
|
|
useDemoteToHelperInvocation
|
|
= (devFeatures.extShaderDemoteToHelperInvocation.shaderDemoteToHelperInvocation);
|
|
useSubgroupOpsForEarlyDiscard
|
|
= (devInfo.coreSubgroup.subgroupSize >= 4)
|
|
&& (devInfo.coreSubgroup.supportedStages & VK_SHADER_STAGE_FRAGMENT_BIT)
|
|
&& (devInfo.coreSubgroup.supportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT);
|
|
useSdivForBufferIndex
|
|
= adapter->matchesDriver(DxvkGpuVendor::Nvidia, VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR, 0, 0);
|
|
|
|
switch (device->config().useRawSsbo) {
|
|
case Tristate::Auto: minSsboAlignment = devInfo.core.properties.limits.minStorageBufferOffsetAlignment; break;
|
|
case Tristate::True: minSsboAlignment = 4u; break;
|
|
case Tristate::False: minSsboAlignment = ~0u; break;
|
|
}
|
|
|
|
invariantPosition = options.invariantPosition;
|
|
enableRtOutputNanFixup = options.enableRtOutputNanFixup;
|
|
zeroInitWorkgroupMemory = options.zeroInitWorkgroupMemory;
|
|
forceTgsmBarriers = options.forceTgsmBarriers;
|
|
disableMsaa = options.disableMsaa;
|
|
dynamicIndexedConstantBufferAsSsbo = options.constantBufferRangeCheck;
|
|
|
|
// Disable subgroup early discard on Nvidia because it may hurt performance
|
|
if (adapter->matchesDriver(DxvkGpuVendor::Nvidia, VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR, 0, 0))
|
|
useSubgroupOpsForEarlyDiscard = false;
|
|
|
|
// Figure out float control flags to match D3D11 rules
|
|
if (options.floatControls) {
|
|
if (devInfo.khrShaderFloatControls.shaderSignedZeroInfNanPreserveFloat32)
|
|
floatControl.set(DxbcFloatControlFlag::PreserveNan32);
|
|
if (devInfo.khrShaderFloatControls.shaderSignedZeroInfNanPreserveFloat64)
|
|
floatControl.set(DxbcFloatControlFlag::PreserveNan64);
|
|
|
|
if (devInfo.khrShaderFloatControls.denormBehaviorIndependence != VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE) {
|
|
if (devInfo.khrShaderFloatControls.shaderDenormFlushToZeroFloat32)
|
|
floatControl.set(DxbcFloatControlFlag::DenormFlushToZero32);
|
|
if (devInfo.khrShaderFloatControls.shaderDenormPreserveFloat64)
|
|
floatControl.set(DxbcFloatControlFlag::DenormPreserve64);
|
|
}
|
|
}
|
|
|
|
if (!devInfo.khrShaderFloatControls.shaderSignedZeroInfNanPreserveFloat32
|
|
|| adapter->matchesDriver(DxvkGpuVendor::Amd, VK_DRIVER_ID_MESA_RADV_KHR, 0, VK_MAKE_VERSION(20, 3, 0)))
|
|
enableRtOutputNanFixup = true;
|
|
}
|
|
|
|
} |