.. |
shaders
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[d3d9] Use DxvkSwapchainBlitter for presentation
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2021-02-27 14:54:14 +00:00 |
d3d9_adapter.cpp
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[d3d9] Use strlcpy helper
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2022-04-19 17:08:17 +01:00 |
d3d9_adapter.h
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[d3d9] Return a pointer in GetUnsupportedFormatInfo
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2021-08-23 17:38:50 +01:00 |
d3d9_annotation.cpp
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[d3d9] Implement D3D9UserDefinedAnnotation
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2022-03-17 11:35:19 +01:00 |
d3d9_annotation.h
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[d3d9] Implement D3D9UserDefinedAnnotation
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2022-03-17 11:35:19 +01:00 |
d3d9_buffer.cpp
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[d3d9] Minor buffer code-style cleanups
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2021-08-08 02:14:11 +00:00 |
d3d9_buffer.h
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[d3d9] Minor buffer code-style cleanups
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2021-08-08 02:14:11 +00:00 |
d3d9_caps.h
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[dxso+d3d9] Clean up texture slots
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2021-11-30 01:57:22 +00:00 |
d3d9_common_buffer.cpp
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[d3d9] Add option to disable direct buffer mapping
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2022-02-20 03:30:03 +00:00 |
d3d9_common_buffer.h
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[d3d9] Fix CS thread synchronization for directly mapped buffers
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2022-03-13 17:13:00 +00:00 |
d3d9_common_texture.cpp
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[d3d9] Mark backend image as shared for shared resources
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2022-03-13 02:32:56 +01:00 |
d3d9_common_texture.h
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_constant_layout.h
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[d3d9+dxso] Switch constant buffer order
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2021-10-15 10:54:18 +01:00 |
d3d9_constant_set.h
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[d3d9+dxso] Switch constant buffer order
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2021-10-15 10:54:18 +01:00 |
d3d9_cursor.cpp
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[d3d9] Avoid setting cursor position if we are already at that position
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2020-02-20 01:44:50 +00:00 |
d3d9_cursor.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_device_child.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_device.cpp
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[d3d9] Call endFrame at the end of each frame
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2022-06-28 14:35:57 +02:00 |
d3d9_device.h
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[d3d9] Call endFrame at the end of each frame
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2022-06-28 14:35:57 +02:00 |
d3d9_fixed_function.cpp
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[d3d9] Pass new binding info struct to fixed-function shaders
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2022-06-28 14:32:31 +02:00 |
d3d9_fixed_function.h
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[d3d9] Only define the push constants we use
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2020-09-26 06:39:52 +01:00 |
d3d9_format_helpers.cpp
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[dxvk] Introduce DxvkContextType
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2022-06-28 14:35:57 +02:00 |
d3d9_format_helpers.h
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[d3d9] Fix texture converter
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2021-06-12 03:48:01 -07:00 |
d3d9_format.cpp
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[d3d9] Don't expose D32 format
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2022-03-16 19:11:16 +00:00 |
d3d9_format.h
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_hud.cpp
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_hud.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_include.h
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[util] Replace countof with std::size
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2021-09-10 11:58:46 +01:00 |
d3d9_initializer.cpp
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[dxvk] Introduce DxvkContextType
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2022-06-28 14:35:57 +02:00 |
d3d9_initializer.h
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[dxvk] Use custom sync primitives
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2021-06-29 00:51:20 +02:00 |
d3d9_interface.cpp
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[d3d9] Enumerate adapters by display
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2020-02-21 18:03:57 +00:00 |
d3d9_interface.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_main.cpp
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[d3d11] Register annotation interfaces with D3D9
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2022-03-17 11:35:19 +01:00 |
d3d9_monitor.cpp
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[d3d9] Expose adapter/backbuffer formats properly
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2021-02-06 08:57:32 +00:00 |
d3d9_monitor.h
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[d3d9] Expose adapter/backbuffer formats properly
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2021-02-06 08:57:32 +00:00 |
d3d9_multithread.cpp
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[util] Add generic recursive spinlock
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2020-03-15 03:43:04 +01:00 |
d3d9_multithread.h
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[util] Add generic recursive spinlock
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2020-03-15 03:43:04 +01:00 |
d3d9_names.cpp
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_names.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_options.cpp
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[d3d9+util] Enable invariant position by default
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2022-04-18 12:40:46 +01:00 |
d3d9_options.h
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_query.cpp
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[d3d9] Fix warnings with query caching
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2021-01-08 13:49:38 +00:00 |
d3d9_query.h
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[d3d9] Cache query data
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2021-01-07 21:19:28 +00:00 |
d3d9_resource.h
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[d3d9] Implement PreLoad for buffers + textures
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2020-06-11 05:53:33 +01:00 |
d3d9_sampler.cpp
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[d3d9, dxso] Alias color and depth samplers and improve tracking
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2021-08-10 23:46:03 +00:00 |
d3d9_sampler.h
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[d3d9, dxso] Alias color and depth samplers and improve tracking
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2021-08-10 23:46:03 +00:00 |
d3d9_shader_permutations.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_shader_validator.h
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |
d3d9_shader.cpp
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[d3d9] Copy shader defined constants into SWVP UBO
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2021-11-30 01:57:22 +00:00 |
d3d9_shader.h
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[d3d9] Copy shader defined constants into SWVP UBO
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2021-11-30 01:57:22 +00:00 |
d3d9_spec_constants.h
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[d3d9, dxso] Alias color and depth samplers and improve tracking
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2021-08-10 23:46:03 +00:00 |
d3d9_state.cpp
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[d3d9] Fix default initialization of some state values
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2022-03-09 23:33:08 +00:00 |
d3d9_state.h
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[d3d9] Fix default initialization of some state values
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2022-03-09 23:33:08 +00:00 |
d3d9_stateblock.cpp
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[dxso+d3d9] Clean up texture slots
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2021-11-30 01:57:22 +00:00 |
d3d9_stateblock.h
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[d3d9] Use BitMask helper
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2021-08-16 08:49:46 -07:00 |
d3d9_subresource.h
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[d3d9] Track NULL state per-subresource
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2021-08-08 02:14:11 +00:00 |
d3d9_surface.cpp
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_surface.h
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_swapchain.cpp
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[d3d9] Call endFrame at the end of each frame
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2022-06-28 14:35:57 +02:00 |
d3d9_swapchain.h
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[d3d9] Handle invalid modes in Device::Reset
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2021-08-08 08:50:00 +00:00 |
d3d9_swvp_emu.cpp
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[d3d9] Pass new binding info struct to various helper shaders
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2022-06-28 14:32:31 +02:00 |
d3d9_swvp_emu.h
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[dxvk] Use custom sync primitives
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2021-06-29 00:51:20 +02:00 |
d3d9_texture.cpp
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_texture.h
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_util.cpp
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[d3d9] Disable culling when the app passes an invalid value
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2022-03-25 17:13:12 +01:00 |
d3d9_util.h
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[d3d9] Fix Visual Studio build to resolve 'operator !=' is ambiguous error for RECT
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2022-03-17 11:35:19 +01:00 |
d3d9_vertex_declaration.cpp
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[d3d9] Treat largest element in Stream 0 as vertex decl size
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2021-05-13 01:32:56 +01:00 |
d3d9_vertex_declaration.h
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[d3d9] Dirty FF vertex shader if any D3D9VertexDeclFlags change.
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2022-01-10 22:06:15 +00:00 |
d3d9_volume.cpp
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[d3d9] Add support for shared IDirect3DTexture9 resources.
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2022-03-12 16:23:06 +01:00 |
d3d9_volume.h
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[d3d9] Don't pass format mapping to D3D9CommonTexture
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2020-01-17 17:47:08 +01:00 |
d3d9.def
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[d3d9] Add hidden exports for registering annotations
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2022-03-17 11:35:19 +01:00 |
meson.build
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[d3d11] Register annotation interfaces with D3D9
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2022-03-17 11:35:19 +01:00 |
version.rc
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[d3d9] Implement Direct3D9 Frontend (#1275)
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2019-12-16 04:28:01 +01:00 |