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dxbc_analysis.cpp
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[dxbc] Check if the signature is nullptr before using it
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2018-03-23 21:38:21 +01:00 |
dxbc_analysis.h
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[dxbc] Count clipping and culling planes
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2018-03-23 19:48:07 +01:00 |
dxbc_chunk_isgn.cpp
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[dxbc] Vertex inputs now respect attribute type
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2018-01-01 23:31:01 +01:00 |
dxbc_chunk_isgn.h
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Add support for MSVC, attempt 3 (#130)
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2018-03-06 18:34:34 +01:00 |
dxbc_chunk_shex.cpp
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[dxbc] Added DXBC to SPIR-V compiler stub
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2017-10-16 17:50:09 +02:00 |
dxbc_chunk_shex.h
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[dxbc] Shader decoder and compiler overhaul (2/2)
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2017-12-18 00:46:44 +01:00 |
dxbc_common.cpp
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[dxbc] Added type info struct
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2017-10-17 13:02:57 +02:00 |
dxbc_common.h
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[dxbc] Added type info struct
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2017-10-17 13:02:57 +02:00 |
dxbc_compiler.cpp
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[dxbc] Fix texture component count for OpImageQueryLod
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2018-04-22 14:08:01 +02:00 |
dxbc_compiler.h
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[dxbc] Map 1D and 2D textures to their respective array type v2
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2018-04-21 18:09:43 +02:00 |
dxbc_decoder.cpp
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[dxbc] Refactored opcode controls
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2018-04-10 08:01:54 +02:00 |
dxbc_decoder.h
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[dxbc] Map 1D and 2D textures to their respective array type v2
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2018-04-21 18:09:43 +02:00 |
dxbc_defs.cpp
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[dxbc] Implemented Nop instruction
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2018-04-11 01:49:39 +02:00 |
dxbc_defs.h
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[dxbc] Implemented Nop instruction
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2018-04-11 01:49:39 +02:00 |
dxbc_enums.h
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[dxbc] Implement ImmAtomic*Min/Max instructions
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2018-04-02 10:58:26 +02:00 |
dxbc_header.cpp
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[dxbc] Added DXBC to SPIR-V compiler stub
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2017-10-16 17:50:09 +02:00 |
dxbc_header.h
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[dxbc] Added DXBC to SPIR-V compiler stub
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2017-10-16 17:50:09 +02:00 |
dxbc_include.h
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[dxbc] Added type info struct
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2017-10-17 13:02:57 +02:00 |
dxbc_module.cpp
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[dxbc] Write shader name to the generated SPIR-V
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2018-04-15 21:00:08 +02:00 |
dxbc_module.h
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[dxbc] Write shader name to the generated SPIR-V
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2018-04-15 21:00:08 +02:00 |
dxbc_names.cpp
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[dxbc] Moved all operators in dxbc_names to dxvk namespace (#296)
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2018-04-17 17:33:07 +02:00 |
dxbc_names.h
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[dxbc] Moved all operators in dxbc_names to dxvk namespace (#296)
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2018-04-17 17:33:07 +02:00 |
dxbc_options.cpp
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[dxbc] Remove Nvidia driver version check
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2018-04-11 19:44:45 +02:00 |
dxbc_options.h
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[dxbc] Lift ShaderStorageImageReadWithoutFormat requirement
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2018-03-21 12:47:53 +01:00 |
dxbc_reader.cpp
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[d3d11] Implemented basic shader creation methods
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2017-12-06 18:54:01 +01:00 |
dxbc_reader.h
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[d3d11] Implemented basic shader creation methods
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2017-12-06 18:54:01 +01:00 |
dxbc_tag.h
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[dxbc] Added DXBC to SPIR-V compiler stub
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2017-10-16 17:50:09 +02:00 |
dxbc_util.cpp
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[dxbc] Fixed incorrect shader resource slot computation
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2018-04-21 14:01:27 +02:00 |
dxbc_util.h
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[d3d11] Implemented D3D11 parts of append/consume buffers
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2018-01-11 12:23:55 +01:00 |
meson.build
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[dxbc] Add analyzer stub
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2018-03-22 20:01:57 +01:00 |