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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-20 19:54:19 +01:00
Philip Rebohle a28303c4bd
[dxvk] Optimize binding ID remapping
We don't need to iterate over the full shader code when creating
a new shader module. This optimization may slightly reduce the
initial pipeline creation time.
2018-04-10 12:48:46 +02:00
..
2018-04-08 22:26:35 +02:00
2018-04-10 08:01:54 +02:00
2018-04-08 22:26:35 +02:00
2018-04-10 12:48:46 +02:00