1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-01-05 19:46:15 +01:00
dxvk/src
Philip Rebohle a28303c4bd
[dxvk] Optimize binding ID remapping
We don't need to iterate over the full shader code when creating
a new shader module. This optimization may slightly reduce the
initial pipeline creation time.
2018-04-10 12:48:46 +02:00
..
d3d11 [d3d11] Fixed compiler errors 2018-04-08 22:26:35 +02:00
dxbc [dxbc] Refactored opcode controls 2018-04-10 08:01:54 +02:00
dxgi [d3d11] Fixed compiler errors 2018-04-08 22:26:35 +02:00
dxvk [dxvk] Optimize binding ID remapping 2018-04-10 12:48:46 +02:00
spirv [spirv] Track instruction offset in instruction iterator 2018-04-10 12:48:24 +02:00
util [util] Fix compilation with WINE headers (#246) 2018-04-07 14:01:13 +02:00
meson.build Added script to setup dlls in wine (#19) 2018-01-21 11:17:15 +01:00