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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-05 01:24:14 +01:00
dxvk/src
Philip Rebohle fea86ef116 [dxvk] Use dynamic depth clip enable for linked pipelines if supported
This way we won't have to compile any vertex shader pipelines twice.
2022-10-24 16:39:24 +02:00
..
d3d9 [dxvk] Always enable depth clip feature if supported 2022-10-24 16:39:24 +02:00
d3d10 [d3d10] Enable native builds 2022-10-15 18:17:29 +01:00
d3d11 [dxvk] Always enable depth clip feature if supported 2022-10-24 16:39:24 +02:00
dxbc [dxbc] Emit new block only after emitting switch instruction 2022-10-04 21:00:50 +02:00
dxgi [dxgi] Store device pointer in DxgiSwapChainDispatcher 2022-10-20 19:05:19 +02:00
dxso [dxso] Support clamping Dref. 2022-09-26 21:39:51 +01:00
dxvk [dxvk] Use dynamic depth clip enable for linked pipelines if supported 2022-10-24 16:39:24 +02:00
spirv [dxbc] Implement rasterizer ordered views 2022-09-19 15:44:23 +02:00
util [util] Enable apitrace mode for Hammer World Editor 2022-10-15 17:21:29 +01:00
vulkan [dxvk] Enable VK_EXT_extended_dynamic_state_3 if available 2022-10-24 16:39:24 +02:00
wsi [d3d9] Do not set window size and position when restoring from fullscreen state 2022-09-15 09:33:24 +01:00
meson.build [d3d10] Enable native builds 2022-10-15 18:17:29 +01:00