2019-04-21 14:41:25 +02:00
|
|
|
#include <stdio.h>
|
2019-04-14 15:43:27 +02:00
|
|
|
#include <string.h>
|
2019-04-20 15:30:42 +02:00
|
|
|
#include <stdlib.h>
|
2019-04-14 15:43:27 +02:00
|
|
|
|
2019-04-20 15:30:42 +02:00
|
|
|
#include "qpu_assembler.h"
|
2020-05-12 23:45:30 +02:00
|
|
|
#include "shaders.h"
|
2019-04-14 15:43:27 +02:00
|
|
|
|
|
|
|
int main()
|
|
|
|
{
|
2020-05-12 23:45:30 +02:00
|
|
|
#define shader singleTextureClippingPlane_AlphaGE80_BlendDisabled_DepthStencilEnabled_FS
|
2019-04-19 18:46:54 +02:00
|
|
|
|
2020-05-12 23:45:30 +02:00
|
|
|
for(uint32_t c = 0; c < sizeof(shader)/sizeof(uint64_t); ++c)
|
2019-04-14 20:35:21 +02:00
|
|
|
{
|
2020-05-12 23:45:30 +02:00
|
|
|
disassemble_qpu_asm(shader[c]);
|
2019-04-14 20:35:21 +02:00
|
|
|
}
|
2019-04-14 15:43:27 +02:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|