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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2025-01-30 22:52:14 +01:00

Merge remote-tracking branch 'origin/master'

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Unknown 2020-02-20 23:52:03 +00:00
commit 19d59e2ab3

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@ -16,7 +16,6 @@
- [ ] mipmapping
- [ ] cube mapping
- [x] shadow mapping / depth texture sampling
- [ ] ETC compressed texture
- [ ] Multi threaded cmdbuf generation test
- [x] Shader compiler chain
- [x] QPU assembler / disassembler
@ -98,7 +97,8 @@ CPU performance (eg. number of draw calls) should be enough on the quad-core PIs
- some vertex buffer formats
- pipeline caches (doesn't make sense with assembly shaders)
- multiple color attachments
- HDR render targets and textures (lack of kernel support)
- HDR render targets and textures (lack of kernel support for 64bpp render target)
- ETC textures (lack of kernel support for 64bpp render target)
### What additional features will this driver support?
- I already added support (to be polished) to load shader assembly. This will enable devs to optimise shaders to the last cycle.