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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-01 13:24:20 +01:00
Commit Graph

73 Commits

Author SHA1 Message Date
yours3lf
7e54a42747 moved all atomic guards to semaphores 2020-06-07 19:06:44 +01:00
yours3lf
044b3be14c added asserts for a couple of hw bugs 2020-06-07 18:15:36 +01:00
yours3lf
38011f22a3 tried adding a thread to process seqnos and submit present requests
crashes for some reason, but seems to work otherwise
2020-06-03 22:12:27 +01:00
yours3lf
05a5f1ab3f backup 2020-05-29 23:09:51 +01:00
yours3lf
78a7fa4875 backup 2020-05-26 22:53:30 +01:00
yours3lf
ae1fbc2698 fixed profiler 2020-05-18 23:22:56 +01:00
yours3lf
0301ceedfa trying to fix the weird trampoline crash 2020-05-18 21:58:34 +01:00
yours3lf
a444f2e379 backup 2020-05-18 20:23:44 +01:00
yours3lf
b4b4e38354 added profiler but it crashes for some reason 2020-05-18 19:39:33 +01:00
yours3lf
cdd209d43a fixed mipmapping 2020-05-16 14:49:09 +01:00
yours3lf
f895f5e934 rewrote mip level offset calculation 2020-05-15 19:55:27 +01:00
yours3lf
ed94d1586b fixed render target T/LT mode setting 2020-05-15 18:58:21 +01:00
yours3lf
24c387abb8 added shader performance data gathering and validation 2020-05-12 19:55:37 +01:00
yours3lf
3a16211893 fixed clear test 2020-05-10 19:03:36 +01:00
yours3lf
3df04a2423 started implementing clearattachments, but doesnt work for some reason 2020-05-08 13:06:45 +01:00
yours3lf
13e7a67197 fixed attrib setup, app needs to be somewhat cooperative tho 2020-05-01 20:37:33 +01:00
yours3lf
03f98aff82 trying to get attrib setup finally right 2020-05-01 19:38:13 +01:00
yours3lf
cae330c48e fixed attribute setup 2020-04-30 18:38:12 +01:00
yours3lf
a2a4589409 fixed descriptor set crash 2020-04-29 18:02:11 +01:00
Unknown
13d73f26ae changed mapping so that coordinate shaders can have separate 2020-04-21 15:22:19 +01:00
Unknown
438e9a487d changed shader module creation so that it goes through the std way
needs special handling, but it works
2020-04-17 20:59:04 +01:00
Unknown
67bb46888f fixes 2020-04-17 12:06:41 +01:00
Unknown
a67cf48094 rewriting modesetting so that direct to display is supported 2020-04-16 00:04:41 +01:00
Unknown
cb60bade91 cubemapping seems to be somewhat working
now just need to modify the test to showcase it well
2020-04-14 18:31:58 +01:00
Unknown
61d1d5fd27 mipload bias disables auto lod 2020-04-10 15:04:09 +01:00
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5e72111ba8 bunch of fixes trying to get mipmap generation working 2020-03-10 20:20:35 +00:00
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126a5e7ac7 made some progress with vkcmdblitimage 2020-03-02 21:50:08 +00:00
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7c01c7846f rewrote getmemrequirements and the wsi mess 2020-03-01 23:28:27 +00:00
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9348346ef8 made some progress with mipmapping 2020-03-01 19:11:31 +00:00
Unknown
020ab465dc fixed clear values
now they are tied to markers
2020-02-25 21:18:14 +00:00
Unknown
939b791183 performance queries now seem to work 2020-02-24 21:45:47 +00:00
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73e72e86e0 backup 2020-02-23 13:29:01 +00:00
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8b0f5d0862 added some of the performance query functionality 2020-02-22 21:50:53 +00:00
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ebf1150136 added code to extract all info from v3d identity registers 2020-02-20 23:51:59 +00:00
Unknown
963cdf3c9e Fixed read/write surface handling
now load/store ops are supported
2020-02-18 21:59:15 +00:00
Unknown
8ed881450a trying to get all CTS running 2020-02-08 19:38:29 +00:00
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387a773e28 generalized buffer to image copy, common resources created in device 2019-12-14 19:43:52 +00:00
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06382178ff added vertex attrib encoding, removed shader patching 2019-12-08 15:31:42 +00:00
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2d8132011e backup 2019-09-30 21:30:37 +01:00
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643a8c6775 loader work pt2 2019-09-30 01:13:55 +01:00
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16d5fc7502 trying to make the loader stuff work 2019-09-29 23:52:21 +01:00
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ab337a9212 implemented depth/stencil shader patching 2019-09-29 19:06:26 +01:00
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37ec0a6e06 added index buffering 2019-09-23 19:40:36 +01:00
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52a04ab6a1 stencil example now works 2019-09-23 17:51:31 +01:00
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3da3187629 added varying counting to frag shaders, fixed some stuff, needs work 2019-09-20 23:05:19 +01:00
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7254e90101 updated todos 2019-09-07 23:30:52 +01:00
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08f6b72ef8 cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
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1e5a5c965a started to rework control list submission so that multiple drawcalls wok 2019-09-01 19:14:47 +01:00
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1598083a37 update 2019-08-25 21:59:18 +01:00
Unknown
2be28d722f added vulkan code to create and bind a texture
still need to implement driver backend
2019-08-19 22:12:51 +01:00