Unknown
|
ad493d0309
|
added mipmapping test
|
2020-02-25 17:33:19 +00:00 |
|
Unknown
|
939b791183
|
performance queries now seem to work
|
2020-02-24 21:45:47 +00:00 |
|
Unknown
|
73e72e86e0
|
backup
|
2020-02-23 13:29:01 +00:00 |
|
Unknown
|
2d0dd6b4de
|
added query test
|
2020-02-23 12:20:32 +00:00 |
|
Unknown
|
0eab6f0a0e
|
added ETC test, but can't make it work
need kernel support for 64bpp output so that I can emulate the copy to optimal format
|
2020-02-20 22:48:39 +00:00 |
|
Unknown
|
aeca99ff62
|
added etc test
|
2020-02-20 21:38:14 +00:00 |
|
Unknown
|
6b8c72d0eb
|
HDR demo done, but doesn't work due to lack of kernel support
|
2020-02-20 20:45:43 +00:00 |
|
Unknown
|
963cdf3c9e
|
Fixed read/write surface handling
now load/store ops are supported
|
2020-02-18 21:59:15 +00:00 |
|
Unknown
|
7fabec0b32
|
MSAA is now working, but need to make it robust
|
2020-02-16 23:13:46 +00:00 |
|
Unknown
|
20dae3b400
|
trying to get msaa working
|
2020-02-16 18:14:45 +00:00 |
|
Unknown
|
d82329cd75
|
msaa test complete
|
2020-02-16 13:54:20 +00:00 |
|
Unknown
|
678a69db65
|
added msaa test
|
2020-02-01 13:08:29 +00:00 |
|
Unknown
|
a1a4d75c43
|
depth tex is now working
|
2020-01-31 20:42:51 +00:00 |
|
Unknown
|
e7294b896e
|
depth texture reading and buffer copying works now
|
2020-01-31 18:42:37 +00:00 |
|
Unknown
|
733aa0a25e
|
added depth tex example
|
2020-01-31 17:11:48 +00:00 |
|
Unknown
|
80fe07777b
|
got linear to optimal copies working
|
2019-12-12 21:10:02 +00:00 |
|
Unknown
|
ef4b15f7a5
|
modified tests to reflect no shader patching
|
2019-12-08 22:09:53 +00:00 |
|
Unknown
|
2373c9681a
|
backup
|
2019-12-07 20:32:06 +00:00 |
|
Unknown
|
6e471f7eaa
|
validation layers tested and working!
|
2019-10-02 00:09:08 +01:00 |
|
Unknown
|
8c017a932c
|
loader stuff is now fully functional
|
2019-10-01 19:23:52 +01:00 |
|
Unknown
|
1e9d774483
|
finally the trampoline walking works
can successfully call my custom extension
TODO: need to make the assembly loader work too
|
2019-10-01 00:39:24 +01:00 |
|
Unknown
|
2d8132011e
|
backup
|
2019-09-30 21:30:37 +01:00 |
|
Unknown
|
40c24dce9c
|
backup
|
2019-09-30 20:38:35 +01:00 |
|
Unknown
|
643a8c6775
|
loader work pt2
|
2019-09-30 01:13:55 +01:00 |
|
Unknown
|
16d5fc7502
|
trying to make the loader stuff work
|
2019-09-29 23:52:21 +01:00 |
|
Unknown
|
75ad683adb
|
backup
|
2019-09-29 20:12:23 +01:00 |
|
Unknown
|
ab337a9212
|
implemented depth/stencil shader patching
|
2019-09-29 19:06:26 +01:00 |
|
Unknown
|
573ea221fb
|
blending now works
|
2019-09-24 22:04:53 +01:00 |
|
Unknown
|
dd3860b808
|
added blending test
|
2019-09-24 21:46:23 +01:00 |
|
Unknown
|
67c25b0b41
|
indexed draw example works
|
2019-09-23 20:27:07 +01:00 |
|
Unknown
|
167398b262
|
added indexed triangle test
|
2019-09-23 19:39:59 +01:00 |
|
Unknown
|
52a04ab6a1
|
stencil example now works
|
2019-09-23 17:51:31 +01:00 |
|
Unknown
|
cd8e85ff84
|
added stencil testing example
|
2019-09-23 16:56:36 +01:00 |
|
Unknown
|
b690aa7034
|
depth testing example now works
|
2019-09-23 15:51:56 +01:00 |
|
Unknown
|
2111cad6c9
|
fixed crash
|
2019-09-23 14:51:54 +01:00 |
|
Unknown
|
9d6c829d4c
|
completed depth testing test
|
2019-09-23 14:46:11 +01:00 |
|
Unknown
|
6483332f2d
|
Initial setup for depth testing test done
|
2019-09-23 11:39:03 +01:00 |
|
Unknown
|
b1c298730d
|
added depth testing test
|
2019-09-23 11:13:43 +01:00 |
|
Unknown
|
3da3187629
|
added varying counting to frag shaders, fixed some stuff, needs work
|
2019-09-20 23:05:19 +01:00 |
|
Unknown
|
375b5324d7
|
tried to get multiple vertex attributes and varyings working..
|
2019-09-20 16:42:07 +01:00 |
|
Unknown
|
cc4789a8b8
|
added varyings test
|
2019-09-20 11:37:47 +01:00 |
|
Unknown
|
a89a23504c
|
fixed viewport state
|
2019-09-20 10:30:03 +01:00 |
|
Unknown
|
08f6b72ef8
|
cleaning up TODOs, error messages
|
2019-09-07 17:41:46 +01:00 |
|
Unknown
|
d0ce9e79a5
|
now the multipass texturing example works!
|
2019-09-02 22:37:42 +01:00 |
|
Unknown
|
ea95ac6935
|
first crack at multipass rendering
doesn't work yet, need to fix CL
|
2019-08-29 21:31:49 +01:00 |
|
Unknown
|
0f082b8130
|
fixed blit code, now just need to put it into vkcmdcopybuffertoimage
|
2019-08-26 20:16:26 +01:00 |
|
Unknown
|
df8e7d089b
|
added texturing test to try and get T format blit working
seems like the general read assembly is accepted but I'm getting black on screen
|
2019-08-26 18:25:58 +01:00 |
|
Unknown
|
aee2971014
|
texturing works now for LT format
|
2019-08-21 22:07:56 +01:00 |
|
Unknown
|
68df5e7d2a
|
added assembly for texture sampling
|
2019-08-20 22:13:22 +01:00 |
|
Unknown
|
2be28d722f
|
added vulkan code to create and bind a texture
still need to implement driver backend
|
2019-08-19 22:12:51 +01:00 |
|