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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-12-01 13:24:20 +01:00
rpi-vk-driver/driver
2020-04-22 19:32:58 +01:00
..
AlignedAllocator.c moved functions into separate files 2018-10-15 22:37:09 +01:00
AlignedAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
CMakeLists.txt loader work pt2 2019-09-30 01:13:55 +01:00
command.c added command buffer resetting 2020-04-22 13:12:02 +01:00
common.c backup 2020-04-17 13:04:28 +01:00
common.h changed mapping so that coordinate shaders can have separate 2020-04-21 15:22:19 +01:00
compute.c backup 2020-04-17 13:04:28 +01:00
ConsecutivePoolAllocator.c backup 2020-03-08 22:06:12 +00:00
ConsecutivePoolAllocator.h added CPA debugging 2020-03-05 21:18:26 +00:00
ControlListUtil.c added support for rendering to LT format tex, fixed lots 2020-03-11 20:42:46 +00:00
ControlListUtil.h added support for rendering to LT format tex, fixed lots 2020-03-11 20:42:46 +00:00
copy.c changed copy setup to support more scriptors 2020-04-22 19:32:58 +01:00
CustomAssert.h cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
declarations.h added plane support to modeset 2020-04-17 17:51:48 +01:00
descriptorSet.c fixed descriptor set binding 2020-04-21 21:30:30 +01:00
device.c performance queries now seem to work 2020-02-24 21:45:47 +00:00
draw.c fixed shader module selection 2020-04-21 21:38:21 +01:00
instance.c changed shader module creation so that it goes through the std way 2020-04-17 20:59:04 +01:00
kernelInterface.c backup 2020-03-08 22:06:12 +00:00
kernelInterface.h extended kernel interface with perfmon, madvise, hangstate support 2020-02-22 19:59:19 +00:00
LinearAllocator.c updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
map.c added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
map.h added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
memory.c backup 2020-04-17 13:04:28 +01:00
modeset.c added plane support to modeset 2020-04-17 17:51:48 +01:00
modeset.h added plane support to modeset 2020-04-17 17:51:48 +01:00
pipeline.c backup 2020-04-18 13:57:17 +01:00
PoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
PoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
query.c added unsupported messages 2020-02-24 21:56:14 +00:00
renderpass.c cubemapping seems to be somewhat working 2020-04-14 18:31:58 +01:00
resource.c cubemapping seems to be somewhat working 2020-04-14 18:31:58 +01:00
sampler.c mipload bias disables auto lod 2020-04-10 15:04:09 +01:00
shader.c fixed thread switching detection 2020-04-21 21:53:11 +01:00
sparse.c backup 2020-04-17 13:04:28 +01:00
stateChange.c added support for rendering to LT format tex, fixed lots 2020-03-11 20:42:46 +00:00
sync.c fence fixes 2020-04-18 17:42:29 +01:00
vkCaps.h rewriting modesetting so that direct to display is supported 2020-04-16 00:04:41 +01:00
vkExt.h changed mapping so that coordinate shaders can have separate 2020-04-21 15:22:19 +01:00
wsi.c added plane support to modeset 2020-04-17 17:51:48 +01:00