1
0
mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-11-29 11:24:14 +01:00
rpi-vk-driver/driver
2019-09-22 16:39:51 +01:00
..
AlignedAllocator.c moved functions into separate files 2018-10-15 22:37:09 +01:00
AlignedAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
CMakeLists.txt now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00
command.c added shader rec printf 2019-09-22 16:39:51 +01:00
common.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
common.h added varying counting to frag shaders, fixed some stuff, needs work 2019-09-20 23:05:19 +01:00
compute.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
ConsecutivePoolAllocator.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
ConsecutivePoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
ControlListUtil.c tried to get multiple vertex attributes and varyings working.. 2019-09-20 16:42:07 +01:00
ControlListUtil.h cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
copy.c updated todos 2019-09-07 23:30:52 +01:00
CustomAssert.h cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
descriptorSet.c updated todos 2019-09-07 23:30:52 +01:00
device.c updated todos 2019-09-07 23:30:52 +01:00
draw.c added varying counting to frag shaders, fixed some stuff, needs work 2019-09-20 23:05:19 +01:00
instance.c updated todos 2019-09-07 23:30:52 +01:00
kernelInterface.c updated todos 2019-09-07 23:30:52 +01:00
kernelInterface.h updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.c updated todos 2019-09-07 23:30:52 +01:00
LinearAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
map.c added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
map.h added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
memory.c updated todos 2019-09-07 23:30:52 +01:00
modeset.c cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
modeset.h implemented more of the vk driver for the triangle example 2018-09-18 21:22:43 +01:00
pipeline.c updated todos 2019-09-07 23:30:52 +01:00
PoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
PoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
query.c updated todos 2019-09-07 23:30:52 +01:00
renderpass.c updated todos 2019-09-07 23:30:52 +01:00
resource.c updated todos 2019-09-07 23:30:52 +01:00
sampler.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
shader.c added varying counting to frag shaders, fixed some stuff, needs work 2019-09-20 23:05:19 +01:00
sparse.c updated todos 2019-09-07 23:30:52 +01:00
stateChange.c updated todos 2019-09-07 23:30:52 +01:00
sync.c fixed viewport state 2019-09-20 10:30:03 +01:00
vkCaps.h update 2019-08-25 21:59:18 +01:00
vkExt.h now the multipass texturing example works! 2019-09-02 22:37:42 +01:00
wsi.c now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00