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AlignedAllocator.c
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moved functions into separate files
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2018-10-15 22:37:09 +01:00 |
AlignedAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
CMakeLists.txt
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trying to fix the weird trampoline crash
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2020-05-18 21:58:34 +01:00 |
command.c
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fixed depth clearing
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2020-05-31 13:26:59 +01:00 |
common.c
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updated supported surface formats
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2020-05-31 14:18:32 +01:00 |
common.h
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backup
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2020-05-29 23:09:51 +01:00 |
compute.c
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
ConsecutivePoolAllocator.c
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cleanup
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2020-05-29 22:58:27 +01:00 |
ConsecutivePoolAllocator.h
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added CPA num free block tracking
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2020-05-29 21:49:16 +01:00 |
ControlListUtil.c
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fixed multiple renderpass case, added offset supprot for copy
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2020-05-28 19:27:40 +01:00 |
ControlListUtil.h
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fixed clmarkers (memory could be moved around)
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2020-05-17 10:47:23 +01:00 |
copy.c
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backup
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2020-05-29 23:09:51 +01:00 |
CustomAssert.h
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
declarations.h
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removed unnecessary wsi functions
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2020-05-31 13:39:00 +01:00 |
descriptorSet.c
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cleanup
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2020-05-29 22:58:27 +01:00 |
device.c
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
draw.c
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backup
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2020-05-29 23:09:51 +01:00 |
instance.c
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removed unnecessary wsi functions
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2020-05-31 13:39:00 +01:00 |
kernelInterface.c
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backup
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2020-05-29 23:09:51 +01:00 |
kernelInterface.h
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cleanup
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2020-04-26 20:21:18 +01:00 |
LinearAllocator.c
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updated todos
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2019-09-07 23:30:52 +01:00 |
LinearAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
map.c
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added simple map implementation for descriptor sets
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2019-05-02 07:51:37 +01:00 |
map.h
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added simple map implementation for descriptor sets
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2019-05-02 07:51:37 +01:00 |
memory.c
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cleanup
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2020-05-29 22:58:27 +01:00 |
modeset.c
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started adding support for present modes
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2020-05-31 15:00:45 +01:00 |
modeset.h
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removed unnecessary stuff, filtered out some modes
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2020-05-31 14:00:19 +01:00 |
pipeline.c
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cleanup
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2020-05-29 22:58:27 +01:00 |
PoolAllocator.c
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added vulkan code to create and bind a texture
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2019-08-19 22:12:51 +01:00 |
PoolAllocator.h
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split driver.c into multiple files
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2018-08-26 14:11:43 +01:00 |
profiler.c
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dont assert if not profiling
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2020-05-21 19:42:44 +01:00 |
profiler.h
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fixed profiler
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2020-05-18 23:22:56 +01:00 |
query.c
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
renderpass.c
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cleanup
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2020-05-29 22:58:27 +01:00 |
resource.c
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cleanup
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2020-05-29 22:58:27 +01:00 |
sampler.c
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
shader.c
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
sparse.c
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
stateChange.c
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trying to get cleardepthstencil work
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2020-05-31 12:01:13 +01:00 |
sync.c
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backup
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2020-05-26 23:34:07 +01:00 |
vkCaps.h
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started adding support for present modes
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2020-05-31 15:00:45 +01:00 |
vkExt.h
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changed function usage so that the driver can expose them ifneedbe
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2020-05-18 22:38:57 +01:00 |
wsi.c
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started adding support for present modes
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2020-05-31 15:00:45 +01:00 |