Similar to SoftwareSerial::write, this rewrites the loop to only touch
the MSB and then shift those bits up, allowing the compiler to generate
more efficient code. Unlike the write function however, it is not needed
to put all instance variables used into local variables, for some reason
the compiler already does this (and doing it manually even makes the
code bigger).
On the Arduino Uno using gcc 4.3 this saves 26 bytes. Using gcc 4.8 this
saves 30 bytes.
Note that this removes the else clause in the code, making the C code
unbalanced, which looks like it breaks timing balance. However, looking
at the code generated by the compiler, it turns out that the old code
was actually unbalanced, while the new code is properly balanced.
This change restructures the loop, to help the compiler generate shorter
code (because now only the LSB of the data byte is checked and
subsequent bytes are shifted down one by one, it can use th "skip if bit
set" instruction).
Furthermore, it puts most attributes in local variables, which causes
the compiler to put them into registers. This makes the timing-critical
part of the code smaller, making it easier to provide accurate timings.
On an Arduino uno using gcc 4.3, this saves 58 bytes. On gcc 4.8, this
saves 14 bytes.
Somehow gcc 4.8 doesn't inline this function, even though it is always
called with constant arguments and can be reduced to just a few
instructions when inlined. Adding the always_inline attribute makes gcc
inline it, saving 46 bytes on the Arduino uno.
gcc 4.3 already inlined this function, so there are no space
savings there.
Before, there was nearly identical code for the inverted and regular
cases. However, simply inverting the byte in the inverted case allows
using the regular code twice, reducing the generated code size by 100
bytes (on an Arduino Uno and gcc 4.3, on gcc 4.8 the reduction is 50
bytes).
stopListening also disabled the interrupt, if needed, so calling that
function makes more sense. Since stopListening only disables the
interrupt when the current SoftwareSerial is the active object, and that
can only be the case when _rx_delay_stopbit is non-zero, there is no
need to separately check _rx_delay_stopbit anymore.
If an interrupt causing overflow would occur between reading
_buffer_overflow and clearing it, this overflow condition would be
immediately cleared and never be returned by overflow().
By only clearing the overflow flag if an overflow actually occurred,
this problem goes away (worst case overflow() returns false even though
an overflow _just_ occurred, but then the next call to overflow() will
return true).
This prevents interrupts from triggering when the SoftwareSerial
instance is not even listening.
Additionally, this removes the need to disable interrupts in
SoftwareSerial::listen, since no interrupts are active while it touches
the variables.
The current check is still always false when the old check was, but
additionally it will not disable the interrupts when they were never
enabled (which shouldn't matter much, but this is more consistent).
In this case, SoftwareSerial::begin will not have enabled the
interrupts, so better not allow the SoftwareSerial instance to enter the
listening state either.
Before enabling interupts, begin would see if the given receive pin
actually has an associated PCINT register. If not, the interrupts would
not be enabled.
Now, the same check is done, but when no register is available, the rx
parameters are not loaded at all (which in turn prevents the interrupt
from being enabled). This allows all code to use the same "is rx
enabled" (which will be added next).
Previously, it could happen that SPI::beginTransaction was
interrupted by an ISR, while it is changing the SPI_AVR_EIMSK
register or interruptSave variable (it seems that there is
a small window after changing SPI_AVR_EIMSK where an interrupt
might still occur). If this happens, interruptSave is overwritten
with an invalid value, permanently disabling the pin interrupts.
To prevent this, disable interrupts globally while changing
these values.
From https://github.com/arduino/Arduino/pull/2376#issuecomment-59671152
Quoting Andrew Kroll:
[..this commit..] introduces a small delay that can prevent the wait
loop form iterating when running at the maximum speed. This gives
you a little more speed, even if it seems counter-intuitive. At
lower speeds, it is unnoticed. Watch the output on an oscilloscope
when running full SPI speed, and you should see closer back-to-back
writes.
Quoting Paul Stoffregen:
I did quite a bit of experimenting with the NOP addition. The one
that's in my copy gives about a 10% speedup on AVR.
Previously, when verbose uploads were enabled, avrdude was run with four
-v options, causing it to dump all raw bytes exchanged with the
bootloader. This floods the console so much that meaningful output
mostly disappears.
Most users probably want to enable verbose mode just to see what avrdude
command is ran. Furthermore, users that benefit from the raw bytes
dumped are perfectly capable of either running avrdude manually, or
modifying platform.txt. Given that, running avrdude with just one -v
should be plenty.
This fixes#891.
When checking the `left` argument, it previously allowed having
left == len. However, this means the substring starts one past the last
character in the string and should return the empty string. In practice,
this already worked correctly, because buffer[len] contains the trailing
nul, so it would (re)assign the empty string to `out`.
However, fixing this check makes it a bit more logical, and prevents a
fairly unlikely out-of-buffer write (to address 0x0) when calling
substring on an invalidated String:
String bar = (char*)NULL;
bar.substring(0, 0);
Previously, this method calculated the length of the string from the
given index onwards. However, the other remove() method called already
contains code for this calculation, which is used when the count passed
in is too big. This means we can just pass in a very big count that is
guaranteed to point past the end of the string, shrinking the remove
method by a few bytes.
Previously, if you passed in a very big index and/or count, the
`index + count` could overflow, making the count be used as-is instead
of being truncated (causing the string to be updated wrongly and
potentially writing to arbitrary memory locations).
We can rewrite the comparison to use `len - index` instead. Since we
know that index < len, we are sure this subtraction does not overflow,
regardless of what values of index and count we pass in.
As an added bonus, the `len - index` value already needed be calculated
inside the if, so this saves a few instructions in the generated code.
To illustrate this problem, consider this code:
String foo = "foo";
Serial.println(foo.length()); // Prints 3
foo.remove(1, 65535); // Should remove all but first character
Serial.println(foo.length()); // Prints 4 without this patch
Not shown in this is example is that some arbitrary memory is written
as well.
The following empty stubs has been replaced by the gcc
flag -fno-threadsafe-static:
int __cxa_guard_acquire(__guard *);
void __cxa_guard_release (__guard *);
void __cxa_guard_abort (__guard *);
The following empty stubs has been moved into their specific
module abi.cpp:
void __cxa_pure_virtual(void) __attribute ((noreturn));
void __cxa_deleted_virtual(void) __attribute ((noreturn));
Fix#107
Stream::find(char *target) passes an empty terminator string to
Stream::findUntil(char *target, char *terminator) which caused a compiler
warning with the updated toolchain, so cast it to a char*.