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https://github.com/alliedmodders/metamod-source.git
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1aae42c579
Rather than hardcode a bunch of SDK stuff, this is an attempt to move SDK information to a declarative model. Each SDK gets a manifest, and the manifests are stored in a shared repository. Manifests encode stuff like "what platforms does this SDK build on" and "what link flags do I need on each architecture". This will hopefully reduce the complexity of the build scripts, since going forward we only have to add new manifests, rather than figure out how to attach more gunk into the build logic. |
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.. | ||
provider | ||
sourcehook | ||
AMBuilder | ||
gamedll_bridge.cpp | ||
IPluginManager.h | ||
ISmmAPI.h | ||
ISmmPlugin.h | ||
ISmmPluginExt.h | ||
metamod_console.cpp | ||
metamod_console.h | ||
metamod_oslink.cpp | ||
metamod_oslink.h | ||
metamod_plugins.cpp | ||
metamod_plugins.h | ||
metamod_provider.h | ||
metamod_util.cpp | ||
metamod_util.h | ||
metamod.cpp | ||
metamod.h | ||
version.rc | ||
vsp_bridge.cpp |