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mirror of https://github.com/alliedmodders/metamod-source.git synced 2024-11-29 11:24:19 +01:00
HLMetaModOfficial/loader
2013-11-18 09:46:46 -08:00
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msvc9 Fixed core/version.rc for windows, so the filename field has the correct engine. 2008-11-24 03:30:52 -06:00
msvc10 Overhauled vc10 proj files, fixed .rc errors, added combined sln, added MMSOUTDIR env var support (NPOTB). 2012-07-20 17:06:10 -04:00
AMBuilder Upgrade build scripts to AMBuild 2 (bug 5970, r=ds). 2013-11-18 09:46:46 -08:00
gamedll.cpp Fix regression in engine detection for some cases (bug 5963, r=asherkin). 2013-10-24 13:24:22 -04:00
gamedll.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
loader_bridge.h Fixed VSP listener on Linux when loaded via gameinfo.txt on Left 4 Dead 2 (bug 4113, r=dvander). 2009-11-22 23:54:55 -06:00
loader.cpp Fix linux build. 2013-10-24 13:30:44 -04:00
loader.h Fix regression in engine detection for some cases (bug 5963, r=asherkin). 2013-10-24 13:24:22 -04:00
Makefile Added support for CS: Global Offensive (bug 5228, r=DS). 2012-05-26 17:07:26 -04:00
serverplugin.cpp Fix regression in engine detection for some cases (bug 5963, r=asherkin). 2013-10-24 13:24:22 -04:00
serverplugin.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
utility.cpp Added detection for clang compiler and fixed various warnings triggered by it (bug 4877, r=dvander). 2011-04-23 21:35:10 -05:00
utility.h Updated changelog, added license headers. 2008-11-26 00:19:30 -06:00
version.rc Converted build system to AMBuild (bug 4403, r=dvander). 2010-05-14 00:34:36 -05:00