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LibrePilot/ground/openpilotgcs/src/plugins/setupwizard/vehicleconfigurationhelper.cpp

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/**
******************************************************************************
*
* @file vehicleconfigurationhelper.cpp
* @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2012.
* @addtogroup
* @{
* @addtogroup VehicleConfigurationHelper
* @{
* @brief
*****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "vehicleconfigurationhelper.h"
#include "extensionsystem/pluginmanager.h"
#include "hwsettings.h"
#include "actuatorsettings.h"
#include "attitudesettings.h"
#include "mixersettings.h"
#include "systemsettings.h"
#include "manualcontrolsettings.h"
#include "flightmodesettings.h"
#include "stabilizationsettings.h"
#include "revocalibration.h"
#include "accelgyrosettings.h"
const qint16 VehicleConfigurationHelper::LEGACY_ESC_FREQUENCE = 50;
const qint16 VehicleConfigurationHelper::RAPID_ESC_FREQUENCE = 400;
VehicleConfigurationHelper::VehicleConfigurationHelper(VehicleConfigurationSource *configSource)
: m_configSource(configSource), m_uavoManager(0),
m_transactionOK(false), m_transactionTimeout(false), m_currentTransactionObjectID(-1),
m_progress(0)
{
Q_ASSERT(m_configSource);
ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
m_uavoManager = pm->getObject<UAVObjectManager>();
Q_ASSERT(m_uavoManager);
}
bool VehicleConfigurationHelper::setupVehicle(bool save)
{
m_progress = 0;
clearModifiedObjects();
resetVehicleConfig();
resetGUIData();
if (!saveChangesToController(save)) {
return false;
}
m_progress = 0;
applyHardwareConfiguration();
applyVehicleConfiguration();
applyActuatorConfiguration();
applyFlighModeConfiguration();
if (save) {
applySensorBiasConfiguration();
}
applyStabilizationConfiguration();
applyManualControlDefaults();
bool result = saveChangesToController(save);
emit saveProgress(m_modifiedObjects.count() + 1, ++m_progress, result ? tr("Done!") : tr("Failed!"));
return result;
}
bool VehicleConfigurationHelper::setupHardwareSettings(bool save)
{
m_progress = 0;
clearModifiedObjects();
applyHardwareConfiguration();
applyManualControlDefaults();
bool result = saveChangesToController(save);
emit saveProgress(m_modifiedObjects.count() + 1, ++m_progress, result ? tr("Done!") : tr("Failed!"));
return result;
}
void VehicleConfigurationHelper::addModifiedObject(UAVDataObject *object, QString description)
{
m_modifiedObjects << new QPair<UAVDataObject *, QString>(object, description);
}
void VehicleConfigurationHelper::clearModifiedObjects()
{
for (int i = 0; i < m_modifiedObjects.count(); i++) {
QPair<UAVDataObject *, QString> *pair = m_modifiedObjects.at(i);
delete pair;
}
m_modifiedObjects.clear();
}
void VehicleConfigurationHelper::applyHardwareConfiguration()
{
HwSettings *hwSettings = HwSettings::GetInstance(m_uavoManager);
HwSettings::DataFields data = hwSettings->getData();
switch (m_configSource->getControllerType()) {
case VehicleConfigurationSource::CONTROLLER_CC:
case VehicleConfigurationSource::CONTROLLER_CC3D:
// Reset all ports
data.CC_RcvrPort = HwSettings::CC_RCVRPORT_DISABLED;
// Default mainport to be active telemetry link
data.CC_MainPort = HwSettings::CC_MAINPORT_TELEMETRY;
data.CC_FlexiPort = HwSettings::CC_FLEXIPORT_DISABLED;
switch (m_configSource->getInputType()) {
case VehicleConfigurationSource::INPUT_PWM:
data.CC_RcvrPort = HwSettings::CC_RCVRPORT_PWM;
break;
case VehicleConfigurationSource::INPUT_PPM:
data.CC_RcvrPort = HwSettings::CC_RCVRPORT_PPM;
break;
case VehicleConfigurationSource::INPUT_SBUS:
// We have to set teletry on flexport since s.bus needs the mainport.
data.CC_MainPort = HwSettings::CC_MAINPORT_SBUS;
data.CC_FlexiPort = HwSettings::CC_FLEXIPORT_TELEMETRY;
break;
case VehicleConfigurationSource::INPUT_DSMX10:
data.CC_FlexiPort = HwSettings::CC_FLEXIPORT_DSMX10BIT;
break;
case VehicleConfigurationSource::INPUT_DSMX11:
data.CC_FlexiPort = HwSettings::CC_FLEXIPORT_DSMX11BIT;
break;
case VehicleConfigurationSource::INPUT_DSM2:
data.CC_FlexiPort = HwSettings::CC_FLEXIPORT_DSM2;
break;
default:
break;
}
break;
case VehicleConfigurationSource::CONTROLLER_REVO:
// Reset all ports
data.RM_RcvrPort = HwSettings::RM_RCVRPORT_DISABLED;
// Default mainport to be active telemetry link
data.RM_MainPort = HwSettings::RM_MAINPORT_TELEMETRY;
data.RM_FlexiPort = HwSettings::RM_FLEXIPORT_DISABLED;
switch (m_configSource->getInputType()) {
case VehicleConfigurationSource::INPUT_PWM:
data.RM_RcvrPort = HwSettings::RM_RCVRPORT_PWM;
break;
case VehicleConfigurationSource::INPUT_PPM:
data.RM_RcvrPort = HwSettings::RM_RCVRPORT_PPM;
break;
case VehicleConfigurationSource::INPUT_SBUS:
// We have to set teletry on flexport since s.bus needs the mainport.
data.RM_MainPort = HwSettings::RM_MAINPORT_SBUS;
data.RM_FlexiPort = HwSettings::RM_FLEXIPORT_TELEMETRY;
break;
case VehicleConfigurationSource::INPUT_DSMX10:
data.RM_FlexiPort = HwSettings::RM_FLEXIPORT_DSMX10BIT;
break;
case VehicleConfigurationSource::INPUT_DSMX11:
data.RM_FlexiPort = HwSettings::RM_FLEXIPORT_DSMX11BIT;
break;
case VehicleConfigurationSource::INPUT_DSM2:
data.RM_FlexiPort = HwSettings::RM_FLEXIPORT_DSM2;
break;
default:
break;
}
break;
default:
break;
}
hwSettings->setData(data);
addModifiedObject(hwSettings, tr("Writing hardware settings"));
}
void VehicleConfigurationHelper::applyVehicleConfiguration()
{
switch (m_configSource->getVehicleType()) {
case VehicleConfigurationSource::VEHICLE_MULTI:
{
switch (m_configSource->getVehicleSubType()) {
case VehicleConfigurationSource::MULTI_ROTOR_TRI_Y:
setupTriCopter();
break;
case VehicleConfigurationSource::MULTI_ROTOR_QUAD_X:
case VehicleConfigurationSource::MULTI_ROTOR_QUAD_PLUS:
setupQuadCopter();
break;
case VehicleConfigurationSource::MULTI_ROTOR_HEXA:
case VehicleConfigurationSource::MULTI_ROTOR_HEXA_COAX_Y:
case VehicleConfigurationSource::MULTI_ROTOR_HEXA_H:
setupHexaCopter();
break;
case VehicleConfigurationSource::MULTI_ROTOR_OCTO:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_COAX_X:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_COAX_PLUS:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_V:
setupOctoCopter();
break;
default:
break;
}
break;
}
case VehicleConfigurationSource::VEHICLE_FIXEDWING:
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
{
switch (m_configSource->getVehicleSubType()) {
case VehicleConfigurationSource::FIXED_WING_AILERON:
setupAileron();
break;
2014-06-08 05:04:12 +02:00
case VehicleConfigurationSource::FIXED_WING_ELEVON:
setupElevon();
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
break;
case VehicleConfigurationSource::FIXED_WING_VTAIL:
// setupVtail();
break;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
default:
break;
}
break;
}
case VehicleConfigurationSource::VEHICLE_HELI:
case VehicleConfigurationSource::VEHICLE_SURFACE:
// TODO: Implement settings for other vehicle types?
break;
default:
break;
}
}
void VehicleConfigurationHelper::applyActuatorConfiguration()
{
ActuatorSettings *actSettings = ActuatorSettings::GetInstance(m_uavoManager);
switch (m_configSource->getVehicleType()) {
case VehicleConfigurationSource::VEHICLE_MULTI:
{
ActuatorSettings::DataFields data = actSettings->getData();
QList<actuatorChannelSettings> actuatorSettings = m_configSource->getActuatorSettings();
for (quint16 i = 0; i < ActuatorSettings::CHANNELMAX_NUMELEM; i++) {
data.ChannelType[i] = ActuatorSettings::CHANNELTYPE_PWM;
data.ChannelAddr[i] = i;
data.ChannelMin[i] = actuatorSettings[i].channelMin;
data.ChannelNeutral[i] = actuatorSettings[i].channelNeutral;
data.ChannelMax[i] = actuatorSettings[i].channelMax;
}
data.MotorsSpinWhileArmed = ActuatorSettings::MOTORSSPINWHILEARMED_FALSE;
for (quint16 i = 0; i < ActuatorSettings::CHANNELUPDATEFREQ_NUMELEM; i++) {
data.ChannelUpdateFreq[i] = LEGACY_ESC_FREQUENCE;
}
qint16 updateFrequence = LEGACY_ESC_FREQUENCE;
switch (m_configSource->getESCType()) {
case VehicleConfigurationSource::ESC_LEGACY:
updateFrequence = LEGACY_ESC_FREQUENCE;
break;
case VehicleConfigurationSource::ESC_RAPID:
updateFrequence = RAPID_ESC_FREQUENCE;
break;
default:
break;
}
switch (m_configSource->getVehicleSubType()) {
case VehicleConfigurationSource::MULTI_ROTOR_TRI_Y:
data.ChannelUpdateFreq[0] = updateFrequence;
if (m_configSource->getControllerType() == VehicleConfigurationSource::CONTROLLER_REVO) {
data.ChannelUpdateFreq[1] = updateFrequence;
}
break;
case VehicleConfigurationSource::MULTI_ROTOR_QUAD_X:
case VehicleConfigurationSource::MULTI_ROTOR_QUAD_PLUS:
data.ChannelUpdateFreq[0] = updateFrequence;
data.ChannelUpdateFreq[1] = updateFrequence;
if (m_configSource->getControllerType() == VehicleConfigurationSource::CONTROLLER_REVO) {
data.ChannelUpdateFreq[2] = updateFrequence;
}
break;
case VehicleConfigurationSource::MULTI_ROTOR_HEXA:
case VehicleConfigurationSource::MULTI_ROTOR_HEXA_COAX_Y:
case VehicleConfigurationSource::MULTI_ROTOR_HEXA_H:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_COAX_X:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_COAX_PLUS:
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_V:
data.ChannelUpdateFreq[0] = updateFrequence;
data.ChannelUpdateFreq[1] = updateFrequence;
data.ChannelUpdateFreq[2] = updateFrequence;
data.ChannelUpdateFreq[3] = updateFrequence;
break;
default:
break;
}
actSettings->setData(data);
addModifiedObject(actSettings, tr("Writing actuator settings"));
break;
}
case VehicleConfigurationSource::VEHICLE_FIXEDWING:
{
ActuatorSettings::DataFields data = actSettings->getData();
qDebug() << "Override center, min and max pulses for fixed wing servos\n";
// move all but first chan to 1500 center pluse
QList<actuatorChannelSettings> actuatorSettings = m_configSource->getActuatorSettings();
for (quint16 i = 1; i < ActuatorSettings::CHANNELMAX_NUMELEM; i++) {
data.ChannelType[i] = ActuatorSettings::CHANNELTYPE_PWM;
data.ChannelAddr[i] = i;
data.ChannelMin[i] = 554; // Arduino library defaults to 554 http://arduino.cc/en/Reference/ServoAttach,
// 600 is for HS85mg - http://www.servocity.com/html/hs-85mg__mighty_micro.html#.U4JEWhapKBU
data.ChannelNeutral[i] = 1500;
data.ChannelMax[i] = 2400; // Same rules as above from the Arduino *generic* library and the servo city info for the 85mg
}
qDebug() << "Save Fixed Wing Actuator Data\n";
actSettings->setData(data);
addModifiedObject(actSettings, tr("Writing actuator settings"));
break;
}
case VehicleConfigurationSource::VEHICLE_HELI:
case VehicleConfigurationSource::VEHICLE_SURFACE:
// TODO: Implement settings for other vehicle types?
break;
default:
break;
}
}
void VehicleConfigurationHelper::applyFlighModeConfiguration()
{
FlightModeSettings *modeSettings = FlightModeSettings::GetInstance(m_uavoManager);
ManualControlSettings *controlSettings = ManualControlSettings::GetInstance(m_uavoManager);
Q_ASSERT(modeSettings);
Q_ASSERT(controlSettings);
FlightModeSettings::DataFields data = modeSettings->getData();
ManualControlSettings::DataFields data2 = controlSettings->getData();
data.Stabilization1Settings[0] = FlightModeSettings::STABILIZATION1SETTINGS_ATTITUDE;
data.Stabilization1Settings[1] = FlightModeSettings::STABILIZATION1SETTINGS_ATTITUDE;
data.Stabilization1Settings[2] = FlightModeSettings::STABILIZATION1SETTINGS_AXISLOCK;
data.Stabilization1Settings[3] = FlightModeSettings::STABILIZATION1SETTINGS_MANUAL;
data.Stabilization2Settings[0] = FlightModeSettings::STABILIZATION2SETTINGS_ATTITUDE;
data.Stabilization2Settings[1] = FlightModeSettings::STABILIZATION2SETTINGS_ATTITUDE;
data.Stabilization2Settings[2] = FlightModeSettings::STABILIZATION2SETTINGS_RATE;
data.Stabilization2Settings[3] = FlightModeSettings::STABILIZATION2SETTINGS_MANUAL;
data.Stabilization3Settings[0] = FlightModeSettings::STABILIZATION3SETTINGS_RATE;
data.Stabilization3Settings[1] = FlightModeSettings::STABILIZATION3SETTINGS_RATE;
data.Stabilization3Settings[2] = FlightModeSettings::STABILIZATION3SETTINGS_RATE;
data.Stabilization3Settings[3] = FlightModeSettings::STABILIZATION3SETTINGS_MANUAL;
data.Stabilization4Settings[0] = FlightModeSettings::STABILIZATION4SETTINGS_ATTITUDE;
data.Stabilization4Settings[1] = FlightModeSettings::STABILIZATION4SETTINGS_ATTITUDE;
data.Stabilization4Settings[2] = FlightModeSettings::STABILIZATION4SETTINGS_AXISLOCK;
data.Stabilization4Settings[3] = FlightModeSettings::STABILIZATION4SETTINGS_CRUISECONTROL;
data.Stabilization5Settings[0] = FlightModeSettings::STABILIZATION5SETTINGS_ATTITUDE;
data.Stabilization5Settings[1] = FlightModeSettings::STABILIZATION5SETTINGS_ATTITUDE;
data.Stabilization5Settings[2] = FlightModeSettings::STABILIZATION5SETTINGS_RATE;
data.Stabilization5Settings[3] = FlightModeSettings::STABILIZATION5SETTINGS_CRUISECONTROL;
data.Stabilization6Settings[0] = FlightModeSettings::STABILIZATION6SETTINGS_RATE;
data.Stabilization6Settings[1] = FlightModeSettings::STABILIZATION6SETTINGS_RATE;
data.Stabilization6Settings[2] = FlightModeSettings::STABILIZATION6SETTINGS_RATE;
data.Stabilization6Settings[3] = FlightModeSettings::STABILIZATION6SETTINGS_CRUISECONTROL;
data2.FlightModeNumber = 3;
data.FlightModePosition[0] = FlightModeSettings::FLIGHTMODEPOSITION_STABILIZED1;
data.FlightModePosition[1] = FlightModeSettings::FLIGHTMODEPOSITION_STABILIZED2;
data.FlightModePosition[2] = FlightModeSettings::FLIGHTMODEPOSITION_STABILIZED3;
data.FlightModePosition[3] = FlightModeSettings::FLIGHTMODEPOSITION_STABILIZED4;
data.FlightModePosition[4] = FlightModeSettings::FLIGHTMODEPOSITION_STABILIZED5;
data.FlightModePosition[5] = FlightModeSettings::FLIGHTMODEPOSITION_STABILIZED6;
modeSettings->setData(data);
addModifiedObject(modeSettings, tr("Writing flight mode settings 1/2"));
controlSettings->setData(data2);
addModifiedObject(controlSettings, tr("Writing flight mode settings 2/2"));
}
void VehicleConfigurationHelper::applySensorBiasConfiguration()
{
if (m_configSource->isCalibrationPerformed()) {
accelGyroBias bias = m_configSource->getCalibrationBias();
float G = 9.81f;
AccelGyroSettings *accelGyroSettings = AccelGyroSettings::GetInstance(m_uavoManager);
Q_ASSERT(accelGyroSettings);
AccelGyroSettings::DataFields accelGyroSettingsData = accelGyroSettings->getData();
accelGyroSettingsData.accel_bias[AccelGyroSettings::ACCEL_BIAS_X] += bias.m_accelerometerXBias;
accelGyroSettingsData.accel_bias[AccelGyroSettings::ACCEL_BIAS_Y] += bias.m_accelerometerYBias;
accelGyroSettingsData.accel_bias[AccelGyroSettings::ACCEL_BIAS_Z] += bias.m_accelerometerZBias + G;
accelGyroSettingsData.gyro_bias[AccelGyroSettings::GYRO_BIAS_X] = bias.m_gyroXBias;
accelGyroSettingsData.gyro_bias[AccelGyroSettings::GYRO_BIAS_Y] = bias.m_gyroYBias;
accelGyroSettingsData.gyro_bias[AccelGyroSettings::GYRO_BIAS_Z] = bias.m_gyroZBias;
accelGyroSettings->setData(accelGyroSettingsData);
addModifiedObject(accelGyroSettings, tr("Writing gyro and accelerometer bias settings"));
switch (m_configSource->getControllerType()) {
case VehicleConfigurationSource::CONTROLLER_CC:
case VehicleConfigurationSource::CONTROLLER_CC3D:
{
AttitudeSettings *copterControlCalibration = AttitudeSettings::GetInstance(m_uavoManager);
Q_ASSERT(copterControlCalibration);
AttitudeSettings::DataFields data = copterControlCalibration->getData();
data.AccelTau = DEFAULT_ENABLED_ACCEL_TAU;
data.BiasCorrectGyro = AttitudeSettings::BIASCORRECTGYRO_TRUE;
copterControlCalibration->setData(data);
addModifiedObject(copterControlCalibration, tr("Writing board settings"));
break;
}
case VehicleConfigurationSource::CONTROLLER_REVO:
{
RevoCalibration *revolutionCalibration = RevoCalibration::GetInstance(m_uavoManager);
Q_ASSERT(revolutionCalibration);
RevoCalibration::DataFields data = revolutionCalibration->getData();
data.BiasCorrectedRaw = RevoCalibration::BIASCORRECTEDRAW_TRUE;
revolutionCalibration->setData(data);
addModifiedObject(revolutionCalibration, tr("Writing board settings"));
break;
}
default:
// Something went terribly wrong.
break;
}
}
}
void VehicleConfigurationHelper::applyStabilizationConfiguration()
{
StabilizationSettings *stabSettings = StabilizationSettings::GetInstance(m_uavoManager);
Q_ASSERT(stabSettings);
StabilizationSettings defaultSettings;
stabSettings->setData(defaultSettings.getData());
addModifiedObject(stabSettings, tr("Writing stabilization settings"));
}
void VehicleConfigurationHelper::applyMixerConfiguration(mixerChannelSettings channels[])
{
// Set all mixer data
MixerSettings *mSettings = MixerSettings::GetInstance(m_uavoManager);
Q_ASSERT(mSettings);
// Set Mixer types and values
QString mixerTypePattern = "Mixer%1Type";
QString mixerVectorPattern = "Mixer%1Vector";
for (int i = 0; i < 10; i++) {
UAVObjectField *field = mSettings->getField(mixerTypePattern.arg(i + 1));
Q_ASSERT(field);
field->setValue(field->getOptions().at(channels[i].type));
field = mSettings->getField(mixerVectorPattern.arg(i + 1));
Q_ASSERT(field);
field->setValue((channels[i].throttle1 * 127) / 100, 0);
field->setValue((channels[i].throttle2 * 127) / 100, 1);
field->setValue((channels[i].roll * 127) / 100, 2);
field->setValue((channels[i].pitch * 127) / 100, 3);
field->setValue((channels[i].yaw * 127) / 100, 4);
}
// Apply updates
mSettings->setData(mSettings->getData());
addModifiedObject(mSettings, tr("Writing mixer settings"));
}
void VehicleConfigurationHelper::applyMultiGUISettings(SystemSettings::AirframeTypeOptions airframe, GUIConfigDataUnion guiConfig)
{
SystemSettings *sSettings = SystemSettings::GetInstance(m_uavoManager);
Q_ASSERT(sSettings);
SystemSettings::DataFields data = sSettings->getData();
data.AirframeType = airframe;
for (int i = 0; i < (int)(SystemSettings::GUICONFIGDATA_NUMELEM); i++) {
data.GUIConfigData[i] = guiConfig.UAVObject[i];
}
sSettings->setData(data);
addModifiedObject(sSettings, tr("Writing vehicle settings"));
}
void VehicleConfigurationHelper::applyManualControlDefaults()
{
ManualControlSettings *mcSettings = ManualControlSettings::GetInstance(m_uavoManager);
Q_ASSERT(mcSettings);
ManualControlSettings::DataFields cData = mcSettings->getData();
ManualControlSettings::ChannelGroupsOptions channelType = ManualControlSettings::CHANNELGROUPS_PWM;
switch (m_configSource->getInputType()) {
case VehicleConfigurationSource::INPUT_PWM:
channelType = ManualControlSettings::CHANNELGROUPS_PWM;
break;
case VehicleConfigurationSource::INPUT_PPM:
channelType = ManualControlSettings::CHANNELGROUPS_PPM;
break;
case VehicleConfigurationSource::INPUT_SBUS:
channelType = ManualControlSettings::CHANNELGROUPS_SBUS;
break;
case VehicleConfigurationSource::INPUT_DSMX10:
case VehicleConfigurationSource::INPUT_DSMX11:
case VehicleConfigurationSource::INPUT_DSM2:
channelType = ManualControlSettings::CHANNELGROUPS_DSMMAINPORT;
break;
default:
break;
}
cData.ChannelGroups[ManualControlSettings::CHANNELGROUPS_THROTTLE] = channelType;
cData.ChannelGroups[ManualControlSettings::CHANNELGROUPS_ROLL] = channelType;
cData.ChannelGroups[ManualControlSettings::CHANNELGROUPS_YAW] = channelType;
cData.ChannelGroups[ManualControlSettings::CHANNELGROUPS_PITCH] = channelType;
cData.ChannelGroups[ManualControlSettings::CHANNELGROUPS_FLIGHTMODE] = channelType;
cData.ChannelNumber[ManualControlSettings::CHANNELGROUPS_THROTTLE] = 1;
cData.ChannelNumber[ManualControlSettings::CHANNELGROUPS_ROLL] = 2;
cData.ChannelNumber[ManualControlSettings::CHANNELGROUPS_YAW] = 3;
cData.ChannelNumber[ManualControlSettings::CHANNELGROUPS_PITCH] = 4;
cData.ChannelNumber[ManualControlSettings::CHANNELGROUPS_FLIGHTMODE] = 5;
mcSettings->setData(cData);
addModifiedObject(mcSettings, tr("Writing manual control defaults"));
}
bool VehicleConfigurationHelper::saveChangesToController(bool save)
{
qDebug() << "Saving modified objects to controller. " << m_modifiedObjects.count() << " objects in found.";
const int OUTER_TIMEOUT = 3000 * 20; // 10 seconds timeout for saving all objects
const int INNER_TIMEOUT = 2000; // 1 second timeout on every save attempt
ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance();
Q_ASSERT(pm);
UAVObjectUtilManager *utilMngr = pm->getObject<UAVObjectUtilManager>();
Q_ASSERT(utilMngr);
QTimer outerTimeoutTimer;
outerTimeoutTimer.setSingleShot(true);
QTimer innerTimeoutTimer;
innerTimeoutTimer.setSingleShot(true);
connect(utilMngr, SIGNAL(saveCompleted(int, bool)), this, SLOT(uAVOTransactionCompleted(int, bool)));
connect(&innerTimeoutTimer, SIGNAL(timeout()), &m_eventLoop, SLOT(quit()));
connect(&outerTimeoutTimer, SIGNAL(timeout()), this, SLOT(saveChangesTimeout()));
outerTimeoutTimer.start(OUTER_TIMEOUT);
for (int i = 0; i < m_modifiedObjects.count(); i++) {
QPair<UAVDataObject *, QString> *objPair = m_modifiedObjects.at(i);
m_transactionOK = false;
UAVDataObject *obj = objPair->first;
QString objDescription = objPair->second;
if (UAVObject::GetGcsAccess(obj->getMetadata()) != UAVObject::ACCESS_READONLY && obj->isSettingsObject()) {
emit saveProgress(m_modifiedObjects.count() + 1, ++m_progress, objDescription);
m_currentTransactionObjectID = obj->getObjID();
connect(obj, SIGNAL(transactionCompleted(UAVObject *, bool)), this, SLOT(uAVOTransactionCompleted(UAVObject *, bool)));
while (!m_transactionOK && !m_transactionTimeout) {
// Allow the transaction to take some time
innerTimeoutTimer.start(INNER_TIMEOUT);
// Set object updated
obj->updated();
if (!m_transactionOK) {
m_eventLoop.exec();
}
innerTimeoutTimer.stop();
}
disconnect(obj, SIGNAL(transactionCompleted(UAVObject *, bool)), this, SLOT(uAVOTransactionCompleted(UAVObject *, bool)));
if (m_transactionOK) {
qDebug() << "Object " << obj->getName() << " was successfully updated.";
if (save) {
m_transactionOK = false;
m_currentTransactionObjectID = obj->getObjID();
// Try to save until success or timeout
while (!m_transactionOK && !m_transactionTimeout) {
// Allow the transaction to take some time
innerTimeoutTimer.start(INNER_TIMEOUT);
// Persist object in controller
utilMngr->saveObjectToSD(obj);
if (!m_transactionOK) {
m_eventLoop.exec();
}
innerTimeoutTimer.stop();
}
m_currentTransactionObjectID = -1;
}
}
if (!m_transactionOK) {
qDebug() << "Transaction timed out when trying to save: " << obj->getName();
} else {
qDebug() << "Object " << obj->getName() << " was successfully saved.";
}
} else {
qDebug() << "Trying to save a UAVDataObject that is read only or is not a settings object.";
}
if (m_transactionTimeout) {
qDebug() << "Transaction timed out when trying to save " << m_modifiedObjects.count() << " objects.";
break;
}
}
outerTimeoutTimer.stop();
disconnect(&outerTimeoutTimer, SIGNAL(timeout()), this, SLOT(saveChangesTimeout()));
disconnect(&innerTimeoutTimer, SIGNAL(timeout()), &m_eventLoop, SLOT(quit()));
disconnect(utilMngr, SIGNAL(saveCompleted(int, bool)), this, SLOT(uAVOTransactionCompleted(int, bool)));
qDebug() << "Finished saving modified objects to controller. Success = " << m_transactionOK;
return m_transactionOK;
}
void VehicleConfigurationHelper::uAVOTransactionCompleted(int oid, bool success)
{
if (oid == m_currentTransactionObjectID) {
m_transactionOK = success;
m_eventLoop.quit();
}
}
void VehicleConfigurationHelper::uAVOTransactionCompleted(UAVObject *object, bool success)
{
if (object) {
uAVOTransactionCompleted(object->getObjID(), success);
}
}
void VehicleConfigurationHelper::saveChangesTimeout()
{
m_transactionOK = false;
m_transactionTimeout = true;
m_eventLoop.quit();
}
void VehicleConfigurationHelper::resetVehicleConfig()
{
// Reset all vehicle data
MixerSettings *mSettings = MixerSettings::GetInstance(m_uavoManager);
// Reset feed forward, accel times etc
mSettings->setFeedForward(0.0f);
mSettings->setMaxAccel(1000.0f);
mSettings->setAccelTime(0.0f);
mSettings->setDecelTime(0.0f);
// Reset throttle curves
QString throttlePattern = "ThrottleCurve%1";
for (int i = 1; i <= 2; i++) {
UAVObjectField *field = mSettings->getField(throttlePattern.arg(i));
Q_ASSERT(field);
for (quint32 i = 0; i < field->getNumElements(); i++) {
field->setValue(i * (1.0f / (field->getNumElements() - 1)), i);
}
}
// Reset Mixer types and values
QString mixerTypePattern = "Mixer%1Type";
QString mixerVectorPattern = "Mixer%1Vector";
for (int i = 1; i <= 10; i++) {
UAVObjectField *field = mSettings->getField(mixerTypePattern.arg(i));
Q_ASSERT(field);
field->setValue(field->getOptions().at(0));
field = mSettings->getField(mixerVectorPattern.arg(i));
Q_ASSERT(field);
for (quint32 i = 0; i < field->getNumElements(); i++) {
field->setValue(0, i);
}
}
// Apply updates
// mSettings->setData(mSettings->getData());
addModifiedObject(mSettings, tr("Preparing mixer settings"));
}
void VehicleConfigurationHelper::resetGUIData()
{
SystemSettings *sSettings = SystemSettings::GetInstance(m_uavoManager);
Q_ASSERT(sSettings);
SystemSettings::DataFields data = sSettings->getData();
data.AirframeType = SystemSettings::AIRFRAMETYPE_CUSTOM;
for (quint32 i = 0; i < SystemSettings::GUICONFIGDATA_NUMELEM; i++) {
data.GUIConfigData[i] = 0;
}
sSettings->setData(data);
addModifiedObject(sSettings, tr("Preparing vehicle settings"));
}
void VehicleConfigurationHelper::setupTriCopter()
{
// Typical vehicle setup
// 1. Setup mixer data
// 2. Setup GUI data
// 3. Apply changes
mixerChannelSettings channels[10];
GUIConfigDataUnion guiSettings = getGUIConfigData();
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 100;
channels[0].pitch = 50;
channels[0].yaw = 0;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -100;
channels[1].pitch = 50;
channels[1].yaw = 0;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = 0;
channels[2].pitch = -100;
channels[2].yaw = 0;
channels[3].type = MIXER_TYPE_SERVO;
channels[3].throttle1 = 0;
channels[3].throttle2 = 0;
channels[3].roll = 0;
channels[3].pitch = 0;
channels[3].yaw = 100;
guiSettings.multi.VTOLMotorNW = 1;
guiSettings.multi.VTOLMotorNE = 2;
guiSettings.multi.VTOLMotorS = 3;
guiSettings.multi.TRIYaw = 4;
applyMixerConfiguration(channels);
applyMultiGUISettings(SystemSettings::AIRFRAMETYPE_TRI, guiSettings);
}
GUIConfigDataUnion VehicleConfigurationHelper::getGUIConfigData()
{
GUIConfigDataUnion configData;
for (int i = 0; i < (int)(SystemSettings::GUICONFIGDATA_NUMELEM); i++) {
configData.UAVObject[i] = 0; // systemSettingsData.GUIConfigData[i];
}
return configData;
}
void VehicleConfigurationHelper::setupQuadCopter()
{
mixerChannelSettings channels[10];
GUIConfigDataUnion guiSettings = getGUIConfigData();
SystemSettings::AirframeTypeOptions frame = SystemSettings::AIRFRAMETYPE_QUADX;
switch (m_configSource->getVehicleSubType()) {
case VehicleConfigurationSource::MULTI_ROTOR_QUAD_PLUS:
{
frame = SystemSettings::AIRFRAMETYPE_QUADP;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 0;
channels[0].pitch = 100;
channels[0].yaw = -50;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -100;
channels[1].pitch = 0;
channels[1].yaw = 50;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = 0;
channels[2].pitch = -100;
channels[2].yaw = -50;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = 100;
channels[3].pitch = 0;
channels[3].yaw = 50;
guiSettings.multi.VTOLMotorN = 1;
guiSettings.multi.VTOLMotorE = 2;
guiSettings.multi.VTOLMotorS = 3;
guiSettings.multi.VTOLMotorW = 4;
break;
}
case VehicleConfigurationSource::MULTI_ROTOR_QUAD_X:
{
frame = SystemSettings::AIRFRAMETYPE_QUADX;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 50;
channels[0].pitch = 50;
channels[0].yaw = -50;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -50;
channels[1].pitch = 50;
channels[1].yaw = 50;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -50;
channels[2].pitch = -50;
channels[2].yaw = -50;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = 50;
channels[3].pitch = -50;
channels[3].yaw = 50;
guiSettings.multi.VTOLMotorNW = 1;
guiSettings.multi.VTOLMotorNE = 2;
guiSettings.multi.VTOLMotorSE = 3;
guiSettings.multi.VTOLMotorSW = 4;
break;
}
default:
break;
}
applyMixerConfiguration(channels);
applyMultiGUISettings(frame, guiSettings);
}
void VehicleConfigurationHelper::setupHexaCopter()
{
mixerChannelSettings channels[10];
GUIConfigDataUnion guiSettings = getGUIConfigData();
SystemSettings::AirframeTypeOptions frame = SystemSettings::AIRFRAMETYPE_HEXA;
switch (m_configSource->getVehicleSubType()) {
case VehicleConfigurationSource::MULTI_ROTOR_HEXA:
{
frame = SystemSettings::AIRFRAMETYPE_HEXA;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 0;
channels[0].pitch = 33;
channels[0].yaw = -33;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -50;
channels[1].pitch = 33;
channels[1].yaw = 33;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -50;
channels[2].pitch = -33;
channels[2].yaw = -33;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = 0;
channels[3].pitch = -33;
channels[3].yaw = 33;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = 50;
channels[4].pitch = -33;
channels[4].yaw = -33;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = 50;
channels[5].pitch = 33;
channels[5].yaw = 33;
guiSettings.multi.VTOLMotorN = 1;
guiSettings.multi.VTOLMotorNE = 2;
guiSettings.multi.VTOLMotorSE = 3;
guiSettings.multi.VTOLMotorS = 4;
guiSettings.multi.VTOLMotorSW = 5;
guiSettings.multi.VTOLMotorNW = 6;
break;
}
case VehicleConfigurationSource::MULTI_ROTOR_HEXA_COAX_Y:
{
frame = SystemSettings::AIRFRAMETYPE_HEXACOAX;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 100;
channels[0].pitch = 25;
channels[0].yaw = -66;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = 100;
channels[1].pitch = 25;
channels[1].yaw = 66;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -100;
channels[2].pitch = 25;
channels[2].yaw = -66;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = -100;
channels[3].pitch = 25;
channels[3].yaw = 66;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = 0;
channels[4].pitch = -50;
channels[4].yaw = -66;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = 0;
channels[5].pitch = -50;
channels[5].yaw = 66;
guiSettings.multi.VTOLMotorNW = 1;
guiSettings.multi.VTOLMotorW = 2;
guiSettings.multi.VTOLMotorNE = 3;
guiSettings.multi.VTOLMotorE = 4;
guiSettings.multi.VTOLMotorS = 5;
guiSettings.multi.VTOLMotorSE = 6;
break;
}
case VehicleConfigurationSource::MULTI_ROTOR_HEXA_H:
{
frame = SystemSettings::AIRFRAMETYPE_HEXAX;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = -33;
channels[0].pitch = 50;
channels[0].yaw = -33;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -33;
channels[1].pitch = 0;
channels[1].yaw = 33;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -33;
channels[2].pitch = -50;
channels[2].yaw = -33;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = -33;
channels[3].pitch = -50;
channels[3].yaw = 33;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = 33;
channels[4].pitch = 0;
channels[4].yaw = -33;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = 33;
channels[5].pitch = 50;
channels[5].yaw = -33;
guiSettings.multi.VTOLMotorNE = 1;
guiSettings.multi.VTOLMotorE = 2;
guiSettings.multi.VTOLMotorSE = 3;
guiSettings.multi.VTOLMotorSW = 4;
guiSettings.multi.VTOLMotorW = 5;
guiSettings.multi.VTOLMotorNW = 6;
break;
}
default:
break;
}
applyMixerConfiguration(channels);
applyMultiGUISettings(frame, guiSettings);
}
void VehicleConfigurationHelper::setupOctoCopter()
{
mixerChannelSettings channels[10];
GUIConfigDataUnion guiSettings = getGUIConfigData();
SystemSettings::AirframeTypeOptions frame = SystemSettings::AIRFRAMETYPE_OCTO;
switch (m_configSource->getVehicleSubType()) {
case VehicleConfigurationSource::MULTI_ROTOR_OCTO:
{
frame = SystemSettings::AIRFRAMETYPE_OCTO;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 0;
channels[0].pitch = 33;
channels[0].yaw = -25;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -33;
channels[1].pitch = 33;
channels[1].yaw = 25;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -33;
channels[2].pitch = 0;
channels[2].yaw = -25;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = -33;
channels[3].pitch = -33;
channels[3].yaw = 25;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = 0;
channels[4].pitch = -33;
channels[4].yaw = -25;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = 33;
channels[5].pitch = -33;
channels[5].yaw = 25;
channels[6].type = MIXER_TYPE_MOTOR;
channels[6].throttle1 = 100;
channels[6].throttle2 = 0;
channels[6].roll = 33;
channels[6].pitch = 0;
channels[6].yaw = -25;
channels[7].type = MIXER_TYPE_MOTOR;
channels[7].throttle1 = 100;
channels[7].throttle2 = 0;
channels[7].roll = 33;
channels[7].pitch = 33;
channels[7].yaw = 25;
guiSettings.multi.VTOLMotorN = 1;
guiSettings.multi.VTOLMotorNE = 2;
guiSettings.multi.VTOLMotorE = 3;
guiSettings.multi.VTOLMotorSE = 4;
guiSettings.multi.VTOLMotorS = 5;
guiSettings.multi.VTOLMotorSW = 6;
guiSettings.multi.VTOLMotorW = 7;
guiSettings.multi.VTOLMotorNW = 8;
break;
}
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_COAX_X:
{
frame = SystemSettings::AIRFRAMETYPE_OCTOCOAXX;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 50;
channels[0].pitch = 50;
channels[0].yaw = -50;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = 50;
channels[1].pitch = 50;
channels[1].yaw = 50;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -50;
channels[2].pitch = 50;
channels[2].yaw = -50;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = -50;
channels[3].pitch = 50;
channels[3].yaw = 50;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = -50;
channels[4].pitch = -50;
channels[4].yaw = -50;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = -50;
channels[5].pitch = -50;
channels[5].yaw = 50;
channels[6].type = MIXER_TYPE_MOTOR;
channels[6].throttle1 = 100;
channels[6].throttle2 = 0;
channels[6].roll = 50;
channels[6].pitch = -50;
channels[6].yaw = -50;
channels[7].type = MIXER_TYPE_MOTOR;
channels[7].throttle1 = 100;
channels[7].throttle2 = 0;
channels[7].roll = 50;
channels[7].pitch = -50;
channels[7].yaw = 50;
guiSettings.multi.VTOLMotorNW = 1;
guiSettings.multi.VTOLMotorN = 2;
guiSettings.multi.VTOLMotorNE = 3;
guiSettings.multi.VTOLMotorE = 4;
guiSettings.multi.VTOLMotorSE = 5;
guiSettings.multi.VTOLMotorS = 6;
guiSettings.multi.VTOLMotorSW = 7;
guiSettings.multi.VTOLMotorW = 8;
break;
}
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_COAX_PLUS:
{
frame = SystemSettings::AIRFRAMETYPE_OCTOCOAXP;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 0;
channels[0].pitch = 100;
channels[0].yaw = -50;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = 0;
channels[1].pitch = 100;
channels[1].yaw = 50;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -100;
channels[2].pitch = 0;
channels[2].yaw = -50;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = -100;
channels[3].pitch = 0;
channels[3].yaw = 50;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = 0;
channels[4].pitch = -100;
channels[4].yaw = -50;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = 0;
channels[5].pitch = -100;
channels[5].yaw = 50;
channels[6].type = MIXER_TYPE_MOTOR;
channels[6].throttle1 = 100;
channels[6].throttle2 = 0;
channels[6].roll = 100;
channels[6].pitch = 0;
channels[6].yaw = -50;
channels[7].type = MIXER_TYPE_MOTOR;
channels[7].throttle1 = 100;
channels[7].throttle2 = 0;
channels[7].roll = 100;
channels[7].pitch = 0;
channels[7].yaw = 50;
guiSettings.multi.VTOLMotorN = 1;
guiSettings.multi.VTOLMotorNE = 2;
guiSettings.multi.VTOLMotorE = 3;
guiSettings.multi.VTOLMotorSE = 4;
guiSettings.multi.VTOLMotorS = 5;
guiSettings.multi.VTOLMotorSW = 6;
guiSettings.multi.VTOLMotorW = 7;
guiSettings.multi.VTOLMotorNW = 8;
break;
}
case VehicleConfigurationSource::MULTI_ROTOR_OCTO_V:
{
frame = SystemSettings::AIRFRAMETYPE_OCTOV;
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = -25;
channels[0].pitch = 8;
channels[0].yaw = -25;
channels[1].type = MIXER_TYPE_MOTOR;
channels[1].throttle1 = 100;
channels[1].throttle2 = 0;
channels[1].roll = -25;
channels[1].pitch = 25;
channels[1].yaw = 25;
channels[2].type = MIXER_TYPE_MOTOR;
channels[2].throttle1 = 100;
channels[2].throttle2 = 0;
channels[2].roll = -25;
channels[2].pitch = -25;
channels[2].yaw = -25;
channels[3].type = MIXER_TYPE_MOTOR;
channels[3].throttle1 = 100;
channels[3].throttle2 = 0;
channels[3].roll = -25;
channels[3].pitch = -8;
channels[3].yaw = 25;
channels[4].type = MIXER_TYPE_MOTOR;
channels[4].throttle1 = 100;
channels[4].throttle2 = 0;
channels[4].roll = 25;
channels[4].pitch = -8;
channels[4].yaw = -25;
channels[5].type = MIXER_TYPE_MOTOR;
channels[5].throttle1 = 100;
channels[5].throttle2 = 0;
channels[5].roll = 25;
channels[5].pitch = -25;
channels[5].yaw = 25;
channels[6].type = MIXER_TYPE_MOTOR;
channels[6].throttle1 = 100;
channels[6].throttle2 = 0;
channels[6].roll = 25;
channels[6].pitch = 25;
channels[6].yaw = -25;
channels[7].type = MIXER_TYPE_MOTOR;
channels[7].throttle1 = 100;
channels[7].throttle2 = 0;
channels[7].roll = 25;
channels[7].pitch = 8;
channels[7].yaw = 25;
guiSettings.multi.VTOLMotorN = 1;
guiSettings.multi.VTOLMotorNE = 2;
guiSettings.multi.VTOLMotorE = 3;
guiSettings.multi.VTOLMotorSE = 4;
guiSettings.multi.VTOLMotorS = 5;
guiSettings.multi.VTOLMotorSW = 6;
guiSettings.multi.VTOLMotorW = 7;
guiSettings.multi.VTOLMotorNW = 8;
break;
}
default:
break;
}
applyMixerConfiguration(channels);
applyMultiGUISettings(frame, guiSettings);
}
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
2014-06-08 05:04:12 +02:00
void VehicleConfigurationHelper::setupElevon()
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
{
mixerChannelSettings channels[10];
GUIConfigDataUnion guiSettings = getGUIConfigData();
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 0;
channels[0].pitch = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[0].yaw = 0;
channels[1].type = MIXER_TYPE_SERVO;
channels[1].throttle1 = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[1].throttle2 = 0;
2014-06-08 05:04:12 +02:00
channels[1].roll = -127;
channels[1].pitch = 127;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[1].yaw = 0;
channels[2].type = MIXER_TYPE_SERVO;
channels[2].throttle1 = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[2].throttle2 = 0;
2014-06-08 05:04:12 +02:00
channels[2].roll = 127;
channels[2].pitch = -127;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[2].yaw = 0;
channels[3].type = MIXER_TYPE_SERVO;
channels[3].throttle1 = 0;
channels[3].throttle2 = 0;
channels[3].roll = 0;
channels[3].pitch = 0;
channels[3].yaw = 0;
channels[3].type = MIXER_TYPE_SERVO;
channels[3].throttle1 = 0;
channels[3].throttle2 = 0;
channels[3].roll = 0;
channels[3].pitch = 0;
channels[3].yaw = 0;
guiSettings.fixedwing.FixedWingThrottle = 1;
guiSettings.fixedwing.FixedWingRoll1 = 2;
guiSettings.fixedwing.FixedWingRoll2 = 3;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
applyMixerConfiguration(channels);
applyMultiGUISettings(SystemSettings::AIRFRAMETYPE_FIXEDWINGELEVON, guiSettings);
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
}
void VehicleConfigurationHelper::setupAileron()
{
// Typical vehicle setup
// 1. Setup mixer data
// 2. Setup GUI data
// 3. Apply changes
mixerChannelSettings channels[10];
GUIConfigDataUnion guiSettings = getGUIConfigData();
channels[0].type = MIXER_TYPE_MOTOR;
channels[0].throttle1 = 100;
channels[0].throttle2 = 0;
channels[0].roll = 0;
channels[0].pitch = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[0].yaw = 0;
channels[1].type = MIXER_TYPE_SERVO;
channels[1].throttle1 = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[1].throttle2 = 0;
channels[1].roll = -100;
channels[1].pitch = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[1].yaw = 0;
channels[2].type = MIXER_TYPE_SERVO;
channels[2].throttle1 = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[2].throttle2 = 0;
channels[2].roll = 100;
channels[2].pitch = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
channels[2].yaw = 0;
channels[3].type = MIXER_TYPE_SERVO;
channels[3].throttle1 = 0;
channels[3].throttle2 = 0;
channels[3].roll = 0;
channels[3].pitch = 100;
channels[3].yaw = 0;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
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channels[3].type = MIXER_TYPE_SERVO;
channels[3].throttle1 = 0;
channels[3].throttle2 = 0;
channels[3].roll = 0;
channels[3].pitch = 0;
channels[3].yaw = 100;
guiSettings.fixedwing.FixedWingThrottle = 1;
guiSettings.fixedwing.FixedWingRoll1 = 2;
guiSettings.fixedwing.FixedWingRoll2 = 3;
guiSettings.fixedwing.FixedWingPitch1 = 4;
guiSettings.fixedwing.FixedWingYaw1 = 5;
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
applyMixerConfiguration(channels);
applyMultiGUISettings(SystemSettings::AIRFRAMETYPE_FIXEDWING, guiSettings);
Changed the element id's in one of the SVG files that I incorrectly edited. This prevents the error: Could not resolve property : SVGID_1_ Error comes from qsvghandler.cpp or qsvgstyle.cpp in the QT libraries Qt5.2.0//5.2.0-beta1/Src/qtsvg/src/svg/ The fixedwing-shapes.svg and flyingwing-shapes.svg files need modified to prevent the errors caused by qsvgtinydocument.cpp in the QT libraries. Couldn't find node aileron. Skipping rendering. Couldn't find node vtail. Skipping rendering. These errors come from the case statement that was added to updateImageAnd Description() for FixedWingPage + switch (type) { + case SetupWizard::FIXED_WING_AILERON: + elementId = "aileron"; + break; + case SetupWizard::FIXED_WING_VTAIL: + elementId = "vtail"; + break; + default: + elementId = ""; + break; + } A similar error needs to be resolved in connectiondiagram.cpp + switch (m_configSource->getVehicleSubType()) { + case VehicleConfigurationSource::FIXED_WING_AILERON: + elementsToShow << "aileron"; + break; + case VehicleConfigurationSource::FIXED_WING_VTAIL: + elementsToShow << "vtail"; + break; + default: + break; + } Likewise outputcalibrationpage.cpp will need to reverence the elements inside the SVG file properly. + m_vehicleElementIds << "fixed-aileron" << "aileron"; + m_vehicleHighlightElementIndexes << 0 << 1; ... + m_vehicleElementIds << "fixed-vtail" << "vtail"; + m_vehicleHighlightElementIndexes << 0 << 1; Until these elements are fixed in the SVG files the wizard will not render properly and allow the user to click *next*.
2013-11-24 23:29:38 +01:00
}