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GCS: Zero data structures, since this is not Java ;)
I was getting some weird initial random values from the sim. This fixes that. git-svn-id: svn://svn.openpilot.org/OpenPilot/trunk@1667 ebee16cc-31ac-478f-84a7-5cbb03baadba
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@ -201,6 +201,7 @@ void FGSimulator::processUpdate(QString& data)
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// Update AltitudeActual object
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BaroAltitude::DataFields altActualData;
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memset(&altActualData, 0, sizeof(BaroAltitude::DataFields));
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altActualData.Altitude = altitudeAGL;
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altActualData.Temperature = temperature;
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altActualData.Pressure = pressure;
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@ -208,6 +209,7 @@ void FGSimulator::processUpdate(QString& data)
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// Update attActual object
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AttitudeActual::DataFields attActualData;
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memset(&attActualData, 0, sizeof(AttitudeActual::DataFields));
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attActualData.Roll = roll;
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attActualData.Pitch = pitch;
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attActualData.Yaw = yaw;
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@ -219,6 +221,7 @@ void FGSimulator::processUpdate(QString& data)
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// Update gps objects
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PositionActual::DataFields gpsData;
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memset(&gpsData, 0, sizeof(PositionActual::DataFields));
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gpsData.Altitude = altitude;
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gpsData.Heading = heading;
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gpsData.Groundspeed = groundspeed;
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