2017-10-11 15:32:24 +02:00
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#include <array>
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2017-12-12 12:50:52 +01:00
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#include "../dxgi/dxgi_adapter.h"
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2017-10-11 09:51:48 +02:00
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#include "d3d11_device.h"
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2017-12-02 16:47:06 +01:00
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#include "d3d11_enums.h"
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2018-04-20 00:19:03 +02:00
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#include "d3d11_interop.h"
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2018-03-28 21:24:52 +02:00
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#include "d3d11_present.h"
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2017-10-11 09:51:48 +02:00
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2017-12-06 23:36:11 +01:00
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namespace dxvk {
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Logger Logger::s_instance("d3d11.log");
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}
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2017-10-11 09:51:48 +02:00
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extern "C" {
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2017-10-11 15:32:24 +02:00
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using namespace dxvk;
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2017-10-11 09:51:48 +02:00
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2018-05-07 14:06:52 +02:00
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DLLEXPORT HRESULT __stdcall D3D11CoreCreateDevice(
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IDXGIFactory* pFactory,
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IDXGIAdapter* pAdapter,
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UINT Flags,
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const D3D_FEATURE_LEVEL* pFeatureLevels,
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UINT FeatureLevels,
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ID3D11Device** ppDevice) {
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2018-03-28 19:06:00 +02:00
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Com<IDXGIVkAdapter> dxvkAdapter = nullptr;
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2017-10-11 15:32:24 +02:00
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// The adapter must obviously be a DXVK-compatible adapter so
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// that we can create a DXVK-compatible DXGI device from it.
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2018-05-07 14:06:52 +02:00
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if (FAILED(pAdapter->QueryInterface(__uuidof(IDXGIVkAdapter),
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2017-10-11 15:32:24 +02:00
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reinterpret_cast<void**>(&dxvkAdapter)))) {
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2018-05-07 14:06:52 +02:00
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Logger::err("D3D11CoreCreateDevice: Adapter is not a DXVK adapter");
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2017-12-09 13:43:14 +01:00
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return E_INVALIDARG;
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}
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// Feature levels to probe if the
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// application does not specify any.
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std::array<D3D_FEATURE_LEVEL, 6> defaultFeatureLevels = {
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D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3,
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D3D_FEATURE_LEVEL_9_2, D3D_FEATURE_LEVEL_9_1,
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};
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if (pFeatureLevels == nullptr || FeatureLevels == 0) {
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pFeatureLevels = defaultFeatureLevels.data();
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FeatureLevels = defaultFeatureLevels.size();
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}
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// Find the highest feature level supported by the device.
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// This works because the feature level array is ordered.
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Rc<DxvkAdapter> adapter = dxvkAdapter->GetDXVKAdapter();
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UINT flId;
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for (flId = 0 ; flId < FeatureLevels; flId++) {
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Logger::info(str::format("D3D11CoreCreateDevice: Probing ", pFeatureLevels[flId]));
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2017-12-02 19:07:48 +01:00
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2017-12-02 16:47:06 +01:00
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if (D3D11Device::CheckFeatureLevelSupport(adapter, pFeatureLevels[flId]))
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break;
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}
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if (flId == FeatureLevels) {
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Logger::err("D3D11CoreCreateDevice: Requested feature level not supported");
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return E_INVALIDARG;
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}
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// Try to create the device with the given parameters.
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const D3D_FEATURE_LEVEL fl = pFeatureLevels[flId];
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try {
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Logger::info(str::format("D3D11CoreCreateDevice: Using feature level ", fl));
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Com<D3D11DXGIDevice> device = new D3D11DXGIDevice(
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pAdapter, adapter.ptr(), fl, Flags);
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2018-12-03 19:26:29 +01:00
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return device->QueryInterface(
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__uuidof(ID3D11Device),
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reinterpret_cast<void**>(ppDevice));
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} catch (const DxvkError& e) {
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Logger::err("D3D11CoreCreateDevice: Failed to create D3D11 device");
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return E_FAIL;
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}
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2017-10-11 09:51:48 +02:00
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}
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2018-05-07 14:06:52 +02:00
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DLLEXPORT HRESULT __stdcall D3D11CreateDevice(
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IDXGIAdapter* pAdapter,
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D3D_DRIVER_TYPE DriverType,
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HMODULE Software,
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UINT Flags,
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const D3D_FEATURE_LEVEL* pFeatureLevels,
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UINT FeatureLevels,
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UINT SDKVersion,
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ID3D11Device** ppDevice,
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D3D_FEATURE_LEVEL* pFeatureLevel,
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ID3D11DeviceContext** ppImmediateContext) {
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Com<IDXGIFactory> dxgiFactory = nullptr;
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Com<IDXGIAdapter> dxgiAdapter = pAdapter;
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if (dxgiAdapter == nullptr) {
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// We'll treat everything as hardware, even if the
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// Vulkan device is actually a software device.
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if (DriverType != D3D_DRIVER_TYPE_HARDWARE)
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Logger::warn("D3D11CreateDevice: Unsupported driver type");
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// We'll use the first adapter returned by a DXGI factory
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if (FAILED(CreateDXGIFactory(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&dxgiFactory)))) {
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Logger::err("D3D11CreateDevice: Failed to create a DXGI factory");
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return E_FAIL;
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}
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if (FAILED(dxgiFactory->EnumAdapters(0, &dxgiAdapter))) {
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Logger::err("D3D11CreateDevice: No default adapter available");
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return E_FAIL;
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}
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} else {
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// We should be able to query the DXGI factory from the adapter
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if (FAILED(dxgiAdapter->GetParent(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&dxgiFactory)))) {
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Logger::err("D3D11CreateDevice: Failed to query DXGI factory from DXGI adapter");
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return E_FAIL;
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}
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// In theory we could ignore these, but the Microsoft docs explicitly
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// state that we need to return E_INVALIDARG in case the arguments are
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// invalid. Both the driver type and software parameter can only be
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// set if the adapter itself is unspecified.
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// See: https://msdn.microsoft.com/en-us/library/windows/desktop/ff476082(v=vs.85).aspx
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if (DriverType != D3D_DRIVER_TYPE_UNKNOWN || Software != nullptr)
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return E_INVALIDARG;
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}
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// Create the actual device
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Com<ID3D11Device> device;
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HRESULT hr = D3D11CoreCreateDevice(
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dxgiFactory.ptr(), dxgiAdapter.ptr(),
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Flags, pFeatureLevels, FeatureLevels,
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&device);
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if (FAILED(hr))
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return hr;
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// Write back whatever info the application requested
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if (pFeatureLevel != nullptr)
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*pFeatureLevel = device->GetFeatureLevel();
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if (ppDevice != nullptr)
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*ppDevice = device.ref();
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if (ppImmediateContext != nullptr)
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device->GetImmediateContext(ppImmediateContext);
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// If we were unable to write back the device and the
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// swap chain, the application has no way of working
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// with the device so we should report S_FALSE here.
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if (ppDevice == nullptr && ppImmediateContext == nullptr)
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return S_FALSE;
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return S_OK;
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}
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2017-10-11 09:51:48 +02:00
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DLLEXPORT HRESULT __stdcall D3D11CreateDeviceAndSwapChain(
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IDXGIAdapter* pAdapter,
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D3D_DRIVER_TYPE DriverType,
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HMODULE Software,
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UINT Flags,
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const D3D_FEATURE_LEVEL* pFeatureLevels,
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UINT FeatureLevels,
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UINT SDKVersion,
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const DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
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IDXGISwapChain** ppSwapChain,
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ID3D11Device** ppDevice,
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D3D_FEATURE_LEVEL* pFeatureLevel,
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ID3D11DeviceContext** ppImmediateContext) {
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2018-03-03 23:15:15 +01:00
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Com<ID3D11Device> d3d11Device;
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Com<ID3D11DeviceContext> d3d11Context;
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2018-12-02 13:43:55 +01:00
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if (ppSwapChain && !pSwapChainDesc)
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return E_INVALIDARG;
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2017-10-11 15:32:24 +02:00
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// Try to create a device first.
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HRESULT status = D3D11CreateDevice(pAdapter, DriverType,
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Software, Flags, pFeatureLevels, FeatureLevels,
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SDKVersion, &d3d11Device, pFeatureLevel, &d3d11Context);
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if (FAILED(status))
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return status;
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// Again, the documentation does not exactly tell us what we
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// need to do in case one of the arguments is a null pointer.
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if (ppSwapChain) {
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Com<IDXGIDevice> dxgiDevice = nullptr;
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Com<IDXGIAdapter> dxgiAdapter = nullptr;
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Com<IDXGIFactory> dxgiFactory = nullptr;
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if (FAILED(d3d11Device->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&dxgiDevice)))) {
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Logger::err("D3D11CreateDeviceAndSwapChain: Failed to query DXGI device");
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return E_FAIL;
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}
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if (FAILED(dxgiDevice->GetParent(__uuidof(IDXGIAdapter), reinterpret_cast<void**>(&dxgiAdapter)))) {
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Logger::err("D3D11CreateDeviceAndSwapChain: Failed to query DXGI adapter");
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return E_FAIL;
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}
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if (FAILED(dxgiAdapter->GetParent(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&dxgiFactory)))) {
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Logger::err("D3D11CreateDeviceAndSwapChain: Failed to query DXGI factory");
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return E_FAIL;
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}
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DXGI_SWAP_CHAIN_DESC desc = *pSwapChainDesc;
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if (FAILED(dxgiFactory->CreateSwapChain(d3d11Device.ptr(), &desc, ppSwapChain))) {
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Logger::err("D3D11CreateDeviceAndSwapChain: Failed to create swap chain");
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return E_FAIL;
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}
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2018-03-03 23:15:15 +01:00
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}
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if (ppDevice != nullptr)
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*ppDevice = d3d11Device.ref();
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if (ppImmediateContext != nullptr)
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*ppImmediateContext = d3d11Context.ref();
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return S_OK;
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2017-10-11 09:51:48 +02:00
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}
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2017-10-11 15:32:24 +02:00
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2017-10-11 09:51:48 +02:00
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}
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