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mirror of https://github.com/doitsujin/dxvk.git synced 2025-01-31 14:52:11 +01:00

[d3d8] Remove several empty explicit destructors

This commit is contained in:
WinterSnowfall 2025-01-13 22:30:39 +02:00 committed by Robin Kertels
parent e757170211
commit 7482e45534
3 changed files with 0 additions and 7 deletions

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@ -38,8 +38,6 @@ namespace dxvk {
: D3D8StateBlock(pDevice, D3DSTATEBLOCKTYPE(0), nullptr) {
}
D3D8StateBlock::~D3D8StateBlock() {}
// Attach a D3D9 object to a state block that doesn't have one yet
void D3D8StateBlock::SetD3D9(Com<d3d9::IDirect3DStateBlock9>&& pStateBlock) {
if (likely(m_stateBlock == nullptr)) {

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@ -43,8 +43,6 @@ namespace dxvk {
D3D8StateBlock(D3D8Device* pDevice);
~D3D8StateBlock();
void SetD3D9(Com<d3d9::IDirect3DStateBlock9>&& pStateBlock);
HRESULT Capture();

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@ -22,9 +22,6 @@ namespace dxvk {
m_container(pBaseTexture) {
}
~D3D8Subresource() {
}
// Refing subresources implicitly refs the container texture,
ULONG STDMETHODCALLTYPE AddRef() final {
if (m_container != nullptr)