Philip Rebohle
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26e662e12c
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[dxgi] Implemented SDL-backed DxgiSwapChain methods
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2017-11-26 15:29:57 +01:00 |
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Philip Rebohle
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a47ebd6ed5
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[dxvk] Proper blend state and viewport state setup
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2017-11-20 15:35:29 +01:00 |
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Philip Rebohle
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a9a03fec69
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[dxvk] DxvkShader creates a VkShaderModule again
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2017-11-20 14:03:00 +01:00 |
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Philip Rebohle
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745466652c
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[dxvk] Removed shader resource slots for now, needs work
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2017-11-18 10:42:27 +01:00 |
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Philip Rebohle
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a84e2eabc2
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[dxvk] Restructured state tracker again
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2017-11-17 19:49:44 +01:00 |
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Philip Rebohle
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1bf05d3687
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[spirv] Moved SPIR-V-specific stuff to separate directory
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2017-10-18 10:36:47 +02:00 |
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Philip Rebohle
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72a87093c5
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[dxvk] Moved some SPIR-V bits to separate directory
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2017-10-18 09:50:30 +02:00 |
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Philip Rebohle
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77f38c33c4
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[dxvk] Removed DxvkDevice::createShader method
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2017-10-16 20:42:32 +02:00 |
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Philip Rebohle
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dd20e09708
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[tests] Added DXBC compiler executable for testing purposes
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2017-10-16 20:41:40 +02:00 |
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Philip Rebohle
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08f4fb82f9
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[tests] Added D3D11 compute shader test stub
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2017-10-15 21:38:28 +02:00 |
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Philip Rebohle
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2c3674190a
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[dxvk] Implemented proper resource binding
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2017-10-15 19:23:10 +02:00 |
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Philip Rebohle
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e433c01ad4
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[dxvk] Some more work on shader resources and resource bindings
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2017-10-15 17:56:06 +02:00 |
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Philip Rebohle
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94af8140d2
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[dxvk] DxvkContext now supports clears and actual state tracking
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2017-10-11 23:29:05 +02:00 |
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Philip Rebohle
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89a70b132d
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[dxgi] Added DxgiSwapChain stub
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2017-10-11 16:22:13 +02:00 |
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Philip Rebohle
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90c3e21c17
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[tests] Added D3D11 test stub + install targets
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2017-10-11 15:33:03 +02:00 |
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Philip Rebohle
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e7addc140b
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[tests] Added DXGI test case
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2017-10-11 03:09:27 +02:00 |
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Philip Rebohle
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2ee51ea4b2
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[dxvk] Added debug tracing
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2017-10-11 00:27:33 +02:00 |
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Philip Rebohle
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46845e60be
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[dxvk] Re-implemented logger
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2017-10-10 23:44:06 +02:00 |
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Philip Rebohle
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00e63d71a9
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Initial commit
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2017-10-10 23:32:13 +02:00 |
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