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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-12 22:54:15 +01:00

6 Commits

Author SHA1 Message Date
Philip Rebohle
1d2d712dfb
[d3d11] Move d3d11_context_common.* -> d3d11_context.* 2022-08-04 13:43:36 +02:00
Philip Rebohle
30b1cac0ae
[d3d11] Remove old D3D11DeviceContext class 2022-08-04 13:43:36 +02:00
Philip Rebohle
409991b9db
[d3d10] Fix reported bind flags for D3D10 resources
Turns out that the UAV bind flag remains set in the D3D10 description,
even though D3D10 does not support the feature. Fixes wine test failures.
2019-10-11 17:15:33 +02:00
Robin
4c9af44356 [d3d10] Use context lock instead of separate device lock 2018-12-30 21:08:52 +01:00
Philip Rebohle
6d18efdfc7
[d3d10] Lock device on context operations
May fix thread safety issues in some games. Apparently, the
D3D10Device is supposed to be thread safe by default.
2018-10-12 18:31:55 +02:00
Philip Rebohle
b97f9a702a
[d3d10] Implement D3D10 texture interfaces 2018-08-13 17:22:36 +02:00