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Commit Graph

7 Commits

Author SHA1 Message Date
Jeff
60e523b4bf
[d3d8] Implement Direct3D 8 Frontend
Co-authored-by: WinterSnowfall <WinterSnowfall@users.noreply.github.com>

## Config Changes

Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
Co-authored-by: simifor <simirmonfor@gmail.com>
2024-07-07 11:10:48 +00:00
Beyley Thomas
c11a63f5e5 [wsi] Add GLFW backend 2023-01-08 10:36:25 +01:00
Philip Rebohle
a11fb568b9 [tests] Remove D3D9 tests 2022-08-31 17:01:22 +02:00
Nicholas Fraser
cd49d03ee9 [build] Add optional build-id
Build-ids are required for doing certain kinds of performance tracing.
For example build-ids let Linux perf find the correct objects and
transfer them to other machines via "perf archive".

This adds an option to add -Wl,--build-id to the linker. It can be
enabled by passing -Dbuild_id=true to meson or --build-id to
package-release.sh.

Signed-off-by: Nicholas Fraser <nfraser@codeweavers.com>
2021-02-18 17:52:55 +01:00
Joshie
54ed8f0bb0 [d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
2019-12-16 04:28:01 +01:00
pchome
32e1afc7a1 [build] Add options to disable dxgi/d3d* build 2019-05-15 21:44:39 +02:00
Adrià Cereto Massagué
1bfd37a013 Some changes to the packaging script (#162)
* enable unity build for releases

* let the packaging script work wth relative paths

* add build option to enable building the test binaries; disabled by default

* disable unity build until it's been more tested
2018-03-14 20:38:38 +01:00