Sveinar Søpler
4f9dd8d3d0
[build] Add version info to compiled DLLs
...
Fixes #980 .
2019-04-05 21:09:57 +02:00
dhewg
a05c93dd17
cross build cleanup ( #746 )
...
- Don't turn off warnings for winelib builds, fix them. Using __declspec on winelib builds just doesn't make sense.
- Drop the custom cross property 'winelib'. Detect it instead.
- Move the libdl dependency to the build system
- Don't run wine during mingw build process. Same as for wine builds, see 715d2571
2018-11-04 16:18:32 +01:00
Philip Rebohle
851d9fb726
[general] Remove unnecessary include directories from build files
...
These are no longer needed because dxvk includes consistently
use relative file paths now, instead of global includes.
2018-11-02 14:54:39 +01:00
Philip Rebohle
03a760bec6
[meta] Remove redundant linker entries for the utils library
...
Fixes #651 .
2018-09-19 21:00:44 +02:00
pchome
ff604d5a53
[d3d10] Fix d3d11 dependecy for winelib build
2018-08-28 12:52:45 +02:00
Mikhail Paulyshka
9cce41394b
[build] partially revert previous d3dcompiler related change
2018-08-15 21:59:44 +02:00
Mikhail Paulyshka
3df708d500
[build] reduce the number of d3dcompiler versions
2018-08-15 13:17:16 +02:00
Philip Rebohle
f011e78163
[d3d10] Implement D3D10ShaderReflection
...
This is a simple wrapper that uses D3D11ShaderReflection from the
d3dcompiler libs. The implementation is required to run Crysis.
2018-08-13 17:22:42 +02:00
Philip Rebohle
8c1063b512
[d3d10] Add build files and implement D3D10CreateDevice functions
2018-08-13 17:22:00 +02:00