Philip Rebohle
2cb9d34f8f
[dxgi] Fix QueryVideoMemoryInfo return values
...
Fixes a wine test failure.
2019-10-01 22:12:19 +02:00
Philip Rebohle
1e00f8046c
[dxgi] Fix CheckInterfaceSupport UMD version writeback
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Fixes a wine test failure.
2019-10-01 22:12:16 +02:00
Philip Rebohle
cd82669a85
[dxgi] Fix GetDisplayModeList1 output for DXGI_FORMAT_UNKNOWN
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Fixes a wine test failure.
2019-10-01 22:12:09 +02:00
Philip Rebohle
f5515075f2
[dxgi] Fix GetDisplayModeList behaviour with a zero mode count
...
Allocate at least one array element so that we don't accidentally
treat the mode list like it was NULL. Fixes a wine test failure.
2019-10-01 22:12:08 +02:00
Philip Rebohle
2f4e4abcac
[dxgi] Fix CheckInterfaceSupport for IDXGIDevice
...
On Windows, this succeeds and reports the D3D9 driver version to the
application.
2019-10-01 15:06:50 +02:00
Philip Rebohle
32410a4f2b
[dxgi] Implement IDXGISwapChain4
2019-09-20 18:06:34 +02:00
Philip Rebohle
5cb7f26bb7
[dxgi] Implement IDXGIOutput5
2019-09-20 18:06:34 +02:00
Philip Rebohle
3e8a6ec463
[dxgi] Implement IDXGIFactory5
2019-09-20 18:06:34 +02:00
Philip Rebohle
9ed980a962
[dxgi] Include DXGI 1.5 headers
2019-09-20 18:06:34 +02:00
Philip Rebohle
0338b70596
[dxgi] Implement IDXGIVkInteropAdapter for IDXGIAdapter
2019-09-18 14:53:44 +02:00
Philip Rebohle
9af8387e4e
[dxgi] Define IDXGIVkInteropAdapter interface
...
Can be used to pull the Vulkan instance and physical device from
a DXGI adapter.
2019-09-18 14:53:44 +02:00
Philip Rebohle
9e02b6b433
[dxgi] Rename IDXGIVkAdapter -> IDXGIDXVKAdapter
...
This interface exposes DXVK internals and cannot be used for
Vulkan interop. We shouldn't pretend like it could.
2019-09-18 14:07:13 +02:00
Philip Rebohle
e116ff49e6
[dxvk] Rename memoryAvailable -> memoryBudget
2019-07-13 19:04:33 +02:00
Philip Rebohle
24e1969dc4
[dxvk] Remove obsolete DxvkEvent class
2019-07-08 00:16:03 +02:00
Philip Rebohle
770ec2c4db
[dxvk] Get rid of array in present vertex shader
2019-06-29 01:34:16 +02:00
Andrew Eikum
326eb0bf80
[dxgi] Don't fail leaving fullscreen if window is already destroyed
...
Unreal Engine 4 games destroy the window, then call
SetFullscreenMode(FALSE). If this call fails, they pop up an error
dialog. Wine tests show that this call should succeed.
2019-06-21 17:27:34 +02:00
Philip Rebohle
6d999fad89
[dxgi] Fix some issues introduced with FilterModesByDesc cleanup
2019-06-11 15:45:32 +02:00
Andrew Eikum
cd6e3ffe75
[dxgi] Return non-exact matches from FindClosestMatchingMode1
2019-06-11 02:29:25 +02:00
pchome
32e1afc7a1
[build] Add options to disable dxgi/d3d* build
2019-05-15 21:44:39 +02:00
Entryhazard
8c2709a1c6
Changed visibility of the winelib build to behave more like MinGW
2019-05-13 20:37:57 +02:00
Philip Rebohle
0a77ebbeaf
[dxgi] Change default of s_gamma_bound to true
...
In the future, we'll assume true and only pass the spec constant
value to the driver if their value is actually different from the
default, but this requires reliable defaults.
2019-05-01 01:57:34 +02:00
Philip Rebohle
b7a5f11121
[dxgi] Add missing DXGI_CPU_ACCESS_* defines
2019-04-27 19:13:34 +02:00
Philip Rebohle
e901d9d149
[dxgi] Fix broken gamma with combined image samplers
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Fixes #1003 .
2019-04-07 09:55:54 +02:00
pchome
3eb9f35fc3
[build] Use generator
to produce resource files
2019-04-06 11:33:45 +02:00
Sveinar Søpler
4f9dd8d3d0
[build] Add version info to compiled DLLs
...
Fixes #980 .
2019-04-05 21:09:57 +02:00
Philip Rebohle
632b254714
[d3d11] Use combined image sampler descriptors for the presenter
2019-04-03 17:40:05 +02:00
Chip Davis
d741bc47ef
[dxgi] Use a recursive mutex.
...
Some games, like Final Fantasy XIV, call `SetFullscreenState()` again
after the window is resized. When the resize itself was triggered by a
`SetFullscreenState()` call, this will cause us to re-enter the mutex.
2019-03-29 08:26:19 +01:00
Philip Rebohle
6c2f16fce8
[dxgi] Add methods to retrieve original format mappings
2019-03-26 17:54:14 +01:00
Philip Rebohle
be1832a348
[d3d11] Don't sample gamma texture if the gamma curve is identity
...
Saves some GPU time in games that don't use DXGI gamma control at all.
2019-03-24 18:07:21 +01:00
Philip Rebohle
1656860486
[dxgi] Remove obsolete global monitor helper functions
2019-03-14 18:26:39 +01:00
Philip Rebohle
5b72e84726
[dxgi] Use IDXGIVkMonitorInfo in DxgiSwapChain
2019-03-14 18:26:39 +01:00
Philip Rebohle
50347e1256
[dxgi] Use IDXGIVkMonitorInfo in DxgiOutput
2019-03-14 18:26:39 +01:00
Philip Rebohle
7d5b5f288c
[dxgi] Implement IDXGIVkMonitorInfo for DxgiFactory
2019-03-14 18:26:39 +01:00
Philip Rebohle
cfdac13ea5
[dxgi] Add new COM interface for per-monitor data
2019-03-14 18:26:37 +01:00
Joshua Ashton
62a833b528
[dxgi] Correct return values for CreateDXGIFactory[1/2]
2019-02-27 22:01:04 +01:00
Philip Rebohle
746562de5a
[dxgi,d3d11] Remove IDXGIVkPresentDevice
2019-02-11 20:06:12 +01:00
Philip Rebohle
9f8c1d08a6
[dxgi,d3d11] Move swap chain creation to D3D11 module
2019-02-11 20:06:12 +01:00
Philip Rebohle
7ed91872b6
[dxgi] Use IWineDXGISwapChainFactory to create DXGI swap chains
2019-02-11 20:06:11 +01:00
Joshua Ashton
5ea8648cd9
[d3d11, d3d10, dxgi] Handle null ppvObject in QueryInterface. ( #909 )
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When a null ppvObject is passed into a QueryInterface on any IUnknown, a E_POINTER should be returned as the result (and it should not crash.)
This matches native d3d11/d3d10/dxgi behaviour and the documentation found here https://docs.microsoft.com/en-us/windows/desktop/api/unknwn/nf-unknwn-iunknown-queryinterface(q_) for IUnknown.
2019-02-10 08:01:01 +01:00
Philip Rebohle
2bae3a5c8b
[d3d11] Reintroduce support for dxgi.maxFrameLatency
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This option was previously ignored for some reason.
2019-01-14 18:29:25 +01:00
Philip Rebohle
cf9de54a12
[dxgi] Add dxgi.nvapiHack option to disable NVAPI workaround
2019-01-10 11:58:16 +01:00
Philip Rebohle
4e22e4bc3a
[dxgi] Refactor swap chain creation
...
Cleans up constructor and moves a bunch of common code
to the new CreateDxvkSwapChainForHwnd function, which
can be called from both d3d11 and dxgi.
Also fixes potential issues with the current implementation
of the IWineDXGISwapChainFactory interface.
2018-12-21 15:53:29 +01:00
Philip Rebohle
15078357dc
[dxgi] Implement and use GetWindowClientSize fuction
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This new function provides a cleaner way to retrieve a
window's client size and can be used outside the swap
chain functions.
2018-12-21 15:14:07 +01:00
Philip Rebohle
1e393bf24d
[d3d11] Implement IWineDXGISwapChainFactory
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See #822 .
2018-12-21 14:03:28 +01:00
Philip Rebohle
64aefcc2a1
[dxgi] Catch exception when instance creation fails
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Fixes #810 .
2018-12-12 18:36:37 +01:00
Philip Rebohle
d16323f56b
[dxgi] Clean up DxgiAdapter
2018-12-11 16:03:37 +01:00
Philip Rebohle
a29b9f6779
[dxgi] Use new mode switch API for DxgiOutput
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Also removes the old functions which are no longer needed.
2018-12-11 16:02:46 +01:00
Philip Rebohle
d9cf8fdc58
[dxgi] Use new mode switch API for DxgiSwapChain
2018-12-11 16:02:46 +01:00
Philip Rebohle
1594a20b94
[dxgi] Add new functions to change the display mode of a monitor
2018-12-11 16:02:35 +01:00
Philip Rebohle
1db3c6d883
[dxgi] Remove SetOutputData and GetOutputData methods
2018-12-11 15:33:54 +01:00