Philip Rebohle
8ca5edeacd
[dxbc] Decode rasterizer ordered flag for UAVs
2022-09-19 15:44:23 +02:00
Philip Rebohle
3401964ee2
[dxbc] Implement support for SV_InnerCoverage
2022-09-05 07:21:47 +02:00
Philip Rebohle
eb8a238d6f
[dxbc] Add definitions for sparse feedback instructions
2022-08-26 05:53:03 +02:00
Philip Rebohle
68760f5b20
[dxbc] Parse dynamically indexed flag for constant buffers
2019-10-28 14:15:44 +01:00
Philip Rebohle
17a6c4168e
[dxbc] Implement stencil ref export from fragment shaders
...
This is an optional feature in D3D11.3, but easy enough to support.
2019-09-16 12:42:15 +02:00
Philip Rebohle
fabcdbc3ae
[dxbc] Add definitions for extended double instructions
2018-08-15 20:11:34 +02:00
Philip Rebohle
d2c6ec5c41
[dxbc] Implement ImmAtomic*Min/Max instructions
2018-04-02 10:58:26 +02:00
Philip Rebohle
99d9a5df0b
[dxbc] Respect GloballyCoherent flag for UAVs
2018-03-31 16:41:19 +02:00
Philip Rebohle
96ca9fa6ea
[dxbc] Fixed tessellation factor enums
2018-03-05 15:02:17 +01:00
Philip Rebohle
3dea58dabc
[dxbc] Implemented more tessellation-related declarations
2018-03-01 14:36:17 +01:00
Philip Rebohle
a72727a173
[dxbc] Added support for structured and raw buffers
2017-12-28 16:03:17 +01:00
Philip Rebohle
95bc4b5826
[dxbc] Added immediate constant buffer support
2017-12-19 17:41:23 +01:00
Philip Rebohle
6cc3ff4ad8
[dxbc] Basic geometry shader (sm4) support
2017-12-18 16:41:05 +01:00
Philip Rebohle
1e08c0744f
[dxbc] Implemented basic control flow instuctions
2017-12-18 11:53:28 +01:00
Philip Rebohle
858913ec0c
[dxbc] Shader decoder and compiler overhaul (2/2)
...
Removed the old decoder and the old shader compiler
and added documentation to the new structures.
2017-12-18 00:46:44 +01:00
Philip Rebohle
47347e38da
[dxbc] Shader decoder and compiler overhaul (1/2)
...
Major rewrite of the entire shader decoder to generate easy
to parse data structures for the compiler, which ultimately
allows new instructions to be implemented more easily.
2017-12-18 00:28:54 +01:00
Philip Rebohle
2ad5f49f3e
[dxbc] Shader compiler rewrite (2/2)
2017-12-14 12:53:53 +01:00
Philip Rebohle
8887e8b2fa
[dxbc] Implemented interpolation modes for pixel shader inputs
2017-12-08 14:56:34 +01:00
Philip Rebohle
0843349d72
[dxbc] Added interpolation mode decoder
2017-12-08 13:24:08 +01:00
Philip Rebohle
abc0e98761
[dxbc] Added result modifiers, simple add instruction
2017-11-17 11:41:56 +01:00
Philip Rebohle
5d26f0fb0c
[dxbc] Implemented operand modifiers and load/store stuff
2017-11-16 01:30:17 +01:00
Philip Rebohle
4052951542
[dxbc] Removed most of the DXBC compiler again
2017-11-07 15:10:38 +01:00
Philip Rebohle
72f353074f
[dxbc] Initial xSGN chunk implementation
2017-11-01 00:01:40 +01:00
Philip Rebohle
bc8cc76888
[dxbc] Added operand index decoder, entry point declaration
2017-10-29 02:35:16 +02:00
Philip Rebohle
79e2236958
[dxbc] Some more decoding stuff
2017-10-22 23:13:29 +02:00
Philip Rebohle
6954cfd84c
[dxbc] Added helper classes for DXBC decoding
2017-10-21 17:58:58 +02:00