Jeff
d1abce3be2
[d3d9] Add GetInstanceExtensions to interop API
2024-12-09 18:11:46 +01:00
WinterSnowfall
d094053018
[d3d9] Implement several IDirect3DShaderValidator9 validations
...
Co-Authored-By: Joshua Ashton <joshua@froggi.es>
Co-Authored-By: Paul Gofman <gofmanp@gmail.com>
2024-12-05 14:59:56 +01:00
Autumn Ashton
d956b188ed
[d3d9] Clip plane compaction
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Compact clip planes to the smallest amount that are enabled.
Signed-off-by: Autumn Ashton <misyl@froggi.es>
2024-12-05 06:08:34 +00:00
Autumn Ashton
8c4c814fb7
[d3d9] Spec-constant out writes to clip distances when disabled
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Add a new spec constant with a mask of the enabled clip planes such that they can be optimized out to improve performance.
For GPL shaders, override what we return here so it's always true and don't bother putting the mask in the UBO.
Signed-off-by: Autumn Ashton <misyl@froggi.es>
2024-12-05 06:08:34 +00:00
WinterSnowfall
027fe5963a
[d3d9] Fixes for state block specific behavior
2024-12-04 13:06:28 +01:00
WinterSnowfall
17b85accfb
[d3d9] Adjust device reset failure error codes
2024-12-04 13:06:28 +01:00
WinterSnowfall
f23c74949a
[d3d9] Validate supported formats in D3D9Surface::GetDC
2024-12-04 13:06:28 +01:00
WinterSnowfall
fb56668dc0
[d3d9] Adjust out of bounds clip plane index handling
2024-12-04 13:06:28 +01:00
WinterSnowfall
9c012c8e75
[d3d9] Skip recording MultiplyTransform calls in state blocks
2024-12-04 13:06:28 +01:00
WinterSnowfall
640a266158
[d3d9] Only advertise SRCCOLOR2 & INVSRCCOLOR2 with 9Ex
2024-12-04 13:06:28 +01:00
WinterSnowfall
218b67dd0c
[d3d9] Use header back buffer limits during validation
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Co-authored-by: Blisto91 <47954800+Blisto91@users.noreply.github.com>
2024-11-28 15:44:00 +01:00
Jeff
4e07302cbf
[d3d9] Fix race condition in PIX events
2024-11-28 07:24:12 +00:00
Philip Rebohle
d7bd3cd58e
[d3d9] Remove d3d9.enableDialogMode option
2024-11-25 11:54:55 +01:00
Philip Rebohle
15db475edf
[dxvk] Always disable exclusive fullscreen
2024-11-25 11:54:55 +01:00
WinterSnowfall
9e1bc1db23
[d3d9] Expand NormalizeTextureProperties validations
2024-11-23 16:58:25 +01:00
WinterSnowfall
97ad37e409
[d3d9] Validate RT parent device during SetRenderTarget
2024-11-23 16:58:25 +01:00
WinterSnowfall
77020760f1
[d3d9] Fix behavior on multiple image unlocks
2024-11-23 16:58:25 +01:00
WinterSnowfall
4f98844f47
[d3d9] Skip some validations for D3DDEVTYPE_NULLREF devices
2024-11-23 16:58:25 +01:00
Blisto91
7f1e52703d
[d3d9] Change correctness factor to 0.5f
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The original issue that 0.5f - (1.0f / 128.0f) fixed is a game bug that also happens on Windows and the version of the addon used back then didn't fix correctly. With the latest version of the addon it looks correct.
2024-11-18 13:03:58 +01:00
Philip Rebohle
4c09b006a5
[d3d9] Actually use correct sampler state for anisotropy
2024-11-13 14:35:59 +01:00
Philip Rebohle
3756e83ae4
[dxso] Don't emit FOrdNotEqual
2024-11-11 12:33:40 +01:00
Robin Kertels
62970d24c3
[d3d9] Enable strict float emulation by default on new Nvidia drivers
2024-11-07 17:34:45 +01:00
WinterSnowfall
eb98047412
[d3d9] Skip some validations when hDeviceWindow is NULL
2024-11-07 01:10:05 +01:00
WinterSnowfall
64b35c5c0f
[d3d9] Early return D3D_OK on present with a NULL m_window
2024-11-03 13:35:55 +01:00
Philip Rebohle
3c88591326
[d3d9] Fix various other ColorFill edge cases
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Fixes all remaining validation in wine's color_fill_test. Some failed
tests remain because apparently we do not validate resource txpes properly.
2024-11-03 12:41:35 +01:00
Philip Rebohle
ccd19ce90b
[d3d9] Properly handle block-compressed formats in ColorFill
2024-11-03 12:41:35 +01:00
Philip Rebohle
c4421348cf
[d3d9] Fix image layout for transfer-only images
2024-11-03 12:41:35 +01:00
Philip Rebohle
778b04f39a
[d3d9] Properly destroy format conversion set and pipeline layouts
2024-11-03 12:41:35 +01:00
WinterSnowfall
27ceecfad9
[d3d9] Fix cursor X/YHotSpot coordinate validation
2024-11-02 18:07:33 +01:00
WinterSnowfall
860d038d77
[d3d8] Don't record calls to MultiplyTransform
2024-11-02 18:07:33 +01:00
WinterSnowfall
88be8256e6
[d3d9] Add additional ValidateBufferProperties validations
2024-11-02 18:07:33 +01:00
WinterSnowfall
931796d1c2
[d3d9] Fix CreateQuery error return code
2024-11-02 18:07:33 +01:00
WinterSnowfall
a760f4a8dc
[d3d9] Fixed return code on CheckAdapterFormat with D3DFMT_UNKNOWN
2024-11-02 18:07:33 +01:00
WinterSnowfall
a7c2eb140e
[d3d9] Add present params validations on device creation and reset
2024-11-02 18:07:33 +01:00
WinterSnowfall
35352b9c52
[d3d8] Set D3D8 compatibility at D3D9 interface level
2024-11-02 18:07:33 +01:00
WinterSnowfall
0e6be8a48b
[d3d8/9] Add several Set/GetPrivateData validations
2024-11-02 18:07:33 +01:00
Robin Kertels
48d8e7c402
[d3d9] Improve code readability with comments
2024-11-02 17:48:13 +01:00
Robin Kertels
19fea8c48d
[d3d9] Move remaining texture bitmask updates to function
2024-11-02 17:48:13 +01:00
Robin Kertels
8d10bfecd4
[d3d9] Remove unused readonly bitfield
2024-11-02 17:48:13 +01:00
WinterSnowfall
f74b2cd6c6
[d3d9] Order modes descending by refresh rate
2024-10-31 20:37:04 +01:00
Philip Rebohle
84ce80f931
[d3d9] Use new fence wait function in WaitStagingBuffer
2024-10-30 23:37:54 +01:00
Jeff
201e1628b0
[d3d9] Add ID3D9VkInteropTexture to volumes
2024-10-30 02:17:35 +01:00
Philip Rebohle
0259f55285
wsi: Pass window state to setWindowMode
2024-10-27 12:58:22 +01:00
WinterSnowfall
5ad84563dd
[d3d9] Improve the naming of GetFormatBlockSize helper
2024-10-27 12:36:33 +01:00
WinterSnowfall
7ffe77f7c4
[d3d9] Validate pBox dimensions with LockBox
2024-10-27 12:36:33 +01:00
WinterSnowfall
a0d48cd2a2
[d3d9] Adjust pLockedRect/pLockedBox clearing and return behavior
2024-10-27 12:36:33 +01:00
WinterSnowfall
63d9affdcb
[d3d9] Add volume texture creation and locking validations
2024-10-27 12:36:33 +01:00
WinterSnowfall
a323abe085
[d3d9] Validate alignment for block aligned formats
2024-10-27 12:36:33 +01:00
WinterSnowfall
678ccc721d
[d3d9] Validate pRect dimensions with LockRect
2024-10-27 12:36:33 +01:00
Philip Rebohle
4af31a9d64
[dxvk] Remove context type concept
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We only have a single context per device now.
2024-10-24 12:30:54 +02:00