Philip Rebohle
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d72346f2cb
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[dxvk] Rename various storage-related functions
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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1fd3c8040d
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[dxvk] Remove DxvkBufferAllocation
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2024-09-26 17:37:50 +02:00 |
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Philip Rebohle
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6f6e75b4b8
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[d3d9] Use DxvkBufferAllocation where appropriate
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2024-09-26 17:37:50 +02:00 |
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Robin Kertels
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65dd3c7df3
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[d3d9] Always enable STORAGE_BUFFER usage
Fixes a validation error. Drivers don't care about buffer usage bits anyway.
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2024-05-21 20:32:13 +02:00 |
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Philip Rebohle
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459758c6ff
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[d3d9] Don't set storage buffer usage unless necessary
This actually matters now to some degree.
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2023-01-15 15:36:05 +01:00 |
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Philip Rebohle
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d35bf455d9
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[dxvk] Rename bindResourceBuffer to bindUniformBuffer
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2023-01-15 15:36:05 +01:00 |
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Philip Rebohle
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0315997fcd
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[d3d9] Use mutable lambdas to avoid some redundant ref counting
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2022-08-04 13:43:35 +02:00 |
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Philip Rebohle
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a2ef99b95c
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[d3d9] Generalize D3D9ConstantBuffer constructor
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2022-07-31 02:10:37 +01:00 |
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Philip Rebohle
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e8d5ce94ea
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[d3d9] Introduce D3D9ConstantBuffer
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2022-07-14 15:55:08 +02:00 |
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