Philip Rebohle
|
95815a075b
|
[dxvk] Move depth bias out of rasterizer state
While the previous model corresponded to D3D11, it does
not reflect that the backend treats it the same way as
e.g. blend constants.
|
2019-01-17 22:25:21 +01:00 |
|
Philip Rebohle
|
ddb2a7bd59
|
[d3d10] Implement D3D10RasterizerState
|
2018-08-13 17:22:42 +02:00 |
|
Philip Rebohle
|
2591bbdabd
|
[d3d11] Implemented ID3D11RasterizerState1 stub
|
2018-03-18 22:53:20 +01:00 |
|
Philip Rebohle
|
2a266eaad4
|
[general] Added 32-bit support
|
2017-12-12 12:50:52 +01:00 |
|
Philip Rebohle
|
352b46fe80
|
[d3d11] Refactored state object binding
|
2017-12-11 13:07:27 +01:00 |
|
Philip Rebohle
|
2d918df0f0
|
[d3d11] d3d11_state_rs -> d3d11_rasterizer
|
2017-12-10 23:27:20 +01:00 |
|