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10 Commits

Author SHA1 Message Date
Joshua Ashton
e0654977c9 [d3d9] Stub out D3D9On12 interfaces
Closes: #3445
2023-05-24 14:36:45 +01:00
Robin Kertels
5443a2f9f5 [d3d9] Don't swap buffers for SWAPEFFECT_COPY & DISCARD with 1 backbuffer 2023-05-06 14:16:54 +01:00
oltolm
6b779206d9 remove unneeded definitions 2023-04-11 18:30:46 +02:00
Joshua Ashton
ad386305ff [d3d9] Correct DLLEXPORT for native builds 2022-08-21 21:36:50 +02:00
Joshua Ashton
f3992658a4 [d3d9] Remove unused util_monitor include 2022-08-20 20:27:07 +02:00
Georg Lehmann
827c7a892c [util] Replace countof with std::size 2021-09-10 11:58:46 +01:00
Joshua Ashton
904d3e6c90 [d3d9] Don't declspec dllexport on MinGW builds
Fixes ordinal exporting on MinGW, which was causing a crash in CSGO due to it querying a fixed ordinal for a D3D9On12 hack.
2020-04-02 02:00:42 +01:00
Philip Rebohle
da506f5932 [util] Add generic recursive spinlock 2020-03-15 03:43:04 +01:00
Philip Rebohle
66503aeaa0 [util] Factor out common monitor-related functions 2020-03-04 23:06:15 +00:00
Joshie
54ed8f0bb0 [d3d9] Implement Direct3D9 Frontend (#1275)
Co-authored-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Co-authored-by: Robin Kertels <robin.kertels@gmail.com>
Co-authored-by: pchome <pchome@users.noreply.github.com>
Co-authored-by: Christopher Egert <cme3000@gmail.com>
Co-authored-by: Derek Lesho <dereklesho52@Gmail.com>
Co-authored-by: Luis Cáceres <lacaceres97@gmail.com>
Co-authored-by: Nelson Chen <crazysim@gmail.com>
Co-authored-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Co-authored-by: Riesi <riesi@opentrash.com>
Co-authored-by: gbMichelle <gbmichelle.dev@gmail.com>
2019-12-16 04:28:01 +01:00