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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-05 11:52:10 +01:00

9 Commits

Author SHA1 Message Date
Philip Rebohle
d05864cbcb
[d3d11] Pass shader stage for binding video processor resources 2022-06-28 14:32:30 +02:00
Philip Rebohle
a731f5daae [d3d11] Use new DxvkShader constructor for video shaders 2022-04-18 13:20:16 +02:00
Philip Rebohle
e749a4a4ac
[d3d11] Create shadow copy of video input images if sampled bit is not set
This can happen with RGB input views since not having any bind flags set
is legal for video input views, and SHADER_RESOURCE is actually explicitly
disallowed, but we don't always want to set sampled bit for those resources.
2021-05-30 19:42:44 +02:00
Philip Rebohle
3c22f4066b
[d3d11] Lock context in video context entry points 2021-05-30 19:42:44 +02:00
Philip Rebohle
e87aa08fd2
[d3d11] Implement basic video processor blitting 2021-05-30 19:42:43 +02:00
Philip Rebohle
969ac59667
[d3d11] Add ID3D11VideoContext stub 2021-05-30 19:42:43 +02:00
Philip Rebohle
1df26a3605
[d3d11] Implement video processor views 2021-05-30 19:42:43 +02:00
Philip Rebohle
09cf2cd11e
[d3d11] Add ID3D11VideoProcessor stub 2021-05-30 19:42:43 +02:00
Philip Rebohle
bdb7eef874
[d3d11] Add ID3D11VideoProcessorEnumerator stub 2021-05-30 19:42:43 +02:00