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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-04 16:24:29 +01:00
dxvk/src
mbriar 16d2a6045c [util] Switch Nioh deferSurfaceCreation from dxgi to d3d9
This game seems to behave similar to all the Tecmo Koei Atelier games
and not deferring surface creation for d3d9 prevents VRR from working on
X11.
2023-04-19 16:42:42 +02:00
..
d3d9 [d3d9] Handle a bunch of texture converter edge cases 2023-04-16 09:18:30 +01:00
d3d10 [d3d10] Enable native builds 2022-10-15 18:17:29 +01:00
d3d11 [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
dxbc [dxvk] Add UBO set property to descriptor info 2023-01-15 15:36:05 +01:00
dxgi [dxgi] Leave current fullscreen mode when SetFullscreenState changes monitors 2023-04-14 00:41:18 +02:00
dxso [dxvk] Add UBO set property to descriptor info 2023-01-15 15:36:05 +01:00
dxvk [dxvk] Add VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM 2023-04-08 03:15:44 +01:00
spirv [spirv] Declare defaulted copy and move constructor for SpirvCodeBuffer. 2023-04-06 10:23:11 +02:00
util [util] Switch Nioh deferSurfaceCreation from dxgi to d3d9 2023-04-19 16:42:42 +02:00
vulkan [vulkan] Allow importing existing Vulkan dispatch tables 2023-03-16 20:59:43 +01:00
wsi [wsi] Add GLFW backend 2023-01-08 10:36:25 +01:00
meson.build [build] Allow standalone DXGI builds 2022-11-28 13:48:05 +01:00