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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-14 00:48:44 +01:00
dxvk/src/d3d10
Connor Abbott aae0e57a46
Don't add def file as an object
This is unnecessary even on mingw, and leads to duplicating the .def
file on the linking command line which winegcc complains about.
2021-07-03 14:28:28 +02:00
..
d3d10_1.def [d3d10] Implement D3D10[Core]GetVersion and D3D10[Core]RegisterLayers 2020-03-18 20:49:17 +01:00
d3d10_blend.cpp [d3d10] Implement D3D10BlendState 2018-08-13 17:22:41 +02:00
d3d10_blend.h [d3d10] Implement D3D10BlendState 2018-08-13 17:22:41 +02:00
d3d10_buffer.cpp [d3d10] Fix reported bind flags for D3D10 resources 2019-10-11 17:15:33 +02:00
d3d10_buffer.h [d3d10] Remove unused copies of device ptr in D3D10 wrappers 2019-10-06 00:28:19 +02:00
d3d10_core.cpp [d3d10] Separate d3d10core from d3d10 2020-03-18 22:01:11 +01:00
d3d10_depth_stencil.cpp [d3d10] Implement D3D10DepthStencilState 2018-08-13 17:22:41 +02:00
d3d10_depth_stencil.h [d3d10] Implement D3D10DepthStencilState 2018-08-13 17:22:41 +02:00
d3d10_device.cpp [d3d10] Add some null pointer checks when dealing with resources 2019-09-23 21:59:02 +02:00
d3d10_device.h [d3d10] Use context lock instead of separate device lock 2018-12-30 21:08:52 +01:00
d3d10_include.h [util] Add generic recursive spinlock 2020-03-15 03:43:04 +01:00
d3d10_input_layout.cpp [d3d10] Implement D3D10InputLayout 2018-08-13 17:22:41 +02:00
d3d10_input_layout.h [d3d10] Implement D3D10InputLayout 2018-08-13 17:22:41 +02:00
d3d10_interfaces.h [build] Use __CRT_UUID_DECL for uuid definitions 2020-02-18 20:25:05 +01:00
d3d10_main.cpp [d3d10] Separate d3d10core from d3d10 2020-03-18 22:01:11 +01:00
d3d10_multithread.cpp [util] Add generic recursive spinlock 2020-03-15 03:43:04 +01:00
d3d10_multithread.h [util] Add generic recursive spinlock 2020-03-15 03:43:04 +01:00
d3d10_query.cpp [d3d10] Use context lock instead of separate device lock 2018-12-30 21:08:52 +01:00
d3d10_query.h [d3d10] Remove unused copies of device ptr in D3D10 wrappers 2019-10-06 00:28:19 +02:00
d3d10_rasterizer.cpp [d3d10] Implement D3D10RasterizerState 2018-08-13 17:22:42 +02:00
d3d10_rasterizer.h [d3d10] Implement D3D10RasterizerState 2018-08-13 17:22:42 +02:00
d3d10_reflection.cpp [d3d10] Create type reflection objects on demand 2020-03-12 21:03:31 +01:00
d3d10_reflection.h [d3d10] Create type reflection objects on demand 2020-03-12 21:03:31 +01:00
d3d10_sampler.cpp [d3d10] Implement D3D10SamplerState 2018-08-13 17:22:41 +02:00
d3d10_sampler.h [d3d10] Implement D3D10SamplerState 2018-08-13 17:22:41 +02:00
d3d10_shader.h [d3d10] Implement D3D10Shader 2018-08-13 17:22:42 +02:00
d3d10_state_block.cpp [build] Use __CRT_UUID_DECL for uuid definitions 2020-02-18 20:25:05 +01:00
d3d10_state_block.h [build] Use __CRT_UUID_DECL for uuid definitions 2020-02-18 20:25:05 +01:00
d3d10_texture.cpp [d3d10] Fix reported bind flags for D3D10 resources 2019-10-11 17:15:33 +02:00
d3d10_texture.h [d3d10] Remove unused copies of device ptr in D3D10 wrappers 2019-10-06 00:28:19 +02:00
d3d10_util.cpp [d3d10] Add GetD3D10ResourceFromView and GetD3D10Resource helpers 2018-08-13 17:22:42 +02:00
d3d10_util.h [d3d10] Add GetD3D10ResourceFromView and GetD3D10Resource helpers 2018-08-13 17:22:42 +02:00
d3d10_view_dsv.cpp [d3d10] Implement D3D10CreateDepthStencilView 2018-08-13 17:22:42 +02:00
d3d10_view_dsv.h [d3d10] Implement D3D10CreateDepthStencilView 2018-08-13 17:22:42 +02:00
d3d10_view_rtv.cpp [d3d10] Implement D3D10RenderTargetView 2018-08-13 17:22:42 +02:00
d3d10_view_rtv.h [d3d10] Implement D3D10RenderTargetView 2018-08-13 17:22:42 +02:00
d3d10_view_srv.cpp [d3d10] Implement D3D10ShaderResourceView 2018-08-13 17:22:42 +02:00
d3d10_view_srv.h [d3d10] Implement D3D10ShaderResourceView 2018-08-13 17:22:42 +02:00
d3d10.def [d3d10] Implement D3D10[Core]GetVersion and D3D10[Core]RegisterLayers 2020-03-18 20:49:17 +01:00
d3d10core.def [d3d10] Implement D3D10[Core]GetVersion and D3D10[Core]RegisterLayers 2020-03-18 20:49:17 +01:00
meson.build Don't add def file as an object 2021-07-03 14:28:28 +02:00
version10_1.rc [build] Add version info to compiled DLLs 2019-04-05 21:09:57 +02:00
version10_core.rc [build] Add version info to compiled DLLs 2019-04-05 21:09:57 +02:00
version10.rc [build] Add version info to compiled DLLs 2019-04-05 21:09:57 +02:00