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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-12 13:08:50 +01:00
dxvk/src/dxso
2023-05-26 04:28:49 +01:00
..
dxso_analysis.cpp [dxso] Only track co-issue parent opcode rather than the full context 2019-12-25 18:00:46 +00:00
dxso_analysis.h [dxso] Only track co-issue parent opcode rather than the full context 2019-12-25 18:00:46 +00:00
dxso_code.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_code.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_common.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_common.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_compiler.cpp [dxvk] Add UBO set property to descriptor info 2023-01-15 15:36:05 +01:00
dxso_compiler.h [dxso] Always lower projection 2022-09-26 21:39:51 +01:00
dxso_ctab.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_ctab.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_decoder.cpp [dxso] Make fallthrough for extra params explicit 2022-09-10 21:46:07 +00:00
dxso_decoder.h [dxso] Keep track of the current instruction index in a decoding context 2019-12-22 17:44:30 +00:00
dxso_enums.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_enums.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_header.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_header.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_include.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_isgn.h [d3d9] Use spec constants for bool constants 2020-01-27 14:21:21 +01:00
dxso_modinfo.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_module.cpp [dxso] Fix RT mask for SM1 2023-05-26 04:28:49 +01:00
dxso_module.h [d3d9] Use new flat shading state for DXSO shaders 2022-08-08 13:34:59 +02:00
dxso_options.cpp [d3d9,dxso] Add d3d9.forceSampleRateShading option 2023-01-09 18:35:02 +01:00
dxso_options.h [d3d9,dxso] Add d3d9.forceSampleRateShading option 2023-01-09 18:35:02 +01:00
dxso_reader.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_reader.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_tables.cpp [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_tables.h [d3d9] Implement Direct3D9 Frontend (#1275) 2019-12-16 04:28:01 +01:00
dxso_util.cpp [d3d9, dxso] Alias color and depth samplers and improve tracking 2021-08-10 23:46:03 +00:00
dxso_util.h [dxso] Introduce getSpecConstantBufferSlot 2022-07-31 02:10:37 +01:00
meson.build [build] Cleanup build system. 2022-03-17 01:38:58 +00:00