1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-14 00:48:44 +01:00
dxvk/src/d3d9/d3d9.sym
Joshua Ashton 1d3decf100 [build] Add version scripts for native builds
FEX would like clean symbols for experimenting with making thunks down the line.

We also just shouldn't be exporting a bunch of random crap -- sadly -fvisibility=hidden doesn't help with a bunch of stuff :(

For reference, RADV also does this.
2022-10-15 19:10:57 +02:00

25 lines
499 B
Plaintext

{
global:
Direct3DCreate9;
Direct3DCreate9Ex;
D3DPERF_BeginEvent;
D3DPERF_EndEvent;
D3DPERF_SetMarker;
D3DPERF_SetRegion;
D3DPERF_QueryRepeatFrame;
D3DPERF_SetOptions;
D3DPERF_GetStatus;
DebugSetMute;
DebugSetLevel;
PSGPError;
PSGPSampleTexture;
Direct3DShaderValidatorCreate9;
Direct3D9EnableMaximizedWindowedModeShim;
DXVK_RegisterAnnotation;
DXVK_UnRegisterAnnotation;
Direct3D9ForceHybridEnumeration;
local:
*;
};