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mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-11-29 11:24:14 +01:00
Commit Graph

29 Commits

Author SHA1 Message Date
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3da3187629 added varying counting to frag shaders, fixed some stuff, needs work 2019-09-20 23:05:19 +01:00
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7254e90101 updated todos 2019-09-07 23:30:52 +01:00
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08f6b72ef8 cleaning up TODOs, error messages 2019-09-07 17:41:46 +01:00
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1e5a5c965a started to rework control list submission so that multiple drawcalls wok 2019-09-01 19:14:47 +01:00
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1598083a37 update 2019-08-25 21:59:18 +01:00
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2be28d722f added vulkan code to create and bind a texture
still need to implement driver backend
2019-08-19 22:12:51 +01:00
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8285408d9d started to add functionality to make texture mapping work 2019-08-18 17:36:57 +01:00
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ff23f1c909 Push constants are implemented
the driver no long hardcodes uniforms, they are handled via push constants
2019-07-27 21:57:13 +01:00
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7f4551f320 backup 2019-07-08 21:10:22 +01:00
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6f9e3d40db now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00
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ca72368a58 modified descriptor set implementation to use map 2019-05-02 22:00:23 +01:00
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9596275498 added some of the descriptor set functionality
data layout needs to be rethought to make sure it's optimal
2019-04-30 22:00:39 +01:00
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1696c03670 even more CTS fixes
changed back to one FD per process as apparently they are shared.
I just need to make sure that I close the FD when the last instance is destroyed.
the kernel side driver should be able to handle this properly
2018-11-18 14:21:33 +00:00
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ce9668b992 allocators are now supported, more CTS fixes. 2018-11-17 15:53:13 +00:00
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fb2af568b2 more CTS fixes, can have multiple instances now 2018-11-16 19:39:33 +00:00
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408d0a2b2a added some state change funcs 2018-10-21 13:33:02 +01:00
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b2af56c5c6 now images always use bound mem (eg. swapchain) 2018-10-20 15:46:12 +01:00
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3639703ab9 added some resource stuff 2018-10-18 21:17:02 +01:00
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ccea0d7e3a added some sync func implementations 2018-10-17 20:56:13 +01:00
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6ac318e0d0 backup 2018-10-16 19:34:17 +01:00
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d3b67becfc moved functions into separate files 2018-10-15 22:37:09 +01:00
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61cbd86710 added destructors 2018-10-15 19:15:34 +01:00
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81ac862990 shader record and attribute record now handled 2018-09-27 22:17:31 +01:00
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8bdf16246f added more of the draw call functionality 2018-09-26 21:59:00 +01:00
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f00e4b6a0e added remaining functionality towards the first draw call
todo draw command
2018-09-25 21:32:52 +01:00
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19cecd25b8 added shader module and pipeline handling 2018-09-23 20:55:30 +01:00
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68a41c6a40 implemented more of the vk driver for the triangle example 2018-09-18 21:22:43 +01:00
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c7988b5c09 added some of the implementation for the triangle example 2018-09-09 15:45:07 +01:00
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2dee7f9439 split driver.c into multiple files 2018-08-26 14:11:43 +01:00