Unknown
|
61cbd86710
|
added destructors
|
2018-10-15 19:15:34 +01:00 |
|
Unknown
|
6fd2b3f34a
|
built-in uniforms now written
|
2018-10-14 16:34:24 +01:00 |
|
Unknown
|
25c1b9b2f3
|
fixed shader state count
|
2018-10-14 11:12:17 +01:00 |
|
Unknown
|
c15e06358e
|
update
|
2018-09-29 15:59:47 +01:00 |
|
Unknown
|
81ac862990
|
shader record and attribute record now handled
|
2018-09-27 22:17:31 +01:00 |
|
Unknown
|
8bdf16246f
|
added more of the draw call functionality
|
2018-09-26 21:59:00 +01:00 |
|
Unknown
|
f00e4b6a0e
|
added remaining functionality towards the first draw call
todo draw command
|
2018-09-25 21:32:52 +01:00 |
|
Unknown
|
19cecd25b8
|
added shader module and pipeline handling
|
2018-09-23 20:55:30 +01:00 |
|
Unknown
|
68a41c6a40
|
implemented more of the vk driver for the triangle example
|
2018-09-18 21:22:43 +01:00 |
|
Unknown
|
c7988b5c09
|
added some of the implementation for the triangle example
|
2018-09-09 15:45:07 +01:00 |
|
Unknown
|
9174ad6898
|
updated triangle to use vbo
|
2018-09-08 17:53:51 +01:00 |
|
Unknown
|
2dee7f9439
|
split driver.c into multiple files
|
2018-08-26 14:11:43 +01:00 |
|