yours3lf
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7b9dbb3dbb
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backup
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2020-05-12 22:46:13 +01:00 |
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yours3lf
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2b4d733183
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backup
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2020-05-12 22:45:30 +01:00 |
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yours3lf
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54bc44e309
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hack to make vkquake3 work
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2020-05-12 22:45:09 +01:00 |
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yours3lf
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24c387abb8
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added shader performance data gathering and validation
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2020-05-12 19:55:37 +01:00 |
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yours3lf
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ae03fdeacc
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added inputTest
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2020-05-11 19:45:46 +01:00 |
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yours3lf
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14807a8168
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fixed viewport offset
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2020-05-10 19:15:30 +01:00 |
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yours3lf
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8b200c2b2f
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added viewport offset handling
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2020-05-10 19:13:06 +01:00 |
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yours3lf
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3a16211893
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fixed clear test
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2020-05-10 19:03:36 +01:00 |
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yours3lf
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3df04a2423
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started implementing clearattachments, but doesnt work for some reason
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2020-05-08 13:06:45 +01:00 |
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yours3lf
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828f6c2dd1
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backup
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2020-05-07 21:55:24 +01:00 |
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yours3lf
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59ac73c42b
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fixed attribtest
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2020-05-07 12:42:10 +01:00 |
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yours3lf
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78ae1e045b
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trying to figure out how to go from rgba8 attribs to color on screen
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2020-05-06 23:20:46 +01:00 |
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yours3lf
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4cd8678d3f
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added attribtest
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2020-05-06 21:57:18 +01:00 |
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yours3lf
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637bec7672
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fixed handling offsets for render targets and textures, fixed LT formats
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2020-05-06 00:10:40 +01:00 |
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yours3lf
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68a9a4ee2c
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updated NDC coordinate space to be right handed
x [0..1]
y [1..-1]
z [0..1]
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2020-05-04 19:36:36 +01:00 |
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yours3lf
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13e7a67197
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fixed attrib setup, app needs to be somewhat cooperative tho
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2020-05-01 20:37:33 +01:00 |
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yours3lf
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03f98aff82
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trying to get attrib setup finally right
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2020-05-01 19:38:13 +01:00 |
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yours3lf
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cae330c48e
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fixed attribute setup
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2020-04-30 18:38:12 +01:00 |
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yours3lf
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643c80444c
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various fixes
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2020-04-29 20:17:55 +01:00 |
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yours3lf
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8813599202
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added attrib offset handling + index offset handling
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2020-04-29 19:45:42 +01:00 |
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yours3lf
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a2a4589409
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fixed descriptor set crash
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2020-04-29 18:02:11 +01:00 |
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Unknown
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4e0e17efaa
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cleanup
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2020-04-26 20:21:18 +01:00 |
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Unknown
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d1a223865f
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copy cleanup
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2020-04-23 18:30:40 +01:00 |
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Unknown
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00054f1175
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changed copy setup to support more scriptors
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2020-04-22 19:32:58 +01:00 |
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Unknown
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e333c60c52
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added command buffer resetting
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2020-04-22 13:12:02 +01:00 |
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Unknown
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15d9891d00
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fixed thread switching detection
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2020-04-21 21:53:11 +01:00 |
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Unknown
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686e730cbf
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zero out unused mappings
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2020-04-21 21:40:18 +01:00 |
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Unknown
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496a89e56e
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fixed shader module selection
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2020-04-21 21:38:21 +01:00 |
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Unknown
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3fb61cd3a1
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fixed descriptor set binding
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2020-04-21 21:30:30 +01:00 |
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Unknown
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b73beb86da
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fix
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2020-04-21 15:34:09 +01:00 |
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Unknown
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39bcf81170
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backup
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2020-04-21 15:31:32 +01:00 |
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Unknown
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0a72deac7e
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Merge remote-tracking branch 'origin/master'
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2020-04-21 15:22:24 +01:00 |
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Unknown
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13d73f26ae
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changed mapping so that coordinate shaders can have separate
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2020-04-21 15:22:19 +01:00 |
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Yours3lf
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2ed027af1d
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Update README.md
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2020-04-21 12:06:52 +01:00 |
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Unknown
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eb81806cee
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fixed pipeline depth setup
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2020-04-20 13:45:17 +01:00 |
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Unknown
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7728412282
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fence fixes
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2020-04-18 17:42:29 +01:00 |
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Unknown
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a9404fbc91
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backup
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2020-04-18 13:57:17 +01:00 |
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Unknown
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20c8fb6e55
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added handling dynamic states for pipeline creation
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2020-04-18 13:56:17 +01:00 |
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Unknown
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438e9a487d
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changed shader module creation so that it goes through the std way
needs special handling, but it works
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2020-04-17 20:59:04 +01:00 |
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Unknown
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a071ec3d77
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added plane support to modeset
the validation layer doesn't like my direct to display implementation, but it might be buggy
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2020-04-17 17:51:48 +01:00 |
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Unknown
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43c167e3b8
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backup
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2020-04-17 13:04:28 +01:00 |
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Unknown
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67bb46888f
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fixes
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2020-04-17 12:06:41 +01:00 |
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Yours3lf
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44467407f9
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Update README.md
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2020-04-16 18:19:16 +01:00 |
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Unknown
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a61e99b7b2
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added non-default crtc case
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2020-04-16 18:17:35 +01:00 |
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Unknown
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efa43b2ccc
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fixed wsi stuff
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2020-04-16 18:07:45 +01:00 |
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Unknown
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714d2dd8e1
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backup
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2020-04-16 17:33:46 +01:00 |
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Unknown
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c6281bb757
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fixed some modesetting bugs
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2020-04-16 00:34:51 +01:00 |
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Unknown
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a67cf48094
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rewriting modesetting so that direct to display is supported
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2020-04-16 00:04:41 +01:00 |
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Yours3lf
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db4d3d6507
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Update README.md
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2020-04-14 22:07:51 +01:00 |
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Yours3lf
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1563f8c216
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Update README.md
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2020-04-14 21:32:04 +01:00 |
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