1
0
mirror of https://github.com/Yours3lf/rpi-vk-driver.git synced 2024-11-29 11:24:14 +01:00
rpi-vk-driver/driver
Unknown 2be28d722f added vulkan code to create and bind a texture
still need to implement driver backend
2019-08-19 22:12:51 +01:00
..
AlignedAllocator.c moved functions into separate files 2018-10-15 22:37:09 +01:00
AlignedAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
CMakeLists.txt now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00
command.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
common.c started to add functionality to make texture mapping work 2019-08-18 17:36:57 +01:00
common.h added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
compute.c moved stuff around 2019-04-22 14:58:27 +01:00
ConsecutivePoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
ConsecutivePoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
ControlListUtil.c Push constants are implemented 2019-07-27 21:57:13 +01:00
ControlListUtil.h Push constants are implemented 2019-07-27 21:57:13 +01:00
copy.c moved stuff around 2019-04-22 14:58:27 +01:00
CustomAssert.h fixed some warnings 2018-08-25 11:03:29 +01:00
descriptorSet.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
device.c moved stuff around 2019-04-22 14:58:27 +01:00
draw.c started to add functionality to make texture mapping work 2019-08-18 17:36:57 +01:00
instance.c moved stuff around 2019-04-22 14:58:27 +01:00
kernelInterface.c fixed triangle example after CTS fixes 2018-12-09 18:21:23 +00:00
kernelInterface.h even more CTS fixes 2018-11-18 14:21:33 +00:00
LinearAllocator.c split driver.c into multiple files 2018-08-26 14:11:43 +01:00
LinearAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
map.c added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
map.h added simple map implementation for descriptor sets 2019-05-02 07:51:37 +01:00
memory.c moved stuff around 2019-04-22 14:58:27 +01:00
modeset.c now images always use bound mem (eg. swapchain) 2018-10-20 15:46:12 +01:00
modeset.h implemented more of the vk driver for the triangle example 2018-09-18 21:22:43 +01:00
pipeline.c backup 2019-07-08 21:10:22 +01:00
PoolAllocator.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
PoolAllocator.h split driver.c into multiple files 2018-08-26 14:11:43 +01:00
query.c moved stuff around 2019-04-22 14:58:27 +01:00
renderpass.c more CTS fixes 2019-02-09 23:53:32 +00:00
resource.c Push constants are implemented 2019-07-27 21:57:13 +01:00
sampler.c added vulkan code to create and bind a texture 2019-08-19 22:12:51 +01:00
shader.c started to add functionality to make texture mapping work 2019-08-18 17:36:57 +01:00
sparse.c moved stuff around 2019-04-22 14:58:27 +01:00
stateChange.c added some state change funcs 2018-10-21 13:33:02 +01:00
sync.c moved stuff around 2019-04-22 14:58:27 +01:00
vkCaps.h started to add functionality to make texture mapping work 2019-08-18 17:36:57 +01:00
vkExt.h started to add functionality to make texture mapping work 2019-08-18 17:36:57 +01:00
wsi.c now assembly can be loaded in text form 2019-05-06 16:58:34 +01:00