1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-12 13:08:50 +01:00
Commit Graph

4894 Commits

Author SHA1 Message Date
Philip Rebohle
0faba649da [dxbc] Implement sample operations with sparse feedback 2022-08-26 05:53:03 +02:00
Philip Rebohle
d5b68b3642 [dxbc] Implement gather operations with sparse feedback 2022-08-26 05:53:03 +02:00
Philip Rebohle
614024873d [dxbc] Implement CheckAccessFullyMapped instruction 2022-08-26 05:53:03 +02:00
Philip Rebohle
eb8a238d6f [dxbc] Add definitions for sparse feedback instructions 2022-08-26 05:53:03 +02:00
Philip Rebohle
70158fa9cf [spirv] Add support for sparse image opcodes 2022-08-26 05:53:03 +02:00
Philip Rebohle
2329c71b6f [dxvk] Implement sampler reduction mode 2022-08-26 05:53:03 +02:00
Philip Rebohle
43b19f773c [dxvk] Introduce initSparseImage 2022-08-26 05:53:03 +02:00
Philip Rebohle
fc0d952edb [dxvk] Introduce copySparsePages{To,From}Buffer 2022-08-26 05:53:03 +02:00
Philip Rebohle
d5348a0cf0 [dxvk] Introduce updatePageTable 2022-08-26 05:53:03 +02:00
Philip Rebohle
12d2f8a9d4 [dxvk] Expose sparse binding operations as part of the command list 2022-08-26 05:53:03 +02:00
Philip Rebohle
2615af7664 [dxvk] Submit sparse binding operations alongside command buffers 2022-08-26 05:53:03 +02:00
Philip Rebohle
d3b6502a17 [dxvk] Introduce DxvkSparseBindSubmission 2022-08-26 05:53:03 +02:00
Philip Rebohle
3057f6a51b [dxvk] Add structures for sparse binding operations 2022-08-26 05:53:03 +02:00
Philip Rebohle
f9db4921e0 [dxvk] Implement sparse memory allocator 2022-08-26 05:53:03 +02:00
Philip Rebohle
6f216f9df4 [dxvk] Do not discard sparse buffers
This would only blow up.
2022-08-26 05:53:03 +02:00
Philip Rebohle
dd54de4d97 [dxvk] Introduce DxvkPagedResource 2022-08-26 05:53:03 +02:00
Philip Rebohle
2d124b811b [dxvk] Implement sparse image creation 2022-08-26 05:53:03 +02:00
Philip Rebohle
f7c255de2a [dxvk] Implement sparse buffer creation 2022-08-26 05:53:03 +02:00
Philip Rebohle
bc3affc264 [dxvk] Add functionality to query sparse metadata 2022-08-26 05:53:03 +02:00
Philip Rebohle
e923cc5b69 [dxvk] Change emitGraphicsBarrier to specify a dependency 2022-08-26 05:53:03 +02:00
Philip Rebohle
388288114a [dxvk] Find a sparse binding queue 2022-08-26 05:53:03 +02:00
Philip Rebohle
71c9c4a5cc [dxvk] Log sparse features 2022-08-26 05:53:03 +02:00
Philip Rebohle
6e6d64b83e [dxvk] Remove redundant error message 2022-08-26 05:53:03 +02:00
Philip Rebohle
3ee808afd6 [dxvk] Make memory object of an image publicly accessible 2022-08-26 05:53:03 +02:00
Philip Rebohle
edc74f4c8b [d3d11] Handle D3D11_FEATURE_D3D11_OPTIONS5 2022-08-26 05:15:28 +02:00
Philip Rebohle
9b4e53cee2 [d3d11] Handle D3D11_FEATURE_SHADER_CACHE 2022-08-26 05:15:28 +02:00
Philip Rebohle
9420391dce [d3d11] Adjust reported resource sharing caps 2022-08-26 05:15:28 +02:00
Philip Rebohle
f521a342d0 [d3d11] Report marker support appropriately 2022-08-26 05:15:28 +02:00
Blisto91
8f24093864 [util] cap MGS V Ground Zeroes vram at 4095 2022-08-26 03:52:02 +02:00
Philip Rebohle
a2a21cb4d3 [dxvk] Clean up internal memory allocation API 2022-08-25 18:23:02 +02:00
Philip Rebohle
5117210c93 [dxvk] Fix fb resolve barriers
No idea how that ended up broken *this* badly.
2022-08-25 02:25:23 +02:00
Philip Rebohle
559fa50f54 [d3d11] Introduce d3d11.enableContextLock option 2022-08-24 12:27:02 +02:00
Philip Rebohle
86bdda70b4 [d3d11] Move D3D10Multithread instance to immediate context
Deferred contexts do not support this.
2022-08-24 12:15:35 +02:00
Georg Lehmann
87b1f9fa2d [dxso] Fix write mask for nrm 2022-08-23 00:38:04 +02:00
Blisto91
372a27fad2 [util] remove allowDoNotWait from example config 2022-08-22 22:09:44 +02:00
Philip Rebohle
17959640c3 [dxvk] Work around vkWaitSemaphore incorrectly returning with VK_TIMEOUT 2022-08-22 20:30:16 +02:00
Philip Rebohle
07a1045ffb [dxvk] Add context methods for submission splitting 2022-08-22 15:44:00 +02:00
Philip Rebohle
6f2ff2562d [dxvk] Support splitting command lists into multipe submissions 2022-08-22 15:43:23 +02:00
Philip Rebohle
e378be826e [dxvk] Use DxvkCommandPool 2022-08-22 14:40:41 +02:00
Philip Rebohle
c3a721f562 [dxvk] Introduce DxvkCommandPool 2022-08-22 14:14:25 +02:00
Philip Rebohle
def93fd18b [dxvk] Introduce DxvkCommandSubmissionInfo 2022-08-22 14:14:25 +02:00
Philip Rebohle
d367fac64e [dxvk] Rework queue submission helper
We want this to be less verbose and smarter about when to perform
submissions for when we introduce the ability to split a command
list into multiple submissions.
2022-08-22 14:14:25 +02:00
Philip Rebohle
f88239719c [dxvk] Explicitly mark execution command buffer as used
We can omit the execution command buffer in some circumstances,
and for the sparse resource changes we need to track this in
order to be able to merge consecutive sparse binding calls.

We only need to do this on action commands with observable side effects
as long as the backend still properly resets those command buffers.
All draw commands are implcitly covered by cmdBeginRendering.
2022-08-22 12:36:59 +02:00
Philip Rebohle
dd0d611d4d [dxvk] Reintroduce binary semaphore for transfer <-> graphics sync
The global timeline semaphore does not work here since we could be
signaling it from two different queues at the same time, or out of
order.
2022-08-22 05:52:28 +02:00
Philip Rebohle
3d6b687e41 [dxbc] Remove useless lambda 2022-08-22 05:21:49 +02:00
Robin Kertels
a8b578b2a2 [d3d9] Fix crash when auto generating mip maps for unmappable textures 2022-08-22 01:48:35 +01:00
Philip Rebohle
3c38bdbd0e [dxvk] Initialize DxvkSubmitInfo properly
We don't use the semaphore value here, but it shouldn't
contain undefined data.
2022-08-22 02:00:10 +02:00
Philip Rebohle
f385b4bb47 [dxvk] Use global timeline semaphore for command list synchronization
Replaces the old fence mechanism and also makes it easier to
synchronize across queues.
2022-08-22 00:40:07 +02:00
Philip Rebohle
cff9056915 [dxvk] Always enable timeline semaphore feature 2022-08-22 00:40:07 +02:00
Philip Rebohle
11ef1084d0 [dxvk] Rename semaphore stuff in command list code 2022-08-22 00:08:42 +02:00