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mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-08 10:54:15 +01:00

399 Commits

Author SHA1 Message Date
Philip Rebohle
a14ce8d1b0 [d3d11] Enable ROV support if corresponding Vulkan features are supported 2022-09-19 15:44:23 +02:00
Philip Rebohle
8dc9400045 [d3d11] Report D3D11_FORMAT_SUPPORT2_SHAREABLE appropriately 2022-09-11 16:40:02 +02:00
Philip Rebohle
3a636f6094 [dxvk] Introduce DxvkFormatQuery 2022-09-11 16:40:02 +02:00
Philip Rebohle
0f9a042952 [d3d11] Report Tiled Resources Tier 3 again
Partially reverts df5756c9a52a30f58c7364499a3523385004ec82.

Turns out that WARP does this, so we might as well expose it too.
2022-09-10 14:26:50 +02:00
Philip Rebohle
9964e4a632 [d3d11] Clean up resource validation around tiled resources 2022-09-05 07:51:08 +02:00
Philip Rebohle
02600706fe [d3d11] Enable Conservative Rasterization Tier 3
Mostly to bring this in line with vkd3d-proton.
2022-09-05 07:27:00 +02:00
Philip Rebohle
fdcbdeb28f [d3d11] Implement dirty trackig for default-mapped images
Avoids GPU synchronization when using WriteToSubresource,
and also reduces bandwidth.
2022-09-05 05:52:55 +02:00
Philip Rebohle
1bed39f266 [d3d11] Rework ReadFromSubresource and WriteToSubresource
Mainly changes the code to use existing helpers where possible, and
adds support for planar images, which was previously completely broken
for these functions.
2022-09-05 04:32:01 +02:00
Philip Rebohle
6d9353f4e9 [d3d11] Don't depend on variableMultisampleRate feature 2022-09-04 18:28:27 +02:00
Philip Rebohle
882072e134 [d3d11] Move maximum feature level check to D3D11DeviceFeatures 2022-09-04 18:28:27 +02:00
Philip Rebohle
c082e7f0a9 [d3d11] Add convenience query for Conservative Rasterization tier 2022-09-04 18:28:27 +02:00
Philip Rebohle
59dd2d54cd [d3d11] Add convenience query for Tiled Resources tier 2022-09-04 18:28:27 +02:00
Philip Rebohle
0e70398d4e [d3d11] Use D3D11DeviceFeatures in CheckFeatureSupport 2022-09-04 18:28:27 +02:00
Philip Rebohle
5490aa936b [d3d11] Rework D3D11 feature enablement
Rather than enabling based on requested feature levels, always enable
all supported features that we might use, and report the maximum
feature level based on that.

This fixes an issue in CreateDeviceContextState which may raise the
device feature level, and another issue wherein the feature level
override is ignored if tiled resources are not supported.
2022-09-04 18:28:27 +02:00
Philip Rebohle
ff6a6e2d37 [d3d11] Use new pseudo-features where applicable 2022-09-04 18:28:27 +02:00
Philip Rebohle
91bdc8d06c [d3d11] Expose feature level 12_0 2022-08-26 05:53:03 +02:00
Philip Rebohle
91ff6d68e1 [d3d11] Expose support for tiled resources 2022-08-26 05:53:03 +02:00
Philip Rebohle
790da79512 [d3d11] Implement min/max filters 2022-08-26 05:53:03 +02:00
Philip Rebohle
e8f59bfd7c [d3d11] Implement tile pool creation 2022-08-26 05:53:03 +02:00
Philip Rebohle
0cd67cb98a [d3d11] Implement tiled image creation 2022-08-26 05:53:03 +02:00
Philip Rebohle
0637fdf82e [d3d11] Implement tiled buffer creation 2022-08-26 05:53:03 +02:00
Philip Rebohle
7f856b545a [d3d11] Implement format feature check for tiled resources 2022-08-26 05:53:03 +02:00
Philip Rebohle
ca0dedd213 [d3d11] Implement multisampling support check for tiled resources 2022-08-26 05:53:03 +02:00
Philip Rebohle
3f7093325b [d3d11] Implement GetResourceTiling 2022-08-26 05:53:03 +02:00
Philip Rebohle
626ccef43b [d3d11] Enable sparse features if supported by the device 2022-08-26 05:53:03 +02:00
Philip Rebohle
edc74f4c8b [d3d11] Handle D3D11_FEATURE_D3D11_OPTIONS5 2022-08-26 05:15:28 +02:00
Philip Rebohle
9b4e53cee2 [d3d11] Handle D3D11_FEATURE_SHADER_CACHE 2022-08-26 05:15:28 +02:00
Philip Rebohle
9420391dce [d3d11] Adjust reported resource sharing caps 2022-08-26 05:15:28 +02:00
Philip Rebohle
f521a342d0 [d3d11] Report marker support appropriately 2022-08-26 05:15:28 +02:00
Philip Rebohle
cff9056915 [dxvk] Always enable timeline semaphore feature 2022-08-22 00:40:07 +02:00
Joshua Ashton
801d97806d [d3d11] Stub out OpenSharedResourceGeneric on non-Windows 2022-08-21 22:37:13 +02:00
Joshua Ashton
9f9c93dcbd [d3d11] Use new wsi interface 2022-08-20 20:27:07 +02:00
Philip Rebohle
ea4e0bc470 [d3d9,d3d11] Require shaderDemoteToHelperInvocation feature 2022-08-19 13:36:54 +00:00
Philip Rebohle
13152088d4
[dxgi] Use new format support queries to initialize format table 2022-08-17 15:39:03 +02:00
Philip Rebohle
4aeb397ba3
[d3d11] Use new format support queries to check D3D11 format support 2022-08-17 15:39:03 +02:00
Philip Rebohle
3717922381
[d3d11,dxbc] Rework check for TypedUAVLoadAdditionalFormats 2022-08-17 15:26:03 +02:00
Philip Rebohle
3edb0ef114
[d3d11] Ensure that all required inputs are defined by input layout 2022-08-10 14:12:39 +02:00
Philip Rebohle
6bcb0a0d61
[d3d11] Compute vertex extent in CreateInputLayout 2022-08-07 17:58:19 +02:00
Derek Lesho
8fefb099d7 [d3d11] Add support for shared ID3D11Fence resources 2022-07-21 23:39:31 +02:00
Philip Rebohle
dcd2c4847b
[d3d11] Implement ID3D11Fence
No interop support just yet.

Co-authored-by: Derek Lesho <dlesho@codeweavers.com>
2022-07-21 02:15:16 +02:00
Philip Rebohle
cdf22a4086
[dxvk] Rename imageFormatInfo -> lookupFormatInfo 2022-07-15 17:25:13 +02:00
Philip Rebohle
f60bdcbcbf
[dxvk] Replace VK_EXT_shader_demote_to_helper_invocation with core feature 2022-07-14 21:21:34 +02:00
Philip Rebohle
d657a526ae
[dxvk] Replace VK_EXT_shader_viewport_index_layer with core features
And enable them optionally in the backend, since we use this for meta
operations.
2022-07-14 21:21:34 +02:00
Philip Rebohle
afdaba6caf
[dxvk] Replace VK_KHR_buffer_device_address with core feature 2022-07-14 21:21:34 +02:00
Philip Rebohle
0b47297b7d
[dxvk] Replace VK_EXT_host_query_reset with core feature
And make it a hard requirement in the backend. We no longer support
the old fallback path for queries anyway.
2022-07-14 21:21:34 +02:00
Philip Rebohle
f07ba07ad8
[dxvk] Replace VK_KHR_draw_indirect_count with core feature
And enable it optionally in the backend, since we provide the functionality.
2022-07-14 21:21:34 +02:00
Philip Rebohle
eee4ac1e91
[dxvk] Replace VK_KHR_sampler_mirror_clamp_to_edge with core features
And make it a hard requirement. We're not checking for feature support
anyway and all relevant drivers support this feature anyway.
2022-07-14 21:21:34 +02:00
Philip Rebohle
2774a04195
[dxvk] Use VkPhysicalDeviceVulkan11{Features,Properties} where appropriate 2022-07-14 21:21:34 +02:00
Philip Rebohle
e8f48c71ab
[dxvk] Always enable robustBufferAccess2 feature
And respect the required alignments when creating buffers.
2022-07-12 02:11:32 +02:00
Philip Rebohle
2e7e9eac7a
[dxvk] Require EXT_robustness2 and the null descriptor feature 2022-07-03 13:41:03 +02:00