Philip Rebohle
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f3fa2535e8
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[d3d11] Validate shader creation parameters
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2024-10-23 16:56:32 +02:00 |
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Philip Rebohle
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800f71c4f5
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[d3d11] Use existing MD5 hash to look up shader objects
Skips the expensive SHA-1 pass.
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2024-10-23 16:56:32 +02:00 |
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Philip Rebohle
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ae9024492b
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[d3d11] Devirtualize context method forwarding
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2024-10-23 16:56:22 +02:00 |
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Philip Rebohle
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d10df6353b
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[d3d11] Devirtualize resource and view creation method forwarding
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2024-10-23 16:56:22 +02:00 |
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Philip Rebohle
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565af8c311
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[dxvk] Add important assert to object tracker
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2024-10-23 11:30:37 +02:00 |
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Blisto91
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24e0440043
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[util] Remove The Old Republic config
Looks fine without since dxvk 2.0
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2024-10-23 11:19:01 +02:00 |
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Philip Rebohle
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01300bb884
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[dxvk] Improve some descriptor setup code
Help the compiler out since it cannot fully prove that two consecutive
calls to DxvkImageView::handle with the same argument return the same result.
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2024-10-23 10:26:24 +02:00 |
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Philip Rebohle
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cd4d68244d
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[dxvk] Use real shader access types for writeable descriptor types
Mostly relevant for storage buffers since those are often read-only.
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2024-10-23 10:08:03 +02:00 |
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Blisto91
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f813549ced
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[util] Set forceSamplerTypeSpecConstants for Alpha Protocol
Some objects like metal containers will have unwanted reflection when they shouldn't otherwise.
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2024-10-22 11:34:02 +02:00 |
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Philip Rebohle
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ce42ce2f3f
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[dxvk] Remove memory worker thread
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2024-10-21 17:29:38 +02:00 |
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Philip Rebohle
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a5dc3400bd
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[dxvk] Use swap chain fences to synchronize WSI semaphores
Requires EXT_swapchain_maintenance1 to work, otherwise we won't use this.
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2024-10-21 12:02:44 +02:00 |
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Philip Rebohle
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27539fc838
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[dxvk] Use timeline semaphores for GPU synchronization
Ditches the old fence and binary semaphore code.
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2024-10-21 12:02:44 +02:00 |
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Philip Rebohle
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1ee60048c0
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[dxvk] Create timeline semaphores in submission queue
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2024-10-21 12:02:44 +02:00 |
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Philip Rebohle
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4c0cbbef6a
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[dxvk] Factor DxvkResource code into DxvkPagedResource
And remove the now obsolete code.
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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6540ab4f3e
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[dxvk] Use DxvkPagedResource for CPU synchronization
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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3a587c5116
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[dxvk] Remove old lifetime tracking code
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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cc22ccfc5c
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[dxvk] Use new lifetime tracking for resources
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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8389734e9f
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[dxvk] Use new lifetime tracking for raw allocations
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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b011e22406
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[dxvk] Use new lifetime tracking for samplers
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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7fef97dae0
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[dxvk] Use new lifetime tracking for events
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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50d8e3933a
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[dxvk] Use new lifetime tracking for queries
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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4a00623c40
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[dxvk] Introduce DxvkTrackingRef and new tracking functions
The intention here is to clean up the code significantly while also
paving a way to perform more complex operations on resource release.
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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56e8d55830
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[dxvk] Remove direct resource allocation tracking
Track the containing virtual resources instead and only explicitly
keep allocations alive through invalidations.
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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863ce5f117
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[dxvk] Move DxvkAccess{Flags} to separate file
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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d72346f2cb
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[dxvk] Rename various storage-related functions
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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43355ecd73
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[dxvk] Optimize small_vector reallocation code
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2024-10-18 12:42:33 +02:00 |
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Philip Rebohle
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e2b4060d43
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[dxvk] Properly dirty multisample state when binding linked pipelines
Fixes a validation error in GTA V in very specific circumstances.
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2024-10-17 19:40:17 +02:00 |
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Philip Rebohle
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990c7f562a
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[dxvk] Rework HUD to use a GPU query directly
Allows us to leverage the global timestamp query pool now that queries
are reference-counted properly.
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2024-10-17 14:27:09 +02:00 |
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Philip Rebohle
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fb6e0ad6c1
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[dxvk] Remove useless DxvkMarker class
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2024-10-16 20:57:50 +02:00 |
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Philip Rebohle
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500c86c054
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[d3d9] Replace staging buffer marker with monotonic fence
Brings this in line with D3D11.
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2024-10-16 20:57:50 +02:00 |
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Philip Rebohle
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0249193403
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[util] Avoid locking fence objects on wait if target value was reached
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2024-10-16 20:57:50 +02:00 |
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Philip Rebohle
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bdec26b442
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[dxvk] Actually flush layout transition in clearImageViewCs
Fixes 2864a5e474a2b4ef46ba058106885e36f2ebbfb8.
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2024-10-16 20:55:59 +02:00 |
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Philip Rebohle
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f8b9efd11e
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[dxvk] Fix misaligned image uploads on transfer queue
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2024-10-16 11:38:42 +02:00 |
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Philip Rebohle
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d2155c7f8c
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[dxvk] End transform feedback when changing the active graphics pipeline
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2024-10-16 11:33:40 +02:00 |
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Philip Rebohle
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f69dc96c24
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[dxvk] Sanitize multisample state for fragment output libraries
Validation complains about MS state being different between fragment shader
pipeline libraries and fragment output libraries on the EDS3 path.
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2024-10-16 11:33:29 +02:00 |
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Philip Rebohle
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8ab6b8616b
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[dxvk] Track image initialization
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2024-10-16 11:32:55 +02:00 |
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Philip Rebohle
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255e7b7d7a
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[dxvk] Add functions for image subresource initialization tracking
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2024-10-16 11:32:55 +02:00 |
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Philip Rebohle
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af4ec3c63d
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[dxvk] Normalize render target layouts when binding framebuffer
No reason to use ATTACHMENT_OPTIMAL when the default layout is GENERAL.
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2024-10-16 11:32:55 +02:00 |
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Philip Rebohle
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f76fb75956
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[d3d9] Prefer GENERAL layout for read-only textures
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
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b2598906ca
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[d3d11] Prefer GENERAL layout for read-only textures
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
|
6301b9d23d
|
[dxvk] Remove old barrier tracking code
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2024-10-16 11:32:55 +02:00 |
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Philip Rebohle
|
708d23ca4b
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[dxvk] Use new barrier batch and barrier tracker for main command buffer
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
|
4d2799f0d4
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[dxvk] Add helper to determine pending barriers
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
|
56a58095fe
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[dxvk] Use new barrier helpers for shader execution barriers
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2024-10-16 11:32:55 +02:00 |
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Philip Rebohle
|
4b94b8989d
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[dxvk] Use new barrier helpers in transition*Attachment
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2024-10-16 11:32:55 +02:00 |
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Philip Rebohle
|
0388f20cd3
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[dxvk] Use new barrier helpers in updateGraphicsPipelineState
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
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7c274d0852
|
[dxvk] Use new barrier helpers in renderPassEmitPostBarriers
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
|
3d12c1aea5
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[dxvk] Use new barrier helpers in renderPassEmitInitBarriers
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2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
|
d00d0a39ce
|
[dxvk] Use new barrier helpers in spillRenderPass
|
2024-10-16 11:32:55 +02:00 |
|
Philip Rebohle
|
c2edd0f9bb
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[dxvk] Use new barrier helpers in resolveImageFb
|
2024-10-16 11:32:55 +02:00 |
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