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Commit Graph

6271 Commits

Author SHA1 Message Date
num0005
01684d36ba [build][msvc] Enable PDB output for all builds.
PDB generation even for release builds takes a little more time, but makes debugging DXVK on Windows easier. As the symbols are not embedded in the DLL it doesn't impact code generation or output binary size.
2024-10-17 22:40:08 +00:00
Philip Rebohle
e2b4060d43 [dxvk] Properly dirty multisample state when binding linked pipelines
Fixes a validation error in GTA V in very specific circumstances.
2024-10-17 19:40:17 +02:00
Philip Rebohle
990c7f562a [dxvk] Rework HUD to use a GPU query directly
Allows us to leverage the global timestamp query pool now that queries
are reference-counted properly.
2024-10-17 14:27:09 +02:00
Philip Rebohle
fb6e0ad6c1 [dxvk] Remove useless DxvkMarker class 2024-10-16 20:57:50 +02:00
Philip Rebohle
500c86c054 [d3d9] Replace staging buffer marker with monotonic fence
Brings this in line with D3D11.
2024-10-16 20:57:50 +02:00
Philip Rebohle
0249193403 [util] Avoid locking fence objects on wait if target value was reached 2024-10-16 20:57:50 +02:00
Philip Rebohle
bdec26b442 [dxvk] Actually flush layout transition in clearImageViewCs
Fixes 2864a5e474.
2024-10-16 20:55:59 +02:00
Philip Rebohle
f8b9efd11e [dxvk] Fix misaligned image uploads on transfer queue 2024-10-16 11:38:42 +02:00
Philip Rebohle
d2155c7f8c [dxvk] End transform feedback when changing the active graphics pipeline 2024-10-16 11:33:40 +02:00
Philip Rebohle
f69dc96c24 [dxvk] Sanitize multisample state for fragment output libraries
Validation complains about MS state being different between fragment shader
pipeline libraries and fragment output libraries on the EDS3 path.
2024-10-16 11:33:29 +02:00
Philip Rebohle
8ab6b8616b [dxvk] Track image initialization 2024-10-16 11:32:55 +02:00
Philip Rebohle
255e7b7d7a [dxvk] Add functions for image subresource initialization tracking 2024-10-16 11:32:55 +02:00
Philip Rebohle
af4ec3c63d [dxvk] Normalize render target layouts when binding framebuffer
No reason to use ATTACHMENT_OPTIMAL when the default layout is GENERAL.
2024-10-16 11:32:55 +02:00
Philip Rebohle
f76fb75956 [d3d9] Prefer GENERAL layout for read-only textures 2024-10-16 11:32:55 +02:00
Philip Rebohle
b2598906ca [d3d11] Prefer GENERAL layout for read-only textures 2024-10-16 11:32:55 +02:00
Philip Rebohle
6301b9d23d [dxvk] Remove old barrier tracking code 2024-10-16 11:32:55 +02:00
Philip Rebohle
708d23ca4b [dxvk] Use new barrier batch and barrier tracker for main command buffer 2024-10-16 11:32:55 +02:00
Philip Rebohle
4d2799f0d4 [dxvk] Add helper to determine pending barriers 2024-10-16 11:32:55 +02:00
Philip Rebohle
56a58095fe [dxvk] Use new barrier helpers for shader execution barriers 2024-10-16 11:32:55 +02:00
Philip Rebohle
4b94b8989d [dxvk] Use new barrier helpers in transition*Attachment 2024-10-16 11:32:55 +02:00
Philip Rebohle
0388f20cd3 [dxvk] Use new barrier helpers in updateGraphicsPipelineState 2024-10-16 11:32:55 +02:00
Philip Rebohle
7c274d0852 [dxvk] Use new barrier helpers in renderPassEmitPostBarriers 2024-10-16 11:32:55 +02:00
Philip Rebohle
3d12c1aea5 [dxvk] Use new barrier helpers in renderPassEmitInitBarriers 2024-10-16 11:32:55 +02:00
Philip Rebohle
d00d0a39ce [dxvk] Use new barrier helpers in spillRenderPass 2024-10-16 11:32:55 +02:00
Philip Rebohle
c2edd0f9bb [dxvk] Use new barrier helpers in resolveImageFb 2024-10-16 11:32:55 +02:00
Philip Rebohle
7b65ee00d9 [dxvk] Use new barrier helpers in resolveImageDs 2024-10-16 11:32:55 +02:00
Philip Rebohle
7b436a63fb [dxvk] Use new barrier helpers in resolveImageHw 2024-10-16 11:32:55 +02:00
Philip Rebohle
63347b5fce [dxvk] Use new barrier helpers in copySparsePages 2024-10-16 11:32:55 +02:00
Philip Rebohle
706d6cbc1c [dxvk] Use new barrier helpers in copyImageFb 2024-10-16 11:32:55 +02:00
Philip Rebohle
42da4348bf [dxvk] Use new barrier helpers in copyImageHw 2024-10-16 11:32:55 +02:00
Philip Rebohle
2864a5e474 [dxvk] Use new barrier helpers in clearImageViewCs
And ensure we're in GENERAL layout. We generally (pun intended) should
be, but there may be a universe where that is not the case.
2024-10-16 11:32:55 +02:00
Philip Rebohle
793f9b3d38 [dxvk] Use new barrier helpers in clearImageViewFb 2024-10-16 11:32:55 +02:00
Philip Rebohle
856a84e6fd [dxvk] Use new barrier helpers in copyImageToBufferCs
And actually rename that function to make sense.
2024-10-16 11:32:55 +02:00
Philip Rebohle
59d37757b0 [dxvk] Use new barrier helpers in copyImageToBufferHw 2024-10-16 11:32:55 +02:00
Philip Rebohle
e21c2977df [dxvk] Use new barrier helpers in copyBufferToImageFb 2024-10-16 11:32:55 +02:00
Philip Rebohle
d7dd80b62f [dxvk] Use new barrier helpers in copyBufferToImageHw 2024-10-16 11:32:55 +02:00
Philip Rebohle
389e40be67 [dxvk] Use new barrier helpers in blitImageHw 2024-10-16 11:32:55 +02:00
Philip Rebohle
82c2f5d5d1 [dxvk] Use new barrier helpers in blitImageFb 2024-10-16 11:32:55 +02:00
Philip Rebohle
a4daa63d2b [dxvk] Use new barrier helpers in launchCuKernelNVX 2024-10-16 11:32:55 +02:00
Philip Rebohle
ab9ade76d7 [dxvk] Use new barrier helpers in emitGraphicsBarrier 2024-10-16 11:32:55 +02:00
Philip Rebohle
e70e72f109 [dxvk] Use new barrier helpers in updateBuffer 2024-10-16 11:32:55 +02:00
Philip Rebohle
ab300dce2f [dxvk] Use new barrier helpers in performClear 2024-10-16 11:32:55 +02:00
Philip Rebohle
a1a9cd5bb6 [dxvk] Use new barrier helpers in transformImage 2024-10-16 11:32:55 +02:00
Philip Rebohle
7edfad763a [dxvk] Use new barrier helpers in ensureImageCompatibility 2024-10-16 11:32:55 +02:00
Philip Rebohle
33b146467a [dxvk] USe new barrier helpers in generateMipmaps 2024-10-16 11:32:55 +02:00
Philip Rebohle
03a716e308 [dxvk] Use new barrier helpers in emit*Barrier 2024-10-16 11:32:55 +02:00
Philip Rebohle
ee9d09c2e2 [dxvk] Use new barrier helpers in dispatchIndirect 2024-10-16 11:32:55 +02:00
Philip Rebohle
826114f612 [dxvk] Use new barrier helpers in copyPackedBufferImage 2024-10-16 11:32:55 +02:00
Philip Rebohle
3ecca3d171 [dxvk] Use new barrier helpers in copyBuffer 2024-10-16 11:32:55 +02:00
Philip Rebohle
6ef6cb3b45 [dxvk] Use new barrier helpers in clearBufferView 2024-10-16 11:32:55 +02:00