num0005
01684d36ba
[build][msvc] Enable PDB output for all builds.
...
PDB generation even for release builds takes a little more time, but makes debugging DXVK on Windows easier. As the symbols are not embedded in the DLL it doesn't impact code generation or output binary size.
2024-10-17 22:40:08 +00:00
Philip Rebohle
e2b4060d43
[dxvk] Properly dirty multisample state when binding linked pipelines
...
Fixes a validation error in GTA V in very specific circumstances.
2024-10-17 19:40:17 +02:00
Philip Rebohle
990c7f562a
[dxvk] Rework HUD to use a GPU query directly
...
Allows us to leverage the global timestamp query pool now that queries
are reference-counted properly.
2024-10-17 14:27:09 +02:00
Philip Rebohle
fb6e0ad6c1
[dxvk] Remove useless DxvkMarker class
2024-10-16 20:57:50 +02:00
Philip Rebohle
500c86c054
[d3d9] Replace staging buffer marker with monotonic fence
...
Brings this in line with D3D11.
2024-10-16 20:57:50 +02:00
Philip Rebohle
0249193403
[util] Avoid locking fence objects on wait if target value was reached
2024-10-16 20:57:50 +02:00
Philip Rebohle
bdec26b442
[dxvk] Actually flush layout transition in clearImageViewCs
...
Fixes 2864a5e474
.
2024-10-16 20:55:59 +02:00
Philip Rebohle
f8b9efd11e
[dxvk] Fix misaligned image uploads on transfer queue
2024-10-16 11:38:42 +02:00
Philip Rebohle
d2155c7f8c
[dxvk] End transform feedback when changing the active graphics pipeline
2024-10-16 11:33:40 +02:00
Philip Rebohle
f69dc96c24
[dxvk] Sanitize multisample state for fragment output libraries
...
Validation complains about MS state being different between fragment shader
pipeline libraries and fragment output libraries on the EDS3 path.
2024-10-16 11:33:29 +02:00
Philip Rebohle
8ab6b8616b
[dxvk] Track image initialization
2024-10-16 11:32:55 +02:00
Philip Rebohle
255e7b7d7a
[dxvk] Add functions for image subresource initialization tracking
2024-10-16 11:32:55 +02:00
Philip Rebohle
af4ec3c63d
[dxvk] Normalize render target layouts when binding framebuffer
...
No reason to use ATTACHMENT_OPTIMAL when the default layout is GENERAL.
2024-10-16 11:32:55 +02:00
Philip Rebohle
f76fb75956
[d3d9] Prefer GENERAL layout for read-only textures
2024-10-16 11:32:55 +02:00
Philip Rebohle
b2598906ca
[d3d11] Prefer GENERAL layout for read-only textures
2024-10-16 11:32:55 +02:00
Philip Rebohle
6301b9d23d
[dxvk] Remove old barrier tracking code
2024-10-16 11:32:55 +02:00
Philip Rebohle
708d23ca4b
[dxvk] Use new barrier batch and barrier tracker for main command buffer
2024-10-16 11:32:55 +02:00
Philip Rebohle
4d2799f0d4
[dxvk] Add helper to determine pending barriers
2024-10-16 11:32:55 +02:00
Philip Rebohle
56a58095fe
[dxvk] Use new barrier helpers for shader execution barriers
2024-10-16 11:32:55 +02:00
Philip Rebohle
4b94b8989d
[dxvk] Use new barrier helpers in transition*Attachment
2024-10-16 11:32:55 +02:00
Philip Rebohle
0388f20cd3
[dxvk] Use new barrier helpers in updateGraphicsPipelineState
2024-10-16 11:32:55 +02:00
Philip Rebohle
7c274d0852
[dxvk] Use new barrier helpers in renderPassEmitPostBarriers
2024-10-16 11:32:55 +02:00
Philip Rebohle
3d12c1aea5
[dxvk] Use new barrier helpers in renderPassEmitInitBarriers
2024-10-16 11:32:55 +02:00
Philip Rebohle
d00d0a39ce
[dxvk] Use new barrier helpers in spillRenderPass
2024-10-16 11:32:55 +02:00
Philip Rebohle
c2edd0f9bb
[dxvk] Use new barrier helpers in resolveImageFb
2024-10-16 11:32:55 +02:00
Philip Rebohle
7b65ee00d9
[dxvk] Use new barrier helpers in resolveImageDs
2024-10-16 11:32:55 +02:00
Philip Rebohle
7b436a63fb
[dxvk] Use new barrier helpers in resolveImageHw
2024-10-16 11:32:55 +02:00
Philip Rebohle
63347b5fce
[dxvk] Use new barrier helpers in copySparsePages
2024-10-16 11:32:55 +02:00
Philip Rebohle
706d6cbc1c
[dxvk] Use new barrier helpers in copyImageFb
2024-10-16 11:32:55 +02:00
Philip Rebohle
42da4348bf
[dxvk] Use new barrier helpers in copyImageHw
2024-10-16 11:32:55 +02:00
Philip Rebohle
2864a5e474
[dxvk] Use new barrier helpers in clearImageViewCs
...
And ensure we're in GENERAL layout. We generally (pun intended) should
be, but there may be a universe where that is not the case.
2024-10-16 11:32:55 +02:00
Philip Rebohle
793f9b3d38
[dxvk] Use new barrier helpers in clearImageViewFb
2024-10-16 11:32:55 +02:00
Philip Rebohle
856a84e6fd
[dxvk] Use new barrier helpers in copyImageToBufferCs
...
And actually rename that function to make sense.
2024-10-16 11:32:55 +02:00
Philip Rebohle
59d37757b0
[dxvk] Use new barrier helpers in copyImageToBufferHw
2024-10-16 11:32:55 +02:00
Philip Rebohle
e21c2977df
[dxvk] Use new barrier helpers in copyBufferToImageFb
2024-10-16 11:32:55 +02:00
Philip Rebohle
d7dd80b62f
[dxvk] Use new barrier helpers in copyBufferToImageHw
2024-10-16 11:32:55 +02:00
Philip Rebohle
389e40be67
[dxvk] Use new barrier helpers in blitImageHw
2024-10-16 11:32:55 +02:00
Philip Rebohle
82c2f5d5d1
[dxvk] Use new barrier helpers in blitImageFb
2024-10-16 11:32:55 +02:00
Philip Rebohle
a4daa63d2b
[dxvk] Use new barrier helpers in launchCuKernelNVX
2024-10-16 11:32:55 +02:00
Philip Rebohle
ab9ade76d7
[dxvk] Use new barrier helpers in emitGraphicsBarrier
2024-10-16 11:32:55 +02:00
Philip Rebohle
e70e72f109
[dxvk] Use new barrier helpers in updateBuffer
2024-10-16 11:32:55 +02:00
Philip Rebohle
ab300dce2f
[dxvk] Use new barrier helpers in performClear
2024-10-16 11:32:55 +02:00
Philip Rebohle
a1a9cd5bb6
[dxvk] Use new barrier helpers in transformImage
2024-10-16 11:32:55 +02:00
Philip Rebohle
7edfad763a
[dxvk] Use new barrier helpers in ensureImageCompatibility
2024-10-16 11:32:55 +02:00
Philip Rebohle
33b146467a
[dxvk] USe new barrier helpers in generateMipmaps
2024-10-16 11:32:55 +02:00
Philip Rebohle
03a716e308
[dxvk] Use new barrier helpers in emit*Barrier
2024-10-16 11:32:55 +02:00
Philip Rebohle
ee9d09c2e2
[dxvk] Use new barrier helpers in dispatchIndirect
2024-10-16 11:32:55 +02:00
Philip Rebohle
826114f612
[dxvk] Use new barrier helpers in copyPackedBufferImage
2024-10-16 11:32:55 +02:00
Philip Rebohle
3ecca3d171
[dxvk] Use new barrier helpers in copyBuffer
2024-10-16 11:32:55 +02:00
Philip Rebohle
6ef6cb3b45
[dxvk] Use new barrier helpers in clearBufferView
2024-10-16 11:32:55 +02:00