ZeroFault
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768a078250
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[d3d11] Implement state block normalization (#333)
* [d3d11] implement stateblock normalization
* add const to default state description object
* fix code formatting
* Correct the blend state normalization
* add missing error return
* code cleanup and refactoring
* remove unecessary const qualifier and fix code formatting
* [d3d11] Cosmetic changes
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2018-04-30 10:41:57 +02:00 |
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Philip Rebohle
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127fad89be
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[d3d11] Refactored D3D11SamplerState creation
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2018-03-18 23:35:40 +01:00 |
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Philip Rebohle
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e009e63aa7
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[d3d11] Fix sampler state refcount issue
We cannot use strong references in state objects that
are stored inside a member of the device itself.
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2018-03-18 14:57:14 +01:00 |
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Philip Rebohle
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484308347a
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[d3d11] Treat D3D11SamplerState as state object
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2018-03-05 02:21:34 +01:00 |
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Philip Rebohle
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2a266eaad4
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[general] Added 32-bit support
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2017-12-12 12:50:52 +01:00 |
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Philip Rebohle
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e335c817bc
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[d3d11] Implemented sampler creation
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2017-12-09 20:49:56 +01:00 |
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