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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-04 16:24:29 +01:00
dxvk/src/d3d11
2024-02-22 16:07:24 +01:00
..
shaders [d3d11] Don't use spec constants for video blitter 2022-07-03 13:41:06 +02:00
d3d11_annotation.cpp [d3d11] Include win32 compat headers where applicable 2022-08-21 21:40:55 +02:00
d3d11_annotation.h [d3d11] Move D3D11UserDefinedAnnotation member to D3D11CommonContext 2022-08-04 13:43:35 +02:00
d3d11_blend.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_blend.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_buffer.cpp [d3d11] Pass device directly to D3D11DXGIKeyedMutex 2023-09-13 14:29:25 -07:00
d3d11_buffer.h [d3d11] Implement CreateWrappedResource for D3D12 buffers 2023-03-18 00:50:42 +01:00
d3d11_class_linkage.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_class_linkage.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_cmd.h [d3d11] Support different strides for merged indirect draws 2020-11-21 05:39:05 +01:00
d3d11_cmdlist.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_cmdlist.h [d3d11] Implement more accurate resource tracking on deferred contexts 2023-01-17 15:01:06 +01:00
d3d11_context_def.cpp [d3d11] Implement more accurate resource tracking on deferred contexts 2023-01-17 15:01:06 +01:00
d3d11_context_def.h [d3d11] Implement more accurate resource tracking on deferred contexts 2023-01-17 15:01:06 +01:00
d3d11_context_ext.cpp [d3d11] Move D3D11DeviceContextExt to D3D11CommonContext 2022-08-04 13:43:35 +02:00
d3d11_context_ext.h [d3d11] Move D3D11DeviceContextExt to D3D11CommonContext 2022-08-04 13:43:35 +02:00
d3d11_context_imm.cpp [d3d11] Implement Acquire/ReleaseWrappedResource 2023-03-18 00:50:42 +01:00
d3d11_context_imm.h [d3d11] Lock context in KeyedMutex::ReleaseSync 2023-11-16 15:43:07 +01:00
d3d11_context_state.h [d3d11] Store context predication query as private ref 2022-09-16 12:49:10 +02:00
d3d11_context.cpp [d3d11] Implement UpdateSubresource bug if native command lists are disabled 2024-02-22 16:07:24 +01:00
d3d11_context.h [d3d11] Handle potential integer overflow when validating draw offsets 2023-11-02 17:49:38 +01:00
d3d11_cuda.cpp [d3d11,dxvk] Implement DXVK pieces required for DX11 DLSS support 2021-09-24 15:10:07 +02:00
d3d11_cuda.h [d3d11,dxvk] Implement DXVK pieces required for DX11 DLSS support 2021-09-24 15:10:07 +02:00
d3d11_depth_stencil.cpp [d3d11] Fix various D3D10 interface queries 2023-08-23 01:06:04 +02:00
d3d11_depth_stencil.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_device_child.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_device.cpp [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_device.h [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_enums.cpp [d3d11] Add FL12+ enum names 2022-01-27 19:42:14 +01:00
d3d11_enums.h [d3d11] Added enum to stringfunctions 2017-12-02 16:46:53 +01:00
d3d11_features.cpp [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_features.h [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_fence.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_fence.h [d3d11] Add support for shared ID3D11Fence resources 2022-07-21 23:39:31 +02:00
d3d11_gdi.cpp [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_gdi.h [d3d11] Implement GDI surface 2019-09-20 01:44:18 +02:00
d3d11_include.h [d3d11] Remove compat definitions for older MinGW 2022-08-21 21:35:24 +02:00
d3d11_initializer.cpp [d3d11] Implement synchronization on keyed mutexes 2023-08-23 16:50:52 +02:00
d3d11_initializer.h [d3d11] Implement synchronization on keyed mutexes 2023-08-23 16:50:52 +02:00
d3d11_input_layout.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_input_layout.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_interfaces.h [build] Remove declspec UUID annotations 2024-01-23 15:44:47 +01:00
d3d11_interop.cpp [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_interop.h [d3d11] Extend interop interfaces for OpenXR support 2021-01-07 23:54:02 +01:00
d3d11_main.cpp [dxvk] Add Vulkan instance flag for D3D9 apps 2023-10-31 16:05:58 +01:00
d3d11_on_12_interfaces.h [build] Remove declspec UUID annotations 2024-01-23 15:44:47 +01:00
d3d11_on_12.cpp [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_on_12.h [d3d11] Implement CreateWrappedResource for D3D12 buffers 2023-03-18 00:50:42 +01:00
d3d11_options.cpp [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_options.h [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_query.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_query.h [d3d11] Enable stall tracking for timestamp queries 2022-02-16 19:59:11 +01:00
d3d11_rasterizer.cpp [d3d11] Set up line rasterization mode appropriately 2023-07-20 23:43:03 +02:00
d3d11_rasterizer.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_resource.cpp [d3d11] Lock context in KeyedMutex::ReleaseSync 2023-11-16 15:43:07 +01:00
d3d11_resource.h [d3d11] Pass device directly to D3D11DXGIKeyedMutex 2023-09-13 14:29:25 -07:00
d3d11_sampler.cpp [d3d11] implement 'clampNegativeLodBias' as a conf option 2023-06-14 20:22:27 +01:00
d3d11_sampler.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_shader.cpp [dxbc,d3d11] Don't access shex chunk if it is not defined 2022-11-25 12:45:32 +01:00
d3d11_shader.h [d3d9] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_state_object.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_state_object.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_state.cpp [d3d11] Implement ID3D11RasterizerState2 2019-09-16 13:41:31 +02:00
d3d11_state.h [dxvk] Use custom sync primitives 2021-06-29 00:51:20 +02:00
d3d11_swapchain.cpp [dxgi,d3d11] Move syncInterval override to DXGI swap chain 2024-02-02 17:30:13 +01:00
d3d11_swapchain.h Revert "[d3d11] Implement DXGI_SWAP_EFFECT_SEQUENTIAL and FLIP_SEQUENTIAL" 2023-09-01 00:15:09 +02:00
d3d11_texture.cpp [d3d11] Pass device directly to D3D11DXGIKeyedMutex 2023-09-13 14:29:25 -07:00
d3d11_texture.h [d3d11] Implement CreateWrappedResource for D3D12 textures 2023-03-18 00:50:42 +01:00
d3d11_util.cpp [d3d11] Implement min/max filters 2022-08-26 05:53:03 +02:00
d3d11_util.h [d3d11] Implement min/max filters 2022-08-26 05:53:03 +02:00
d3d11_video.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_video.h [d3d11] Create video context resources on demand 2023-03-01 12:37:06 +01:00
d3d11_view_dsv.cpp [d3d11] Fix various D3D10 interface queries 2023-08-23 01:06:04 +02:00
d3d11_view_dsv.h [d3d11] Use FORCE_UNORM depth bias representation for UNORM formats 2023-06-20 13:31:48 +01:00
d3d11_view_rtv.cpp [d3d11] Fix various D3D10 interface queries 2023-08-23 01:06:04 +02:00
d3d11_view_rtv.h [d3d11,dxbc] Use push constant instead of spec constant for rasterizer sample count 2022-07-03 13:41:06 +02:00
d3d11_view_srv.cpp [d3d11] Fix various D3D10 interface queries 2023-08-23 01:06:04 +02:00
d3d11_view_srv.h [d3d11] Allow creation of shader resource views for planar images 2021-05-30 19:42:44 +02:00
d3d11_view_uav.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_view_uav.h [d3d11] Bind UAV counter buffers as views 2023-01-15 15:36:05 +01:00
d3d11_view.h [d3d11] Check for shader resource view hazards 2019-08-26 23:43:47 +02:00
d3d11.def [d3d11] Add D3D11On12CreateDevice stub 2022-02-07 03:21:43 +01:00
d3d11.sym [build] Add version scripts for native builds 2022-10-15 19:10:57 +02:00
meson.build build: Disable stdcall alias-ing and use kill-at 2023-08-01 23:35:09 +01:00
version.rc [build] Add version info to compiled DLLs 2019-04-05 21:09:57 +02:00