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shaders
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[d3d11] Don't use spec constants for video blitter
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2022-07-03 13:41:06 +02:00 |
d3d11_annotation.cpp
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[d3d11] Include win32 compat headers where applicable
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2022-08-21 21:40:55 +02:00 |
d3d11_annotation.h
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[d3d11] Move D3D11UserDefinedAnnotation member to D3D11CommonContext
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2022-08-04 13:43:35 +02:00 |
d3d11_blend.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_blend.h
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[d3d11] Fix bad signature of various BindToContext methods
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2022-08-07 18:44:47 +02:00 |
d3d11_buffer.cpp
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[d3d9+d3d11] Remove DEVICE_LOCAL flag when forcing cached memory
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2023-05-22 23:53:01 +02:00 |
d3d11_buffer.h
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[d3d11] Implement CreateWrappedResource for D3D12 buffers
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2023-03-18 00:50:42 +01:00 |
d3d11_class_linkage.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_class_linkage.h
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[d3d11] Fix device child refs properly
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2021-01-15 23:47:48 +01:00 |
d3d11_cmd.h
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[d3d11] Support different strides for merged indirect draws
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2020-11-21 05:39:05 +01:00 |
d3d11_cmdlist.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_cmdlist.h
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[d3d11] Implement more accurate resource tracking on deferred contexts
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2023-01-17 15:01:06 +01:00 |
d3d11_context_def.cpp
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[d3d11] Implement more accurate resource tracking on deferred contexts
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2023-01-17 15:01:06 +01:00 |
d3d11_context_def.h
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[d3d11] Implement more accurate resource tracking on deferred contexts
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2023-01-17 15:01:06 +01:00 |
d3d11_context_ext.cpp
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[d3d11] Move D3D11DeviceContextExt to D3D11CommonContext
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2022-08-04 13:43:35 +02:00 |
d3d11_context_ext.h
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[d3d11] Move D3D11DeviceContextExt to D3D11CommonContext
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2022-08-04 13:43:35 +02:00 |
d3d11_context_imm.cpp
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[d3d11] Implement Acquire/ReleaseWrappedResource
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2023-03-18 00:50:42 +01:00 |
d3d11_context_imm.h
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[d3d11] Implement Acquire/ReleaseWrappedResource
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2023-03-18 00:50:42 +01:00 |
d3d11_context_state.h
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[d3d11] Store context predication query as private ref
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2022-09-16 12:49:10 +02:00 |
d3d11_context.cpp
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[d3d11] Use FORCE_UNORM depth bias representation for UNORM formats
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2023-06-20 13:31:48 +01:00 |
d3d11_context.h
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[d3d11] Consider flushing after each CS chunk
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2023-01-17 15:01:06 +01:00 |
d3d11_cuda.cpp
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[d3d11,dxvk] Implement DXVK pieces required for DX11 DLSS support
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2021-09-24 15:10:07 +02:00 |
d3d11_cuda.h
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[d3d11,dxvk] Implement DXVK pieces required for DX11 DLSS support
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2021-09-24 15:10:07 +02:00 |
d3d11_depth_stencil.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_depth_stencil.h
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[d3d11] Fix bad signature of various BindToContext methods
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2022-08-07 18:44:47 +02:00 |
d3d11_device_child.h
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[d3d11] Fix device child refs properly
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2021-01-15 23:47:48 +01:00 |
d3d11_device.cpp
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[d3d11] Use FORCE_UNORM depth bias representation for UNORM formats
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2023-06-20 13:31:48 +01:00 |
d3d11_device.h
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[dxvk] Introduce GetContext method to retrieve immediate context.
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2023-04-18 12:42:24 +02:00 |
d3d11_enums.cpp
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[d3d11] Add FL12+ enum names
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2022-01-27 19:42:14 +01:00 |
d3d11_enums.h
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[d3d11] Added enum to stringfunctions
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2017-12-02 16:46:53 +01:00 |
d3d11_features.cpp
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[d3d11] Enable ROV support if corresponding Vulkan features are supported
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2022-09-19 15:44:23 +02:00 |
d3d11_features.h
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[d3d11] Determine shared resources tier more accurately
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2022-09-11 16:40:02 +02:00 |
d3d11_fence.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_fence.h
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[d3d11] Add support for shared ID3D11Fence resources
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2022-07-21 23:39:31 +02:00 |
d3d11_gdi.cpp
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[dxvk] Introduce GetContext method to retrieve immediate context.
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2023-04-18 12:42:24 +02:00 |
d3d11_gdi.h
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[d3d11] Implement GDI surface
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2019-09-20 01:44:18 +02:00 |
d3d11_include.h
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[d3d11] Remove compat definitions for older MinGW
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2022-08-21 21:35:24 +02:00 |
d3d11_initializer.cpp
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[dxvk] Add submission feedback to command submissions
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2023-03-16 20:59:43 +01:00 |
d3d11_initializer.h
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[d3d11] Implement tiled image creation
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2022-08-26 05:53:03 +02:00 |
d3d11_input_layout.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_input_layout.h
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[d3d11] Fix bad signature of various BindToContext methods
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2022-08-07 18:44:47 +02:00 |
d3d11_interfaces.h
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[d3d11] Introduce ID3D11VkExtShader
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2022-08-31 16:25:44 +02:00 |
d3d11_interop.cpp
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[dxvk] Introduce GetContext method to retrieve immediate context.
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2023-04-18 12:42:24 +02:00 |
d3d11_interop.h
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[d3d11] Extend interop interfaces for OpenXR support
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2021-01-07 23:54:02 +01:00 |
d3d11_main.cpp
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[d3d11] Implement D3D11on12 device creation
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2023-03-18 00:50:42 +01:00 |
d3d11_on_12_interfaces.h
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[d3d11] Implement D3D11on12 device creation
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2023-03-18 00:50:42 +01:00 |
d3d11_on_12.cpp
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[dxvk] Introduce GetContext method to retrieve immediate context.
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2023-04-18 12:42:24 +02:00 |
d3d11_on_12.h
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[d3d11] Implement CreateWrappedResource for D3D12 buffers
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2023-03-18 00:50:42 +01:00 |
d3d11_options.cpp
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[d3d11] implement 'clampNegativeLodBias' as a conf option
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2023-06-14 20:22:27 +01:00 |
d3d11_options.h
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[d3d11] implement 'clampNegativeLodBias' as a conf option
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2023-06-14 20:22:27 +01:00 |
d3d11_query.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_query.h
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[d3d11] Enable stall tracking for timestamp queries
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2022-02-16 19:59:11 +01:00 |
d3d11_rasterizer.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_rasterizer.h
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[d3d11] Fix bad signature of various BindToContext methods
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2022-08-07 18:44:47 +02:00 |
d3d11_resource.cpp
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[d3d11] Implement Acquire/ReleaseWrappedResource
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2023-03-18 00:50:42 +01:00 |
d3d11_resource.h
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[d3d11] Implement Acquire/ReleaseWrappedResource
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2023-03-18 00:50:42 +01:00 |
d3d11_sampler.cpp
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[d3d11] implement 'clampNegativeLodBias' as a conf option
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2023-06-14 20:22:27 +01:00 |
d3d11_sampler.h
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[d3d11] Fix device child refs properly
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2021-01-15 23:47:48 +01:00 |
d3d11_shader.cpp
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[dxbc,d3d11] Don't access shex chunk if it is not defined
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2022-11-25 12:45:32 +01:00 |
d3d11_shader.h
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[d3d9] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_state_object.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_state_object.h
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[d3d11] Fix device child refs properly
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2021-01-15 23:47:48 +01:00 |
d3d11_state.cpp
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[d3d11] Implement ID3D11RasterizerState2
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2019-09-16 13:41:31 +02:00 |
d3d11_state.h
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[dxvk] Use custom sync primitives
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2021-06-29 00:51:20 +02:00 |
d3d11_swapchain.cpp
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[d3d11] Use new presenter signal mechanism for frame latency event
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2023-06-21 15:16:37 +02:00 |
d3d11_swapchain.h
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[d3d11] Use new presenter signal mechanism for frame latency event
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2023-06-21 15:16:37 +02:00 |
d3d11_texture.cpp
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[d3d11] Implement CreateWrappedResource for D3D12 textures
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2023-03-18 00:50:42 +01:00 |
d3d11_texture.h
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[d3d11] Implement CreateWrappedResource for D3D12 textures
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2023-03-18 00:50:42 +01:00 |
d3d11_util.cpp
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[d3d11] Implement min/max filters
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2022-08-26 05:53:03 +02:00 |
d3d11_util.h
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[d3d11] Implement min/max filters
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2022-08-26 05:53:03 +02:00 |
d3d11_video.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_video.h
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[d3d11] Create video context resources on demand
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2023-03-01 12:37:06 +01:00 |
d3d11_view_dsv.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_view_dsv.h
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[d3d11] Use FORCE_UNORM depth bias representation for UNORM formats
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2023-06-20 13:31:48 +01:00 |
d3d11_view_rtv.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_view_rtv.h
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[d3d11,dxbc] Use push constant instead of spec constant for rasterizer sample count
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2022-07-03 13:41:06 +02:00 |
d3d11_view_srv.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_view_srv.h
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[d3d11] Allow creation of shader resource views for planar images
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2021-05-30 19:42:44 +02:00 |
d3d11_view_uav.cpp
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[d3d11] Only log QueryInterface errors once
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2023-03-01 13:25:56 +01:00 |
d3d11_view_uav.h
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[d3d11] Bind UAV counter buffers as views
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2023-01-15 15:36:05 +01:00 |
d3d11_view.h
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[d3d11] Check for shader resource view hazards
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2019-08-26 23:43:47 +02:00 |
d3d11.def
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[d3d11] Add D3D11On12CreateDevice stub
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2022-02-07 03:21:43 +01:00 |
d3d11.sym
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[build] Add version scripts for native builds
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2022-10-15 19:10:57 +02:00 |
meson.build
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[d3d11] Implement D3D11on12 device creation
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2023-03-18 00:50:42 +01:00 |
version.rc
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[build] Add version info to compiled DLLs
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2019-04-05 21:09:57 +02:00 |