Yours3lf
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f6c74452c0
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Update README.md
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2019-09-24 22:12:46 +01:00 |
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Yours3lf
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a4867c87c1
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Update README.md
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2019-09-24 22:11:27 +01:00 |
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Yours3lf
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9f294eab35
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Update README.md
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2019-09-24 22:07:53 +01:00 |
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Unknown
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573ea221fb
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blending now works
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2019-09-24 22:04:53 +01:00 |
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Unknown
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9c120fe236
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Merge remote-tracking branch 'origin/master'
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2019-09-24 21:46:27 +01:00 |
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Unknown
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dd3860b808
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added blending test
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2019-09-24 21:46:23 +01:00 |
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Yours3lf
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006b0e8743
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Update README.md
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2019-09-23 20:27:32 +01:00 |
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Unknown
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c51b6b3661
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Merge remote-tracking branch 'origin/master'
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2019-09-23 20:27:11 +01:00 |
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Unknown
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67c25b0b41
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indexed draw example works
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2019-09-23 20:27:07 +01:00 |
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Yours3lf
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8451fc673c
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Update README.md
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2019-09-23 19:50:31 +01:00 |
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Unknown
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37ec0a6e06
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added index buffering
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2019-09-23 19:40:36 +01:00 |
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Unknown
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167398b262
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added indexed triangle test
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2019-09-23 19:39:59 +01:00 |
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Yours3lf
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03b0b52e9a
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Update README.md
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2019-09-23 17:59:01 +01:00 |
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Yours3lf
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1cbc537b95
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Update README.md
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2019-09-23 17:51:46 +01:00 |
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Unknown
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52a04ab6a1
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stencil example now works
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2019-09-23 17:51:31 +01:00 |
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Unknown
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f191969b48
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Merge remote-tracking branch 'origin/master'
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2019-09-23 16:56:49 +01:00 |
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Unknown
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cd8e85ff84
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added stencil testing example
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2019-09-23 16:56:36 +01:00 |
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Yours3lf
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1388b2bdb7
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Update README.md
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2019-09-23 15:52:34 +01:00 |
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Unknown
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b690aa7034
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depth testing example now works
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2019-09-23 15:51:56 +01:00 |
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Unknown
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2111cad6c9
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fixed crash
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2019-09-23 14:51:54 +01:00 |
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Unknown
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9d6c829d4c
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completed depth testing test
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2019-09-23 14:46:11 +01:00 |
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Unknown
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6483332f2d
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Initial setup for depth testing test done
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2019-09-23 11:39:03 +01:00 |
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Unknown
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b1c298730d
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added depth testing test
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2019-09-23 11:13:43 +01:00 |
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Unknown
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ff6be98a51
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Merge remote-tracking branch 'origin/master'
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2019-09-22 18:59:21 +01:00 |
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Unknown
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f43bb4d6a6
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backup
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2019-09-22 18:59:17 +01:00 |
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Yours3lf
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456c7e177e
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Update README.md
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2019-09-22 16:46:05 +01:00 |
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Unknown
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554df2d709
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fixed varying test case
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2019-09-22 16:40:06 +01:00 |
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Unknown
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1f7c80aa42
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added shader rec printf
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2019-09-22 16:39:51 +01:00 |
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Unknown
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3da3187629
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added varying counting to frag shaders, fixed some stuff, needs work
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2019-09-20 23:05:19 +01:00 |
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Unknown
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375b5324d7
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tried to get multiple vertex attributes and varyings working..
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2019-09-20 16:42:07 +01:00 |
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Unknown
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cc4789a8b8
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added varyings test
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2019-09-20 11:37:47 +01:00 |
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Unknown
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6dc7a85aa2
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fixed more of thread switch detection
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2019-09-20 11:04:58 +01:00 |
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Unknown
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16751c4dad
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fixed thread switch detection
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2019-09-20 10:49:27 +01:00 |
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Unknown
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194f526c23
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Merge remote-tracking branch 'origin/master'
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2019-09-20 10:30:09 +01:00 |
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Unknown
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a89a23504c
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fixed viewport state
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2019-09-20 10:30:03 +01:00 |
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Yours3lf
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5d11a1c6e2
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Update README.md
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2019-09-15 23:01:32 +01:00 |
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Yours3lf
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210afcf23b
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Update README.md
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2019-09-15 17:34:55 +01:00 |
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Yours3lf
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b9d122cecf
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Update README.md
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2019-09-15 15:14:09 +01:00 |
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Unknown
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7254e90101
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updated todos
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2019-09-07 23:30:52 +01:00 |
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Unknown
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76c2037fee
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Merge remote-tracking branch 'origin/master'
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2019-09-07 17:41:52 +01:00 |
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Unknown
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08f6b72ef8
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cleaning up TODOs, error messages
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2019-09-07 17:41:46 +01:00 |
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Yours3lf
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7eaac122a0
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Update README.md
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2019-09-04 11:38:12 +01:00 |
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Unknown
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d0ce9e79a5
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now the multipass texturing example works!
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2019-09-02 22:37:42 +01:00 |
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Unknown
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1e5a5c965a
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started to rework control list submission so that multiple drawcalls wok
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2019-09-01 19:14:47 +01:00 |
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Unknown
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1b7fddc5a0
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updated with some comments
need to figure out how to structure stuff for multiple draw calls
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2019-08-30 21:48:42 +01:00 |
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Unknown
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ea95ac6935
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first crack at multipass rendering
doesn't work yet, need to fix CL
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2019-08-29 21:31:49 +01:00 |
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Unknown
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0f082b8130
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fixed blit code, now just need to put it into vkcmdcopybuffertoimage
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2019-08-26 20:16:26 +01:00 |
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Unknown
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df8e7d089b
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added texturing test to try and get T format blit working
seems like the general read assembly is accepted but I'm getting black on screen
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2019-08-26 18:25:58 +01:00 |
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Unknown
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1fff0f1d5c
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Merge remote-tracking branch 'origin/master'
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2019-08-25 21:59:29 +01:00 |
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Unknown
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1598083a37
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update
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2019-08-25 21:59:18 +01:00 |
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