Unknown
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438e9a487d
|
changed shader module creation so that it goes through the std way
needs special handling, but it works
|
2020-04-17 20:59:04 +01:00 |
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Unknown
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06382178ff
|
added vertex attrib encoding, removed shader patching
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2019-12-08 15:31:42 +00:00 |
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Unknown
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643a8c6775
|
loader work pt2
|
2019-09-30 01:13:55 +01:00 |
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Unknown
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ab337a9212
|
implemented depth/stencil shader patching
|
2019-09-29 19:06:26 +01:00 |
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Unknown
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375b5324d7
|
tried to get multiple vertex attributes and varyings working..
|
2019-09-20 16:42:07 +01:00 |
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Unknown
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6dc7a85aa2
|
fixed more of thread switch detection
|
2019-09-20 11:04:58 +01:00 |
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Unknown
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6f9e3d40db
|
now assembly can be loaded in text form
|
2019-05-06 16:58:34 +01:00 |
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Unknown
|
9596275498
|
added some of the descriptor set functionality
data layout needs to be rethought to make sure it's optimal
|
2019-04-30 22:00:39 +01:00 |
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Unknown
|
ef5227a2be
|
using assembly as a fragment shader works
|
2019-04-21 13:41:25 +01:00 |
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Unknown
|
9283288a7a
|
fixed a couple of mistakes in assembler, added assembly shader to tri
|
2019-04-21 12:03:45 +01:00 |
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Unknown
|
6206204164
|
moved assembler to standalone file
|
2019-04-20 14:30:42 +01:00 |
|
Unknown
|
724f63f12a
|
added howto section for the qpu assembly
|
2019-04-20 13:55:40 +01:00 |
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Unknown
|
9cb1f24cf2
|
fixed assembler and disassembler
|
2019-04-20 13:21:53 +01:00 |
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Unknown
|
e2c67f8e0f
|
diassembler complete
|
2019-04-19 17:46:54 +01:00 |
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Unknown
|
061d52907f
|
assembler now should be fully functional
|
2019-04-14 19:35:21 +01:00 |
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Unknown
|
18f2b1401c
|
fixed sem, branch, load parsing
|
2019-04-14 17:11:52 +01:00 |
|
Unknown
|
6c4f4707e9
|
added qpu assembler/disassembler
|
2019-04-14 14:43:27 +01:00 |
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